static int GetDlgObj(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaUIManager obj = (LuaUIManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaUIManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); GameObject o = obj.GetDlgObj(arg0); LuaScriptMgr.Push(L, o); return(1); }
private static int GetDlgObj(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaUIManager luaUIManager = (LuaUIManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaUIManager"); string luaString = LuaScriptMgr.GetLuaString(L, 2); GameObject dlgObj = luaUIManager.GetDlgObj(luaString); LuaScriptMgr.Push(L, dlgObj); return(1); }