예제 #1
0
 void OnEnable()
 {
     EventSetThis = new EventSet(eEventType.FOR_ALL, this);
     LogicEventListener.RegisterEvent(EventSetThis);
 }
 void OnEnable()
 {
     EventSet = new EventSet(eEventType.FOR_UI, this);
     LogicEventListener.RegisterEvent(EventSet);
 }
예제 #3
0
 public override void OnEnable()
 {
     EventSet = new EventSet(eEventType.FOR_ALL, this);
     LogicEventListener.RegisterEvent(EventSet);
 }
예제 #4
0
 void OnEnable()
 {
     EventSet = new EventSet(eEventType.FOR_SYSTEM | eEventType.FOR_PLAYER, this);
     LogicEventListener.RegisterEvent(EventSet);
 }
예제 #5
0
 protected virtual void OnEnable()
 {
     EventSet = new EventSet(eEventType.FOR_ALL, this);
     LogicEventListener.RegisterEvent(EventSet);
 }