static int set_onClickEvent(IntPtr L) { try { TestEventListener obj = (TestEventListener)ToLua.CheckObject(L, 1, typeof(TestEventListener)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'TestEventListener.onClickEvent' can only appear on the left hand side of += or -= when used outside of the type 'TestEventListener'")); } if (arg0.op == EventOp.Add) { TestEventListener.OnClick ev = (TestEventListener.OnClick) DelegateTraits <TestEventListener.OnClick> .Create(arg0.func); obj.onClickEvent += ev; } else if (arg0.op == EventOp.Sub) { TestEventListener.OnClick ev = (TestEventListener.OnClick)LuaMisc.GetEventHandler(obj, typeof(TestEventListener), "onClickEvent"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (TestEventListener.OnClick)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.onClickEvent -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Finished(IntPtr L) { try { Task obj = (Task)ToLua.CheckObject(L, 1, typeof(Task)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'Task.Finished' can only appear on the left hand side of += or -= when used outside of the type 'Task'")); } if (arg0.op == EventOp.Add) { Task.FinishedHandler ev = (Task.FinishedHandler)DelegateFactory.CreateDelegate(typeof(Task.FinishedHandler), arg0.func); obj.Finished += ev; } else if (arg0.op == EventOp.Sub) { Task.FinishedHandler ev = (Task.FinishedHandler)LuaMisc.GetEventHandler(obj, typeof(Task), "Finished"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (Task.FinishedHandler)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.Finished -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_onBeforeRender(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.onBeforeRender' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'")); } if (arg0.op == EventOp.Add) { UnityEngine.Events.UnityAction ev = (UnityEngine.Events.UnityAction) DelegateTraits <UnityEngine.Events.UnityAction> .Create(arg0.func); UnityEngine.Application.onBeforeRender += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Events.UnityAction ev = (UnityEngine.Events.UnityAction)LuaMisc.GetEventHandler(null, typeof(UnityEngine.Application), "onBeforeRender"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (UnityEngine.Events.UnityAction)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { UnityEngine.Application.onBeforeRender -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_OnUpdate(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'SceneLoader.OnUpdate' can only appear on the left hand side of += or -= when used outside of the type 'SceneLoader'")); } if (arg0.op == EventOp.Add) { System.Action <float> ev = (System.Action <float>)DelegateFactory.CreateDelegate(typeof(System.Action <float>), arg0.func); SceneLoader.OnUpdate += ev; } else if (arg0.op == EventOp.Sub) { System.Action <float> ev = (System.Action <float>)LuaMisc.GetEventHandler(null, typeof(SceneLoader), "OnUpdate"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (System.Action <float>)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { SceneLoader.OnUpdate -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private static int set_onClickEvent(IntPtr L) { int result; try { TestEventListener testEventListener = (TestEventListener)ToLua.CheckObject(L, 1, typeof(TestEventListener)); if (LuaDLL.lua_isuserdata(L, 2) != 0) { EventObject eventObject = (EventObject)ToLua.ToObject(L, 2); if (eventObject.op == EventOp.Add) { TestEventListener.OnClick value = (TestEventListener.OnClick)DelegateFactory.CreateDelegate(typeof(TestEventListener.OnClick), eventObject.func); testEventListener.onClickEvent += value; } else if (eventObject.op == EventOp.Sub) { TestEventListener.OnClick onClick = (TestEventListener.OnClick)LuaMisc.GetEventHandler(testEventListener, typeof(TestEventListener), "onClickEvent"); Delegate[] invocationList = onClick.GetInvocationList(); LuaState luaState = LuaState.Get(L); for (int i = 0; i < invocationList.Length; i++) { onClick = (TestEventListener.OnClick)invocationList[i]; LuaDelegate luaDelegate = onClick.Target as LuaDelegate; if (luaDelegate != null && luaDelegate.func == eventObject.func) { testEventListener.onClickEvent -= onClick; luaState.DelayDispose(luaDelegate.func); break; } } eventObject.func.Dispose(); } result = 0; } else { result = LuaDLL.luaL_throw(L, "The event 'TestEventListener.onClickEvent' can only appear on the left hand side of += or -= when used outside of the type 'TestEventListener'"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int set_logMessageReceivedThreaded(IntPtr L) { int result; try { if (LuaDLL.lua_isuserdata(L, 2) != 0) { EventObject eventObject = (EventObject)ToLua.ToObject(L, 2); if (eventObject.op == EventOp.Add) { Application.LogCallback logCallback = (Application.LogCallback)DelegateFactory.CreateDelegate(typeof(Application.LogCallback), eventObject.func); Application.add_logMessageReceivedThreaded(logCallback); } else if (eventObject.op == EventOp.Sub) { Application.LogCallback logCallback2 = (Application.LogCallback)LuaMisc.GetEventHandler(null, typeof(Application), "logMessageReceivedThreaded"); Delegate[] invocationList = logCallback2.GetInvocationList(); LuaState luaState = LuaState.Get(L); for (int i = 0; i < invocationList.Length; i++) { logCallback2 = (Application.LogCallback)invocationList[i]; LuaDelegate luaDelegate = logCallback2.get_Target() as LuaDelegate; if (luaDelegate != null && luaDelegate.func == eventObject.func) { Application.remove_logMessageReceivedThreaded(logCallback2); luaState.DelayDispose(luaDelegate.func); break; } } eventObject.func.Dispose(); } result = 0; } else { result = LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.logMessageReceivedThreaded' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
static int set_StateChanged(IntPtr L) { MyFrameWork.BaseUI obj = (MyFrameWork.BaseUI)ToLua.CheckObject(L, 1, typeof(MyFrameWork.BaseUI)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_error(L, "The event 'MyFrameWork.BaseUI.StateChanged' can only appear on the left hand side of += or -= when used outside of the type 'MyFrameWork.BaseUI'")); } if (arg0.op == EventOp.Add) { MyFrameWork.StateChangedEvent ev = (MyFrameWork.StateChangedEvent)DelegateFactory.CreateDelegate(typeof(MyFrameWork.StateChangedEvent), arg0.func); obj.StateChanged += ev; } else if (arg0.op == EventOp.Sub) { MyFrameWork.StateChangedEvent ev = (MyFrameWork.StateChangedEvent)LuaMisc.GetEventHandler(obj, typeof(MyFrameWork.BaseUI), "StateChanged"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (MyFrameWork.StateChangedEvent)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.StateChanged -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); }
private static int set_reapplyDrivenProperties(IntPtr L) { int result; try { if (LuaDLL.lua_isuserdata(L, 2) != 0) { EventObject eventObject = (EventObject)ToLua.ToObject(L, 2); if (eventObject.op == EventOp.Add) { RectTransform.ReapplyDrivenProperties value = (RectTransform.ReapplyDrivenProperties)DelegateFactory.CreateDelegate(typeof(RectTransform.ReapplyDrivenProperties), eventObject.func); RectTransform.reapplyDrivenProperties += value; } else if (eventObject.op == EventOp.Sub) { RectTransform.ReapplyDrivenProperties reapplyDrivenProperties = (RectTransform.ReapplyDrivenProperties)LuaMisc.GetEventHandler(null, typeof(RectTransform), "reapplyDrivenProperties"); Delegate[] invocationList = reapplyDrivenProperties.GetInvocationList(); LuaState luaState = LuaState.Get(L); for (int i = 0; i < invocationList.Length; i++) { reapplyDrivenProperties = (RectTransform.ReapplyDrivenProperties)invocationList[i]; LuaDelegate luaDelegate = reapplyDrivenProperties.Target as LuaDelegate; if (luaDelegate != null && luaDelegate.func == eventObject.func) { RectTransform.reapplyDrivenProperties -= reapplyDrivenProperties; luaState.DelayDispose(luaDelegate.func); break; } } eventObject.func.Dispose(); } result = 0; } else { result = LuaDLL.luaL_throw(L, "The event 'UnityEngine.RectTransform.reapplyDrivenProperties' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.RectTransform'"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
