public bool UpdateLoot(LootEdit model) { using (var ctx = new ApplicationDbContext()) { var entity = ctx .Loot .Single(e => e.LootId == model.LootId && e.OwnerId == _userId); entity.LootId = model.LootId; entity.LootName = model.LootName; entity.LootDesc = model.LootDesc; entity.MonsterId = model.MonsterId; return(ctx.SaveChanges() == 1); } }
public ActionResult Edit(int id) { var monsters = _db.Monsters.ToList().Where(t => t.OwnerId == Guid.Parse(User.Identity.GetUserId())); //Getting logged in user's list ViewBag.MonsterId = new SelectList(monsters, "MonsterId", "MonsterName"); var service = CreateLootService(); var detail = service.GetLootById(id); var model = new LootEdit { LootId = detail.LootId, LootName = detail.LootName, LootDesc = detail.LootDesc, MonsterId = detail.MonsterId }; return(View(model)); }
public ActionResult Edit(int id, LootEdit model) { if (!ModelState.IsValid) { return(View(model)); } if (model.LootId != id) { ModelState.AddModelError("", "Id Mismatch"); return(View(model)); } var service = CreateLootService(); if (service.UpdateLoot(model)) { TempData["SaveResult"] = ($"{model.LootName} was updated."); return(RedirectToAction("Index")); } ModelState.AddModelError("", ($"{model.LootName} could not be updated.")); return(View(model)); }