public void SetPsionic(LogicalPsionic primary) { if (primary == null) { return; } this.UI.SetPropertyString("moduleIcon", "sprite", primary.Icon); this.UI.SetVisible("moduleIcon", true); this.UI.SetText("moduleTitle", primary.PsionicTitle ?? string.Empty); this.UI.SetText("moduleAbility", primary.Description ?? string.Empty); }
public PsionicSelectorItem(UICommChannel ui, string id, LogicalPsionic module) : base(ui, id, "WeaponSelectorIcon") { if (module == null) { throw new ArgumentNullException(nameof(module)); } this.Psionic = module; this._selectedOverlayImage = new Image(ui, this.UI.Path(id, "selectedOverlay")); this.SetSprite(module.Icon); this.UI.SetPostMouseOverEvents(this.ID, true); }
public void SetAvailablePsionics( IEnumerable <LogicalPsionic> modules, LogicalPsionic selected, bool enableSelection = true) { if (enableSelection) { this._page.DetachItems(); } this.DisposeItems(); this._items.Clear(); foreach (PsionicSelectorItem psionicSelectorItem in modules.Select <LogicalPsionic, PsionicSelectorItem>((Func <LogicalPsionic, PsionicSelectorItem>)(module => new PsionicSelectorItem(this.UI, Guid.NewGuid().ToString(), module)))) { this._items[psionicSelectorItem.ID] = psionicSelectorItem; } if (enableSelection) { PsionicSelectorItem psionicSelectorItem1 = new PsionicSelectorItem(this.UI, Guid.NewGuid().ToString(), new LogicalPsionic() { Name = "No Psionic", PsionicTitle = "No Psionic", Description = "The selected psionic slot will be empty.", Icon = "moduleicon_no_selection" }); this._items[psionicSelectorItem1.ID] = psionicSelectorItem1; bool flag = false; if (selected != null) { PsionicSelectorItem psionicSelectorItem2 = this._items.Values.FirstOrDefault <PsionicSelectorItem>((Func <PsionicSelectorItem, bool>)(x => x.Psionic == selected)); if (psionicSelectorItem2 != null) { this.HoverItem(psionicSelectorItem2); flag = true; } } if (!flag) { this.HoverItem(psionicSelectorItem1); } } this._page.ReplaceItems((IEnumerable <PsionicSelectorItem>) this._items.Values, enableSelection); }