private void Clear() { _transitionCount = 0; _choiceResolver.PrepareNextState(); _stepGraph.Clear(); }
public void NoSplit() { _choiceResolver.PrepareNextState(); _stepGraph.Clear(); var path1Exists = _choiceResolver.PrepareNextPath(); var path2Exists = _choiceResolver.PrepareNextPath(); var entries = CountEntries(0); path1Exists.ShouldBe(true); path2Exists.ShouldBe(false); entries.ShouldBe(0); }