예제 #1
0
    void Start()
    {
        station = FindObjectOfType <SpaceStation>();
        Assert.IsNotNull(station);
        lootParent = FindObjectOfType <LootParent>();
        Assert.IsNotNull(lootParent);
        Vector2 det = new Vector2(Random.Range(-1f, 1f), Random.Range(-1f, 1f));

        rb = GetComponent <Rigidbody2D>();
        Assert.IsNotNull(rb);
    }
예제 #2
0
 void Start()
 {
     lootParent = FindObjectOfType <LootParent>();
     if (lootParent == null)
     {
         Instantiate(lootParentPrefab);
         lootParent = FindObjectOfType <LootParent>();
     }
     Assert.IsNotNull(lootPrefab);
     Assert.IsNotNull(lootParent);
 }
예제 #3
0
 void Start()
 {
     player = FindObjectOfType <PlayerController>().transform;
     Assert.IsNotNull(player);
     Assert.IsNotNull(lootParentPrefab);
     lootParent = FindObjectOfType <LootParent>();
     if (lootParent == null)
     {
         Instantiate(lootParentPrefab);
         lootParent = FindObjectOfType <LootParent>();
     }
     Assert.IsNotNull(lootParent);
 }
예제 #4
0
 void Start()
 {
     lootParent = FindObjectOfType <LootParent>();
     if (lootParent == null)
     {
         Instantiate(lootParentPrefab);
         lootParent = FindObjectOfType <LootParent>();
     }
     Assert.IsNotNull(lootParent);
     sHome = FindObjectOfType <SpaceStation>();
     Assert.IsNotNull(sHome);
     pState = GetComponent <PlayerState>();
     Assert.IsNotNull(pState);
     pAnim = GetComponent <PlayerAnimation>();
     Assert.IsNotNull(pAnim);
 }