예제 #1
0
 // Use this for initialization
 void Start()
 {
     _lokiController = FindObjectOfType<LokiController>();
 }
예제 #2
0
 // Use this for initialization
 void Awake()
 {
     _cameraFollow   = FindObjectOfType <Player_CameraFollow>();
     _lokiController = FindObjectOfType <LokiController>();
 }