예제 #1
0
    void Start()
    {
        Metro = GameObject.Find("Metronome").GetComponentInChildren <Metronome>();

        InstrumentID    = -1;
        LMenuOpen       = false;
        RMenuOpen       = false;
        MetronomeActive = false;
        RecLoopActive   = false;
        PlayLoopActive  = false;
        looper          = GameObject.FindGameObjectWithTag("GameController").GetComponent <LoopStorage>();
    }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     //serial = new SerialPort("COM4", 9600);
     musicLoop = GameObject.FindGameObjectWithTag("GameController").GetComponent <LoopStorage>();
 }