예제 #1
0
 public override int GetHashCode()
 {
     return(M00.GetHashCode() ^ M01.GetHashCode() ^ M02.GetHashCode() ^ M03.GetHashCode() ^
            M10.GetHashCode() ^ M11.GetHashCode() ^ M12.GetHashCode() ^ M13.GetHashCode() ^
            M20.GetHashCode() ^ M21.GetHashCode() ^ M22.GetHashCode() ^ M23.GetHashCode() ^
            M30.GetHashCode() ^ M31.GetHashCode() ^ M32.GetHashCode() ^ M33.GetHashCode());
 }
예제 #2
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        public override int GetHashCode()
        {
            unchecked
            {
                var hashCode = M11.GetHashCode();
                hashCode = (hashCode * 397) ^ M12.GetHashCode();
                hashCode = (hashCode * 397) ^ M13.GetHashCode();
                hashCode = (hashCode * 397) ^ M14.GetHashCode();

                hashCode = (hashCode * 397) ^ M21.GetHashCode();
                hashCode = (hashCode * 397) ^ M22.GetHashCode();
                hashCode = (hashCode * 397) ^ M23.GetHashCode();
                hashCode = (hashCode * 397) ^ M24.GetHashCode();

                hashCode = (hashCode * 397) ^ M31.GetHashCode();
                hashCode = (hashCode * 397) ^ M32.GetHashCode();
                hashCode = (hashCode * 397) ^ M33.GetHashCode();
                hashCode = (hashCode * 397) ^ M34.GetHashCode();

                hashCode = (hashCode * 397) ^ M41.GetHashCode();
                hashCode = (hashCode * 397) ^ M42.GetHashCode();
                hashCode = (hashCode * 397) ^ M43.GetHashCode();
                hashCode = (hashCode * 397) ^ M44.GetHashCode();
                return(hashCode);
            }
        }
예제 #3
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파일: Matrix3D.cs 프로젝트: beda2280/wpf-1
 /// <summary>
 /// Returns the HashCode for this Matrix3D
 /// </summary>
 /// <returns>
 /// int - the HashCode for this Matrix3D
 /// </returns>
 public override int GetHashCode()
 {
     if (IsDistinguishedIdentity)
     {
         return(c_identityHashCode);
     }
     else
     {
         // Perform field-by-field XOR of HashCodes
         return(M11.GetHashCode() ^
                M12.GetHashCode() ^
                M13.GetHashCode() ^
                M14.GetHashCode() ^
                M21.GetHashCode() ^
                M22.GetHashCode() ^
                M23.GetHashCode() ^
                M24.GetHashCode() ^
                M31.GetHashCode() ^
                M32.GetHashCode() ^
                M33.GetHashCode() ^
                M34.GetHashCode() ^
                OffsetX.GetHashCode() ^
                OffsetY.GetHashCode() ^
                OffsetZ.GetHashCode() ^
                M44.GetHashCode());
     }
 }
예제 #4
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 public override string ToString()
 {
     return(M00.ToString() + "," + M01.ToString() + "," + M02.ToString() + "," + M03.ToString() + "\r\n"
            + M10.ToString() + "," + M11.ToString() + "," + M12.ToString() + "," + M13.ToString() + "\r\n"
            + M20.ToString() + "," + M21.ToString() + "," + M22.ToString() + "," + M23.ToString() + "\r\n"
            + M30.ToString() + "," + M31.ToString() + "," + M32.ToString() + "," + M33.ToString());
 }
예제 #5
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        /// <summary>
        /// Returns the string representation of this object</summary>
        /// <param name="format">Optional standard numeric format string for a floating point number.
        /// If null, "R" is used for round-trip support in case the string is persisted.
        /// http://msdn.microsoft.com/en-us/library/vstudio/dwhawy9k(v=vs.100).aspx </param>
        /// <param name="formatProvider">Optional culture-specific formatting provider. This is usually
        /// a CultureInfo object or NumberFormatInfo object. If null, the current culture is used.
        /// Use CultureInfo.InvariantCulture for persistence.</param>
        /// <returns>String that represents matrix</returns>
        public string ToString(string format, IFormatProvider formatProvider)
        {
            string listSeparator = StringUtil.GetNumberListSeparator(formatProvider);

