예제 #1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            LovelyCheese lovelyCheese = new LovelyCheese();

            CheeseMessage.CreateMessage(lovelyCheese);

            Application.LoadLevel(Application.loadedLevel);
        }
    }
    void Update()
    {
        if( Input.GetKeyDown( KeyCode.Space) )
        {
            LovelyCheese lovelyCheese = new LovelyCheese();

            CheeseMessage.CreateMessage( lovelyCheese );

            Application.LoadLevel( Application.loadedLevel );
        }
    }
예제 #3
0
    public static void CreateMessage(LovelyCheese content)
    {
        if(instance != null)
            Destroy( instance.gameObject );

        GameObject obj = new GameObject("CheeseMessage");
        DontDestroyOnLoad( obj );

        instance = obj.AddComponent<CheeseMessage>();
        instance.content = content;
    }
예제 #4
0
    public static void CreateMessage(LovelyCheese content)
    {
        if (instance != null)
        {
            Destroy(instance.gameObject);
        }

        GameObject obj = new GameObject("CheeseMessage");

        DontDestroyOnLoad(obj);

        instance         = obj.AddComponent <CheeseMessage>();
        instance.content = content;
    }