public Texture2D RequestLotThumb(uint location) { return(LotThumbs.GetLotThumbForFrame((uint)Network.MyShard.Id, location)); /* * DataService.Request(MaskedStruct.MapView_NearZoom_Lot_Thumbnail, location).ContinueWith(x => * { * //happens in game thread * var lot = (Lot)x.Result; * if (lot == null) return; * var thumb = lot.Lot_Thumbnail; * if (thumb.Data == null || thumb.Data.Length == 0) return; * onRetrieved(ImageLoader.WinFromStreamP(GameFacade.GraphicsDevice, new MemoryStream(thumb.Data), -1)); * }); */ }
public Texture2D RequestLotThumb(uint location) { return(LotThumbs.GetLotThumbForFrame((uint)Network.MyShard.Id, location)); }