예제 #1
0
        public async Task <IActionResult> Edit(int id, [Bind("Id,Name,DateFrom,DateTo,IsVisible")] LottoItemModel lottoItemModel)
        {
            if (id != lottoItemModel.Id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(lottoItemModel);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!LottoItemModelExists(lottoItemModel.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(lottoItemModel));
        }
예제 #2
0
        public async Task <IActionResult> Create([Bind("Id,Name,DateFrom,DateTo,IsVisible")] LottoItemModel lottoItemModel)
        {
            if (ModelState.IsValid)
            {
                _context.Add(lottoItemModel);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(lottoItemModel));
        }
예제 #3
0
        private List <LottoPrizeInfoModel> GetPrizeInfo(LottoItemModel lottoItem)
        {
            var prizeInfo         = new List <LottoPrizeInfoModel>();
            var totalAmount       = lottoItem.Rate * lottoItem.TicketsInDraw;
            var siteFee           = (totalAmount / 100m) * lottoItem.Fee;
            var prizePool         = totalAmount - siteFee;
            var prizePoolFraction = prizePool / 100m;
            var prizeWeights      = LottoHelpers.GetPrizeWeights(lottoItem.Prizes);

            for (int i = 0; i < prizeWeights.Count; i++)
            {
                prizeInfo.Add(new LottoPrizeInfoModel
                {
                    Percentage = prizeWeights[i],
                    Position   = (i + 1),
                    Prize      = Math.Round(prizePoolFraction * prizeWeights[i], 8)
                });
            }
            return(prizeInfo);
        }