            // For historic reasons, use "R" for round-trip support, in case this string is persisted.
            if (format == null)
            {
                format = "R";
            }

            return(String.Format(
                       "{0}{16} {1}{16} {2}{16} {3}{16} {4}{16} {5}{16} {6}{16} {7}{16} {8}{16} {9}{16} " +
                       "{10}{16} {11}{16} {12}{16} {13}{16} {14}{16} {15}",
                       M11.ToString(format, formatProvider),
                       M12.ToString(format, formatProvider),
                       M13.ToString(format, formatProvider),
                       M14.ToString(format, formatProvider),
                       M21.ToString(format, formatProvider),
                       M22.ToString(format, formatProvider),
                       M23.ToString(format, formatProvider),
                       M24.ToString(format, formatProvider),
                       M31.ToString(format, formatProvider),
                       M32.ToString(format, formatProvider),
                       M33.ToString(format, formatProvider),
                       M34.ToString(format, formatProvider),
                       M41.ToString(format, formatProvider),
                       M42.ToString(format, formatProvider),
                       M43.ToString(format, formatProvider),
                       M44.ToString(format, formatProvider),
                       listSeparator));
        }
예제 #6
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 /// <summary>
 /// Get the hashcode for this <see cref="Matrix3D"/> instance.
 /// </summary>
 /// <returns>Returns the hash code for this <see cref="Matrix3D"/> instance.</returns>
 public override int     GetHashCode()
 {
     return
         (M11.GetHashCode() ^ M12.GetHashCode() ^ M13.GetHashCode() ^
          M21.GetHashCode() ^ M22.GetHashCode() ^ M23.GetHashCode() ^
          M31.GetHashCode() ^ M32.GetHashCode() ^ M33.GetHashCode());
 }
예제 #7
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 /// <summary>Returns a string representation of the @this.</summary>
 /// <param name="format"></param>
 /// <param name="formatProvider"></param>
 /// <returns></returns>
 public string ToString(string format, IFormatProvider formatProvider)
 {
     return(string.Format(CultureInfo.CurrentCulture, "(({0},{1}), ({2},{3}), ({4},{5}), {6})",
                          M11.ToString(format, formatProvider), M12.ToString(format, formatProvider),
                          M21.ToString(format, formatProvider), M22.ToString(format, formatProvider),
                          M31.ToString(format, formatProvider), M32.ToString(format, formatProvider), M33.ToString(format, formatProvider)));
 }
예제 #8
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파일: Matrix3x3.cs 프로젝트: ndech/Alpha
 public string ToString(IFormatProvider formatProvider)
 {
     return(string.Format(formatProvider,
                          "[M11:{0} M12:{1} M13:{2}] [M21:{3} M22:{4} M23:{5}] [M31:{6} M32:{7} M33:{8}]",
                          M11.ToString(formatProvider), M12.ToString(formatProvider), M13.ToString(formatProvider),
                          M21.ToString(formatProvider), M22.ToString(formatProvider), M23.ToString(formatProvider),
                          M31.ToString(formatProvider), M32.ToString(formatProvider), M33.ToString(formatProvider)));
 }
예제 #9
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 public override int GetHashCode()
 {
     return
         (M11.GetHashCode() + M12.GetHashCode() + M13.GetHashCode() + M14.GetHashCode() +
          M21.GetHashCode() + M22.GetHashCode() + M23.GetHashCode() + M24.GetHashCode() +
          M31.GetHashCode() + M32.GetHashCode() + M33.GetHashCode() + M34.GetHashCode() +
          M41.GetHashCode() + M42.GetHashCode() + M43.GetHashCode() + M44.GetHashCode());
 }
예제 #10
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 /// <summary>
 /// Gets the hash code for a given Matrix4.
 /// </summary>
 /// <returns>The calculated hash code.</returns>
 public override int GetHashCode()
 {
     // Note this method of hash code generation is similar to what the XNA framework does
     return(M11.GetHashCode() + M12.GetHashCode() + M13.GetHashCode() + M14.GetHashCode()
            + M21.GetHashCode() + M22.GetHashCode() + M23.GetHashCode() + M24.GetHashCode()
            + M31.GetHashCode() + M32.GetHashCode() + M33.GetHashCode() + M34.GetHashCode()
            + M41.GetHashCode() + M42.GetHashCode() + M43.GetHashCode() + M44.GetHashCode());
 }
예제 #11
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 public override int GetHashCode()
 {
     return(HashCode.Combine(
                HashCode.Combine(M00.RoundToEpsilon(), M01.RoundToEpsilon(), M02.RoundToEpsilon(), M03.RoundToEpsilon()),
                HashCode.Combine(M10.RoundToEpsilon(), M11.RoundToEpsilon(), M12.RoundToEpsilon(), M13.RoundToEpsilon()),
                HashCode.Combine(M20.RoundToEpsilon(), M21.RoundToEpsilon(), M22.RoundToEpsilon(), M23.RoundToEpsilon()),
                HashCode.Combine(M30.RoundToEpsilon(), M31.RoundToEpsilon(), M32.RoundToEpsilon(), M33.RoundToEpsilon())));
 }
예제 #12
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 public void dump(string name = "")
 {
     DOut.pl(nameof(UMatrix4) + " " + name + " {");
     DOut.Indent++;
     DOut.pl(M11.ToString() + ", " + M12.ToString() + ", " + M13.ToString() + ", " + M14.ToString());
     DOut.pl(M21.ToString() + ", " + M22.ToString() + ", " + M23.ToString() + ", " + M24.ToString());
     DOut.pl(M31.ToString() + ", " + M32.ToString() + ", " + M33.ToString() + ", " + M34.ToString());
     DOut.pl(M41.ToString() + ", " + M42.ToString() + ", " + M43.ToString() + ", " + M44.ToString());
     DOut.Indent--;
     DOut.pl("}");
 }
예제 #13
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 public override int GetHashCode()
 {
     unchecked {
         var hashCode = M11.GetHashCode();
         hashCode = (hashCode * 397) ^ M12.GetHashCode();
         hashCode = (hashCode * 397) ^ M21.GetHashCode();
         hashCode = (hashCode * 397) ^ M22.GetHashCode();
         hashCode = (hashCode * 397) ^ M31.GetHashCode();
         hashCode = (hashCode * 397) ^ M32.GetHashCode();
         return(hashCode);
     }
 }
예제 #14
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파일: Matrix3F.cs 프로젝트: blue3k/ATFClone
        /// <summary>
        /// Serves as a hash function for a particular type. <see cref="M:System.Object.GetHashCode"></see> is suitable for use in hashing algorithms and data structures like a hash table</summary>
        /// <returns>A hash code for the current <see cref="T:System.Object"></see></returns>
        public override int GetHashCode()
        {
            long bits = 1;

