private IEnumerator CreateMembersOnResume() { if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeData != null) { List <LoungeModel.SlotInfo> slots = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeData.slotInfos; for (int i = 0; i < slots.Count; i++) { if (slots[i].userInfo != null) { int userId = slots[i].userInfo.userId; if (userId != MonoBehaviourSingleton <UserInfoManager> .I.userInfo.id && MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { LoungeMemberStatus status = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[userId]; if (status != null) { LoungeMemberStatus.MEMBER_STATUS partyStatus = status.GetStatus(); if (partyStatus == LoungeMemberStatus.MEMBER_STATUS.LOUNGE || partyStatus == LoungeMemberStatus.MEMBER_STATUS.QUEST_READY) { HomePeople.CreateLoungePlayer(slots[i], false, true); yield return((object)null); } } } } } } }
private void UpdateLoungeUI() { if (!CheckExistTarget()) { DispatchEvent("NON_TARGET_PLAYER", null); } else { int ownerUserId = MonoBehaviourSingleton <LoungeMatchingManager> .I.GetOwnerUserId(); bool is_visible = ownerUserId == MonoBehaviourSingleton <UserInfoManager> .I.userInfo.id; SetActive((Enum)UI.BTN_KICK, is_visible); if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { SetActive((Enum)UI.BTN_JOIN, false); status = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[data.userId]; switch (status.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: case LoungeMemberStatus.MEMBER_STATUS.FIELD: SetActive((Enum)UI.BTN_JOIN, true); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST: SetActive((Enum)UI.BTN_JOIN, !CheckRush(status.questId)); break; case LoungeMemberStatus.MEMBER_STATUS.ARENA: SetActive((Enum)UI.BTN_JOIN, false); break; } } } }
private void DestoryMembersOnResume() { if (!(HomePeople == null) && HomePeople.loungePlayers != null) { for (int i = 0; i < HomePeople.loungePlayers.Count; i++) { int userId = HomePeople.loungePlayers[i].GetUserId(); if (userId != 0) { LoungeModel.SlotInfo slotInfoByUserId = MonoBehaviourSingleton <LoungeMatchingManager> .I.GetSlotInfoByUserId(userId); if (slotInfoByUserId == null) { HomePeople.DestroyLoungePlayer(userId); } else if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[userId]; LoungeMemberStatus.MEMBER_STATUS status = loungeMemberStatus.GetStatus(); if (status == LoungeMemberStatus.MEMBER_STATUS.QUEST || status == LoungeMemberStatus.MEMBER_STATUS.FIELD) { HomePeople.DestroyLoungePlayer(userId); } } } } } }
private void OnChangeMemberStatus(LoungeMemberStatus status) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) int userId = status.userId; switch (status.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: if (status.isHost) { CreatePartyAnnounce(userId); } break; case LoungeMemberStatus.MEMBER_STATUS.QUEST: case LoungeMemberStatus.MEMBER_STATUS.FIELD: case LoungeMemberStatus.MEMBER_STATUS.ARENA: HomePeople.DestroyLoungePlayer(userId); break; case LoungeMemberStatus.MEMBER_STATUS.LOUNGE: SendRoomPosition(userId); NeedLoungeQuestBalloonUpdate = true; this.StartCoroutine(CreatePlayerOnChangedStatus(userId)); break; } }
private void OnQuery_JOIN() { int index = (int)GameSection.GetEventData(); CharaInfo charaInfo = memberInfo[index]; if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[charaInfo.userId]; switch (loungeMemberStatus.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.LOUNGE: OnQuery_MAIN_MENU_LOUNGE(); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: case LoungeMemberStatus.MEMBER_STATUS.QUEST: JoinParty(loungeMemberStatus.partyId); break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: JoinField(loungeMemberStatus.fieldMapId); break; } } }
private void SetPlayingStatus(Transform root, int userId) { SetActive(root, UI.OBJ_LOUNGE, false); SetActive(root, UI.OBJ_FIELD, false); SetActive(root, UI.OBJ_QUEST, false); if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[userId]; if (loungeMemberStatus != null) { switch (loungeMemberStatus.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.LOUNGE: SetActive(root, UI.OBJ_LOUNGE, true); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST: SetQuestInfo(root, loungeMemberStatus.questId); SetActive(root, UI.BTN_JOIN, !CheckRush(loungeMemberStatus.questId)); SetActive(root, UI.LBL_PLAYING_QUEST, true); SetActive(root, UI.LBL_PLAYING_READY, false); break; case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: SetQuestInfo(root, loungeMemberStatus.questId); SetActive(root, UI.LBL_PLAYING_QUEST, false); SetActive(root, UI.LBL_PLAYING_READY, true); break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: { SetActive(root, UI.OBJ_FIELD, true); FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData((uint)loungeMemberStatus.fieldMapId); if (fieldMapData == null) { SetLabelText(root, UI.LBL_AREA_NAME, string.Empty); } else { RegionTable.Data data = Singleton <RegionTable> .I.GetData(fieldMapData.regionId); if (data == null) { SetLabelText(root, UI.LBL_AREA_NAME, fieldMapData.mapName); } else { SetLabelText(root, UI.LBL_AREA_NAME, data.regionName + " - " + fieldMapData.mapName); } } break; } } } } }
