public void OnBeginDrag(PointerEventData eventData) { if (!IsScrolling) { scrollRect.OnBeginDrag(eventData); IsScrolling = true; Parent = this.gameObject; } }
public void OnBeginDrag(PointerEventData eventData) { LoopScrollRect = GetComponentInParent <LoopScrollRect>(); if (LoopScrollRect != null) { LoopScrollRect.OnBeginDrag(eventData); } if (!isHaveScrollHorizen) { LoopScrollRect = null; } }
public void OnBeginDrag(PointerEventData eventData) { //Debug.Log("OnBeginDrag"); if (mScrollRect != null) { mScrollRect.OnBeginDrag(eventData); } if (mMouseBeginDrag != null) { mMouseBeginDrag(gameObject, eventData); } }