            bits = 31 * bits + M11.GetHashCode();
            bits = 31 * bits + M12.GetHashCode();
            bits = 31 * bits + M13.GetHashCode();
            bits = 31 * bits + M21.GetHashCode();
            bits = 31 * bits + M22.GetHashCode();
            bits = 31 * bits + M23.GetHashCode();
            bits = 31 * bits + M31.GetHashCode();
            bits = 31 * bits + M32.GetHashCode();
            bits = 31 * bits + M33.GetHashCode();
            return((int)(bits ^ (bits >> 32)));
        }
예제 #15
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파일: Matrix3x3.cs 프로젝트: ndech/Alpha
        public string ToString(string format)
        {
            if (format == null)
            {
                return(ToString());
            }

            return(string.Format(format, CultureInfo.CurrentCulture,
                                 "[M11:{0} M12:{1} M13:{2}] [M21:{3} M22:{4} M23:{5}] [M31:{6} M32:{7} M33:{8}]",
                                 M11.ToString(format, CultureInfo.CurrentCulture), M12.ToString(format, CultureInfo.CurrentCulture),
                                 M13.ToString(format, CultureInfo.CurrentCulture),
                                 M21.ToString(format, CultureInfo.CurrentCulture), M22.ToString(format, CultureInfo.CurrentCulture),
                                 M23.ToString(format, CultureInfo.CurrentCulture),
                                 M31.ToString(format, CultureInfo.CurrentCulture), M32.ToString(format, CultureInfo.CurrentCulture),
                                 M33.ToString(format, CultureInfo.CurrentCulture)));
        }
예제 #16
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 /// <summary>
 /// Compares two Matrix4 objects for equality.
 /// </summary>
 /// <param name="mat">The Matrix4 to compare.</param>
 /// <returns>Returns true if they are equal and false otherwise.</returns>
 public bool Equals(Matrix4 mat)
 {
     return(M11.Equals(mat.M11) &&
            M12.Equals(mat.M12) &&
            M13.Equals(mat.M13) &&
            M14.Equals(mat.M14) &&
            M21.Equals(mat.M21) &&
            M22.Equals(mat.M22) &&
            M23.Equals(mat.M23) &&
            M24.Equals(mat.M24) &&
            M31.Equals(mat.M31) &&
            M32.Equals(mat.M32) &&
            M33.Equals(mat.M33) &&
            M34.Equals(mat.M34) &&
            M41.Equals(mat.M41) &&
            M42.Equals(mat.M42) &&
            M43.Equals(mat.M43) &&
            M44.Equals(mat.M44));
 }
예제 #17
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 public override int GetHashCode()
 {
     // Perform field-by-field XOR of HashCodes
     return(M11.GetHashCode() ^
            M12.GetHashCode() ^
            M13.GetHashCode() ^
            M14.GetHashCode() ^
            M21.GetHashCode() ^
            M22.GetHashCode() ^
            M23.GetHashCode() ^
            M24.GetHashCode() ^
            M31.GetHashCode() ^
            M32.GetHashCode() ^
            M33.GetHashCode() ^
            M34.GetHashCode() ^
            OffsetX.GetHashCode() ^
            OffsetY.GetHashCode() ^
            OffsetZ.GetHashCode() ^
            M44.GetHashCode());
 }
예제 #18
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        //// ===========================================================================================================
        //// Equality Members
        //// ===========================================================================================================

