public virtual void ToTree() { propView.Nodes.Clear(); TreeNode t = new TreeNode("Group Name : \"" + GroupName + "\" (#" + index + " " + pcc.getClassName(index + 1) + ")"); t.Name = "GroupName"; propView.Nodes.Add(t); t = new TreeNode("GroupColor"); t.Nodes.Add("Alpha: " + groupColor.A); t.Nodes.Add("Red: " + groupColor.R); t.Nodes.Add("Green: " + groupColor.G); t.Nodes.Add("Blue: " + groupColor.B); propView.Nodes.Add(t); propView.Nodes.Add("Find Actor Mode: " + m_eSFXFindActorMode.ToString(pcc)); if (m_nmSFXFindActor != -1) { propView.Nodes.Add("m_nmSFXFindActor : " + m_nmSFXFindActor); } }