private void OnQuery_JOIN() { switch (status.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: case LoungeMemberStatus.MEMBER_STATUS.QUEST: JoinParty(status.partyId); break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: JoinField(status.fieldMapId); break; } }
private void OnQuery_JOIN_MAP() { int num = (int)GameSection.GetEventData(); int userId = rallyInvites[num].userInfo.userId; LoungeMemberStatus loungeMemberStatus = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[userId]; switch (loungeMemberStatus.GetStatus()) { case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: case LoungeMemberStatus.MEMBER_STATUS.QUEST: JoinParty(loungeMemberStatus.partyId, loungeMemberStatus.questId); break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: JoinField(loungeMemberStatus.fieldMapId); break; } }
public void OnRecvMemberMoveArena(Lounge_Model_MemberArena model) { if (this.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = this.loungeMemberStatus[model.cid]; LoungeMemberStatus.MEMBER_STATUS status = loungeMemberStatus.GetStatus(); loungeMemberStatus.ToArena(model.aid); if (loungeMemberStatus != null) { OnChangeMemberStatus.SafeInvoke(loungeMemberStatus); if (MonoBehaviourSingleton <LoungeNetworkManager> .IsValid()) { MonoBehaviourSingleton <LoungeNetworkManager> .I.MoveLoungeNotification(status, loungeMemberStatus); } } AFKCheck(); } }
public void OnRecvMemberMoveQuest(Lounge_Model_MemberQuest model) { if (this.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = this.loungeMemberStatus[model.cid]; LoungeMemberStatus.MEMBER_STATUS status = loungeMemberStatus.GetStatus(); if (loungeMemberStatus != null) { loungeMemberStatus.ToQuest(model.pid.ToString(), model.qid, model.h); OnChangeMemberStatus.SafeInvoke(loungeMemberStatus); if (MonoBehaviourSingleton <LoungeNetworkManager> .IsValid()) { MonoBehaviourSingleton <LoungeNetworkManager> .I.MoveLoungeNotification(status, loungeMemberStatus); } } AFKCheck(); } }
public void OnRecvMemberMoveLounge(int userId) { if (this.loungeMemberStatus != null) { LoungeMemberStatus loungeMemberStatus = this.loungeMemberStatus[userId]; LoungeMemberStatus.MEMBER_STATUS status = loungeMemberStatus.GetStatus(); if (loungeMemberStatus != null) { loungeMemberStatus.ToLounge(); OnChangeMemberStatus.SafeInvoke(loungeMemberStatus); if (MonoBehaviourSingleton <LoungeNetworkManager> .IsValid()) { MonoBehaviourSingleton <LoungeNetworkManager> .I.MoveLoungeNotification(status, loungeMemberStatus); } } AFKCheck(); } }
private IEnumerator CreateLoungePlayerFromSlotInfo() { if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeData != null) { List <LoungeModel.SlotInfo> data = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeData.slotInfos; for (int i = 0; i < data.Count; i++) { if (data[i].userInfo != null && data[i].userInfo.userId != MonoBehaviourSingleton <UserInfoManager> .I.userInfo.id) { if (MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus == null) { break; } LoungeMemberStatus status = MonoBehaviourSingleton <LoungeMatchingManager> .I.loungeMemberStatus[data[i].userInfo.userId]; LoungeMemberStatus.MEMBER_STATUS partyStatus = status.GetStatus(); if (partyStatus == LoungeMemberStatus.MEMBER_STATUS.LOUNGE || partyStatus == LoungeMemberStatus.MEMBER_STATUS.QUEST_READY) { HomePeople.CreateLoungePlayer(data[i], false, false); yield return((object)null); } } } } }
public void MoveLoungeNotification(LoungeMemberStatus.MEMBER_STATUS beforeStatus, LoungeMemberStatus after) { if (MonoBehaviourSingleton <LoungeMatchingManager> .I.IsUserInLounge(after.userId)) { LoungeMemberStatus.MEMBER_STATUS status = after.GetStatus(); LoungeModel.SlotInfo slotInfoByUserId = MonoBehaviourSingleton <LoungeMatchingManager> .I.GetSlotInfoByUserId(after.userId); switch (beforeStatus) { case LoungeMemberStatus.MEMBER_STATUS.LOUNGE: switch (status) { case LoungeMemberStatus.MEMBER_STATUS.QUEST: break; case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: if (after.isHost) { chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 14u, slotInfoByUserId.userInfo.name)); } break; case LoungeMemberStatus.MEMBER_STATUS.FIELD: chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 15u, slotInfoByUserId.userInfo.name)); break; case LoungeMemberStatus.MEMBER_STATUS.ARENA: chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 20u, slotInfoByUserId.userInfo.name)); break; } break; case LoungeMemberStatus.MEMBER_STATUS.QUEST_READY: if (status == LoungeMemberStatus.MEMBER_STATUS.QUEST) { chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 16u, slotInfoByUserId.userInfo.name)); } break; case LoungeMemberStatus.MEMBER_STATUS.QUEST: if (status == LoungeMemberStatus.MEMBER_STATUS.LOUNGE) { chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 17u, slotInfoByUserId.userInfo.name)); } break; case LoungeMemberStatus.MEMBER_STATUS.ARENA: if (status == LoungeMemberStatus.MEMBER_STATUS.LOUNGE) { chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 21u, slotInfoByUserId.userInfo.name)); } break; default: if (status == LoungeMemberStatus.MEMBER_STATUS.LOUNGE) { chatConnection.OnReceiveNotification(StringTable.Format(STRING_CATEGORY.LOUNGE, 18u, slotInfoByUserId.userInfo.name)); } break; } } }