static int set_willRenderCanvases(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'UnityEngine.Canvas.willRenderCanvases' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Canvas'")); } if (arg0.op == EventOp.Add) { UnityEngine.Canvas.WillRenderCanvases ev = (UnityEngine.Canvas.WillRenderCanvases)DelegateFactory.CreateDelegate(typeof(UnityEngine.Canvas.WillRenderCanvases), arg0.func); UnityEngine.Canvas.willRenderCanvases += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Canvas.WillRenderCanvases ev = (UnityEngine.Canvas.WillRenderCanvases)LuaMisc.GetEventHandler(null, typeof(UnityEngine.Canvas), "willRenderCanvases"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (UnityEngine.Canvas.WillRenderCanvases)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { UnityEngine.Canvas.willRenderCanvases -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_logMessageReceivedThreaded(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.logMessageReceivedThreaded' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'")); } if (arg0.op == EventOp.Add) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)DelegateFactory.CreateDelegate(typeof(UnityEngine.Application.LogCallback), arg0.func); UnityEngine.Application.logMessageReceivedThreaded += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)LuaMisc.GetEventHandler(null, typeof(UnityEngine.Application), "logMessageReceivedThreaded"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (UnityEngine.Application.LogCallback)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { UnityEngine.Application.logMessageReceivedThreaded -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Interrupt(IntPtr L) { try { Spine.TrackEntry obj = (Spine.TrackEntry)ToLua.CheckObject(L, 1, typeof(Spine.TrackEntry)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'Spine.TrackEntry.Interrupt' can only appear on the left hand side of += or -= when used outside of the type 'Spine.TrackEntry'")); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)DelegateFactory.CreateDelegate(typeof(Spine.AnimationState.TrackEntryDelegate), arg0.func); obj.Interrupt += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)LuaMisc.GetEventHandler(obj, typeof(Spine.TrackEntry), "Interrupt"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (Spine.AnimationState.TrackEntryDelegate)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.Interrupt -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_completed(IntPtr L) { try { UnityEngine.AsyncOperation obj = (UnityEngine.AsyncOperation)ToLua.CheckObject(L, 1, typeof(UnityEngine.AsyncOperation)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'UnityEngine.AsyncOperation.completed' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.AsyncOperation'")); } if (arg0.op == EventOp.Add) { System.Action <UnityEngine.AsyncOperation> ev = (System.Action <UnityEngine.AsyncOperation>)DelegateFactory.CreateDelegate(typeof(System.Action <UnityEngine.AsyncOperation>), arg0.func); obj.completed += ev; } else if (arg0.op == EventOp.Sub) { System.Action <UnityEngine.AsyncOperation> ev = (System.Action <UnityEngine.AsyncOperation>)LuaMisc.GetEventHandler(obj, typeof(UnityEngine.AsyncOperation), "completed"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (System.Action <UnityEngine.AsyncOperation>)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.completed -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_PropertyChanged(IntPtr L) { try { Newtonsoft.Json.Linq.JObject obj = (Newtonsoft.Json.Linq.JObject)ToLua.CheckObject(L, 1, typeof(Newtonsoft.Json.Linq.JObject)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Newtonsoft.Json.Linq.JObject.PropertyChanged' can only appear on the left hand side of += or -= when used outside of the type 'Newtonsoft.Json.Linq.JObject'"); } if (arg0.op == EventOp.Add) { System.ComponentModel.PropertyChangedEventHandler ev = (System.ComponentModel.PropertyChangedEventHandler)DelegateFactory.CreateDelegate(typeof(System.ComponentModel.PropertyChangedEventHandler), arg0.func); obj.PropertyChanged += ev; } else if (arg0.op == EventOp.Sub) { System.ComponentModel.PropertyChangedEventHandler ev = (System.ComponentModel.PropertyChangedEventHandler)LuaMisc.GetEventHandler(obj, typeof(Newtonsoft.Json.Linq.JObject), "PropertyChanged"); Delegate[] ds = ev.GetInvocationList(); LuaState state = LuaState.Get(L); for (int i = 0; i < ds.Length; i++) { ev = (System.ComponentModel.PropertyChangedEventHandler)ds[i]; LuaDelegate ld = ev.Target as LuaDelegate; if (ld != null && ld.func == arg0.func) { obj.PropertyChanged -= ev; state.DelayDispose(ld.func); break; } } arg0.func.Dispose(); } return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }