void StartServerList() { if (c == null){ c = new LoginClientMinecraft(); c.Progress += new EventHandler<ProgressEventArgs>(c_Progress); DrawServerList(); TabControl1.SelectTab(1); } }
private void SetLoginData(string url) { LoginClientMinecraft c = new LoginClientMinecraft(); LoginData logindata = c.Login(textBox2.Text, textBox3.Text, url); if (logindata == null) { MessageBox.Show("Error logging you in, check if minecraft.net is up or try again later"); return; } this.LoginIp = logindata.serveraddress; this.LoginPassword = logindata.mppass; this.LoginPort = logindata.port.ToString(); this.LoginUser = textBox2.Text; }