        public bool Equals(Matrix4x4 other)
        {
            // Check the diagonals first to see if we can exit early for identity matrix equality.
            return(M00.IsApproximatelyEqual(other.M00) &&
                   M11.IsApproximatelyEqual(other.M11) &&
                   M22.IsApproximatelyEqual(other.M22) &&
                   M33.IsApproximatelyEqual(other.M33) &&

                   M01.IsApproximatelyEqual(other.M01) &&
                   M02.IsApproximatelyEqual(other.M02) &&
                   M03.IsApproximatelyEqual(other.M03) &&

                   M10.IsApproximatelyEqual(other.M10) &&
                   M12.IsApproximatelyEqual(other.M12) &&
                   M13.IsApproximatelyEqual(other.M13) &&

                   M20.IsApproximatelyEqual(other.M20) &&
                   M21.IsApproximatelyEqual(other.M21) &&
                   M23.IsApproximatelyEqual(other.M23) &&

                   M30.IsApproximatelyEqual(other.M30) &&
                   M31.IsApproximatelyEqual(other.M31) &&
                   M32.IsApproximatelyEqual(other.M32));
        }
예제 #19
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        public string ToString(string formatDouble, IFormatProvider provider)
        {
            StringBuilder s = new StringBuilder();

            s.Append(M11.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M12.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M13.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M21.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M22.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M23.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M31.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M32.ToString(formatDouble, provider));
            s.Append(", ");
            s.Append(M33.ToString(formatDouble, provider));

            return(s.ToString());
        }
예제 #20
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 /// <inheritdoc/>
 public override Int32 GetHashCode()
 {
     unchecked
     {
         var hash = 17;
         hash = hash * 23 + M11.GetHashCode();
         hash = hash * 23 + M12.GetHashCode();
         hash = hash * 23 + M13.GetHashCode();
         hash = hash * 23 + M14.GetHashCode();
         hash = hash * 23 + M21.GetHashCode();
         hash = hash * 23 + M22.GetHashCode();
         hash = hash * 23 + M23.GetHashCode();
         hash = hash * 23 + M24.GetHashCode();
         hash = hash * 23 + M31.GetHashCode();
         hash = hash * 23 + M32.GetHashCode();
         hash = hash * 23 + M33.GetHashCode();
         hash = hash * 23 + M34.GetHashCode();
         hash = hash * 23 + M41.GetHashCode();
         hash = hash * 23 + M42.GetHashCode();
         hash = hash * 23 + M43.GetHashCode();
         hash = hash * 23 + M44.GetHashCode();
         return(hash);
     }
 }
예제 #21
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 public override string ToString()
 {
     return($"| {M11.HexString()}, {M21.HexString()}, {M31.HexString()} |\n| {M12.HexString()}, {M22.HexString()}, {M32.HexString()} |\n| {M13.HexString()}, {M23.HexString()}, {M33.HexString()} |");
 }
예제 #22
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 /// <inheritdoc />
 public bool Equals(Matrix4x4 other) =>
 M11.Equals(other.M11) && M12.Equals(other.M12) && M13.Equals(other.M13) && M14.Equals(other.M14) &&
 M21.Equals(other.M21) && M22.Equals(other.M22) && M23.Equals(other.M23) && M24.Equals(other.M24) &&
 M31.Equals(other.M31) && M32.Equals(other.M32) && M33.Equals(other.M33) && M34.Equals(other.M34) &&
 M41.Equals(other.M41) && M42.Equals(other.M42) && M43.Equals(other.M43) && M44.Equals(other.M44);
예제 #23
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파일: Matrix3x3.cs 프로젝트: ReMinoer/Glyph
 public bool Equals(Matrix3X3 other)
 {
     return(M11.Equals(other.M11) && M21.Equals(other.M21) && M31.Equals(other.M31) &&
            M12.Equals(other.M12) && M22.Equals(other.M22) && M32.Equals(other.M32) &&
            M13.Equals(other.M13) && M23.Equals(other.M23) && M33.Equals(other.M33));
 }
예제 #24
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 public override int GetHashCode() => M11.GetHashCode() ^ M12.GetHashCode() ^ M13.GetHashCode() ^ M14.GetHashCode() ^
 M21.GetHashCode() ^ M22.GetHashCode() ^ M23.GetHashCode() ^ M24.GetHashCode() ^
 M31.GetHashCode() ^ M32.GetHashCode() ^ M33.GetHashCode() ^ M34.GetHashCode() ^
 M41.GetHashCode() ^ M42.GetHashCode() ^ M43.GetHashCode() ^ M44.GetHashCode();
예제 #25
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        //#endif

