/// <summary> /// 获取物料对应关系 /// </summary> /// <returns>0:partNumber;1:materialCode;2:出熱mes物料編碼</returns> public String[] getMaterialMapping(String materialOrPart) { // 0:partNumber;1:materialCode;2:出熱mes物料編碼 String[] materialMapping = new String[3]; DirectoryResource material = MDManager.GetMaterialDefinition(materialOrPart); // 物料编码 if (material.Exists) { materialMapping[0] = this.ServiceDirManager.IMaterial.ReadMaterialValue(material, "partNumber").StringValue(CultureInfo.CurrentCulture); materialMapping[1] = material.DisplayName; materialMapping[2] = this.ServiceDirManager.IMaterial.ReadMaterialValue(material, "heatingOutCode").StringValue(CultureInfo.CurrentCulture); } else { // 零件号 DirectoryResource code = MDManager.GetMaterialDefinitionIdWithPartNumber(materialOrPart); if (code != null) { materialMapping[0] = materialOrPart; materialMapping[1] = code.DisplayName; materialMapping[2] = this.ServiceDirManager.IMaterial.ReadMaterialValue(code, "heatingOutCode").StringValue(CultureInfo.CurrentCulture); } else { // 出热物料编码,目前不做考虑 } } return(materialMapping); }
/// <summary> /// 创建物料 /// </summary> /// <param name="materialName">物料号</param> /// <param name="description">描述</param> public bool createMaterial(String materialName, string description) { bool result = false; try { MaterialDefinitionAttributes attr = new MaterialDefinitionAttributes() { S95Id = materialName, Description = description }; AspectChangeRequest request = new AspectChangeRequest(); this.ServiceDirManager.IMaterial.CreateMaterialDefinition(attr, request); DirectoryResource material = MDManager.GetMaterialDefinition(materialName); if (material == null) { return(false); } //根据setid去查找码表项 List <string> itemList = MDManager.GetCodeItemsBySetIdFromDB("MA01"); if (itemList != null && itemList.Count > 0) { DirectoryResource dir_class = null; foreach (var item in itemList) { dir_class = MDManager.GetMaterialClass(item); if (dir_class != null) { this.ServiceDirManager.IMaterial.AddClass(material, dir_class); } } } result = true; } catch (Exception ex) { throw; } return(result); }
public Dictionary <String, String> GetAllProperty(String materialName) { try { DirectoryResource material = MDManager.GetMaterialDefinition(materialName); if (material == null) { return(null); } NameDataValueCollection allValues = this.ServiceDirManager.IMaterial.ReadAllMaterialValues(material); Dictionary <String, String> res = new Dictionary <String, String>(); foreach (var iV in allValues) { res.Add(iV.Key, iV.Value.StringValue(CultureInfo.CurrentCulture)); } return(res); } catch (Exception) { throw; } }
/// <summary> /// 批量修改物料属性值 /// </summary> /// <param name="materialName">物料号</param> /// <param name="propDict">物料属性字典集合</param> public bool batchWriteProperty(String materialName, IDictionary <string, string> propDict) { bool result = false; try { DirectoryResource material = MDManager.GetMaterialDefinition(materialName); if (material != null && propDict != null) { IMaterial iMaterial = this.ServiceDirManager.IMaterial; foreach (var item in propDict.Keys) { iMaterial.WriteMaterialValue(material, item, propDict[item]); } result = true; } } catch { throw; } return(result); }
public void writeProperty(String materialName, String propNmae, String value) { DirectoryResource material = MDManager.GetMaterialDefinition(materialName); this.ServiceDirManager.IMaterial.WriteMaterialValue(material, propNmae, value); }