        #endregion

        #region IEquatable<Matrix4x4d> Members

        public bool Equals(Matrix4x4d other)
        {
            // Check reference first.
            if (object.ReferenceEquals(this, other))
            {
                return(true);
            }

            // Check for value equality.
            if (!M00.Equals(other.M00))
            {
                return(false);
            }
            if (!M10.Equals(other.M10))
            {
                return(false);
            }
            if (!M20.Equals(other.M20))
            {
                return(false);
            }
            if (!M30.Equals(other.M30))
            {
                return(false);
            }
            if (!M01.Equals(other.M01))
            {
                return(false);
            }
            if (!M11.Equals(other.M11))
            {
                return(false);
            }
            if (!M21.Equals(other.M21))
            {
                return(false);
            }
            if (!M31.Equals(other.M31))
            {
                return(false);
            }
            if (!M02.Equals(other.M02))
            {
                return(false);
            }
            if (!M12.Equals(other.M12))
            {
                return(false);
            }
            if (!M22.Equals(other.M22))
            {
                return(false);
            }
            if (!M32.Equals(other.M32))
            {
                return(false);
            }
            if (!M03.Equals(other.M03))
            {
                return(false);
            }
            if (!M13.Equals(other.M13))
            {
                return(false);
            }
            if (!M23.Equals(other.M23))
            {
                return(false);
            }
            if (!M33.Equals(other.M33))
            {
                return(false);
            }
            return(true);
        }
예제 #26
0
파일: Float3x3.cs 프로젝트: Itpyc/k4a.net
 public bool Equals(Float3x3 other)
 => M11.Equals(other.M11) && M12.Equals(other.M12) && M13.Equals(other.M13) &&
 M21.Equals(other.M21) && M22.Equals(other.M22) && M23.Equals(other.M23) &&
 M31.Equals(other.M31) && M32.Equals(other.M32) && M33.Equals(other.M33);
예제 #27
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파일: Float3x3.cs 프로젝트: Itpyc/k4a.net
 public override int GetHashCode()
 => M11.GetHashCode() ^ M12.GetHashCode() ^ M13.GetHashCode()
 ^ M21.GetHashCode() ^ M22.GetHashCode() ^ M23.GetHashCode()
 ^ M31.GetHashCode() ^ M32.GetHashCode() ^ M33.GetHashCode();
예제 #28
0
 public bool Equals(Matrix3x2 other)
 {
     return(M11.Equals(other.M11) && M12.Equals(other.M12) && M21.Equals(other.M21) && M22.Equals(other.M22) && M31.Equals(other.M31) && M32.Equals(other.M32));
 }
예제 #29
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 /// <summary>
 /// Returns the hash code for this instance.
 /// </summary>
 /// <returns>The hash code.</returns>
 public override int GetHashCode()
 {
     return(unchecked (M11.GetHashCode() + M12.GetHashCode() +
                       M21.GetHashCode() + M22.GetHashCode() +
                       M31.GetHashCode() + M32.GetHashCode()));
 }