public void AddDefendingHero() { LogicAvatar visitorAvatar = this.m_parent.GetLevel().GetVisitorAvatar(); LogicAvatar homeOwnerAvatar = this.m_parent.GetLevel().GetHomeOwnerAvatar(); int randomPatrolPoint = visitorAvatar != null ? (int)(((visitorAvatar.GetResourceCount(LogicDataTables.GetGoldData()) + 10 * this.m_hero.GetGlobalID()) & 0x7FFFFFFFu) % this.m_patrolPath.Size()) : 0; int upgLevel = homeOwnerAvatar.GetUnitUpgradeLevel(this.m_hero); int heroHitpoints = this.m_hero.GetHeroHitpoints(homeOwnerAvatar.GetHeroHealth(this.m_hero), upgLevel); if (this.m_hero.HasEnoughHealthForAttack(heroHitpoints, upgLevel)) { LogicVector2 patrolPoint = this.m_patrolPath[randomPatrolPoint]; LogicCharacter hero = (LogicCharacter)LogicGameObjectFactory.CreateGameObject(this.m_hero, this.m_parent.GetLevel(), this.m_parent.GetVillageType()); hero.GetMovementComponent().SetBaseBuilding((LogicBuilding)this.m_parent); hero.GetHitpointComponent().SetTeam(1); hero.SetUpgradeLevel(upgLevel); hero.GetHitpointComponent().SetHitpoints(heroHitpoints); hero.SetInitialPosition(patrolPoint.m_x, patrolPoint.m_y); this.m_parent.GetGameObjectManager().AddGameObject(hero, -1); hero.GetCombatComponent().SetSearchRadius(this.m_hero.GetMaxSearchRadiusForDefender() / 512); if (LogicDataTables.GetGlobals().EnableDefendingAllianceTroopJump()) { hero.GetMovementComponent().EnableJump(3600000); } } }
public virtual void ResourcesStolen(int damage, int hp) { if (damage > 0 && hp > 0) { LogicDataTable table = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < this.m_stealableResourceCount.Size(); i++) { LogicResourceData data = (LogicResourceData)table.GetItemAt(i); int stealableResource = this.GetStealableResourceCount(i); if (damage < hp) { stealableResource = damage * stealableResource / hp; } if (stealableResource > 0) { this.m_parent.GetLevel().GetBattleLog().IncreaseStolenResourceCount(data, stealableResource); this.m_resourceCount[i] -= stealableResource; LogicAvatar homeOwnerAvatar = this.m_parent.GetLevel().GetHomeOwnerAvatar(); LogicAvatar visitorAvatar = this.m_parent.GetLevel().GetVisitorAvatar(); homeOwnerAvatar.CommodityCountChangeHelper(0, data, -stealableResource); visitorAvatar.CommodityCountChangeHelper(0, data, stealableResource); if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcData npcData = ((LogicNpcAvatar)homeOwnerAvatar).GetNpcData(); if (data == LogicDataTables.GetGoldData()) { visitorAvatar.CommodityCountChangeHelper(1, npcData, stealableResource); } else if (data == LogicDataTables.GetElixirData()) { visitorAvatar.CommodityCountChangeHelper(2, npcData, stealableResource); } } this.m_stealableResourceCount[i] = LogicMath.Max(this.m_stealableResourceCount[i] - stealableResource, 0); } } } }
/// <summary> /// Sets the npc data. /// </summary> public void SetNpcData(LogicNpcData data) { this._npcData = data; if (this._unitCount.Count != 0) { do { this._unitCount[0].Destruct(); this._unitCount.Remove(0); } while (this._unitCount.Count != 0); this._unitCount = null; } this.SetResourceCount(LogicDataTables.GetGoldData(), this._npcData.Gold); this.SetResourceCount(LogicDataTables.GetElixirData(), this._npcData.Elixir); if (this._allianceUnitCount.Count != 0) { this.ClearUnitSlotArray(this._allianceUnitCount); do { this._allianceUnitCount[0].Destruct(); this._allianceUnitCount.Remove(0); } while (this._allianceUnitCount.Count != 0); this._allianceUnitCount = null; } if (this._unitCount.Count != 0) { this.ClearDataSlotArray(this._unitCount); do { this._unitCount[0].Destruct(); this._unitCount.Remove(0); } while (this._unitCount.Count != 0); this._unitCount = null; } this._allianceUnitCount = new LogicArrayList <LogicUnitSlot>(); this._unitCount = this._npcData.GetClonedUnits(); }
public override void Save(LogicJSONObject jsonObject, int villageType) { LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData resourceData = (LogicResourceData)resourceTable.GetItemAt(i); if (!resourceData.IsPremiumCurrency() && resourceData.GetWarResourceReferenceData() == null) { if (LogicDataTables.GetGoldData() == resourceData) { int count = this.GetResourceCount(i); if (count > 0) { jsonObject.Put("defg", new LogicJSONNumber(count)); } } else if (LogicDataTables.GetElixirData() == resourceData) { int count = this.GetResourceCount(i); if (count > 0) { jsonObject.Put("defe", new LogicJSONNumber(count)); } } else if (LogicDataTables.GetDarkElixirData() == resourceData) { int count = this.GetResourceCount(i); if (count > 0) { jsonObject.Put("defde", new LogicJSONNumber(count)); } } } } }
public override void Load(LogicJSONObject jsonObject) { LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData resourceData = (LogicResourceData)resourceTable.GetItemAt(i); if (!resourceData.IsPremiumCurrency() && resourceData.GetWarResourceReferenceData() == null) { if (LogicDataTables.GetGoldData() == resourceData) { LogicJSONNumber count = jsonObject.GetJSONNumber("defg"); if (count != null) { this.SetResourceCount(i, count.GetIntValue()); } } else if (LogicDataTables.GetElixirData() == resourceData) { LogicJSONNumber count = jsonObject.GetJSONNumber("defe"); if (count != null) { this.SetResourceCount(i, count.GetIntValue()); } } else if (LogicDataTables.GetDarkElixirData() == resourceData) { LogicJSONNumber count = jsonObject.GetJSONNumber("defde"); if (count != null) { this.SetResourceCount(i, count.GetIntValue()); } } } } }
public void SetNpcData(LogicNpcData data) { this.m_npcData = data; this.SetResourceCount(LogicDataTables.GetGoldData(), this.m_npcData.GetGoldCount()); this.SetResourceCount(LogicDataTables.GetElixirData(), this.m_npcData.GetElixirCount()); if (this.m_allianceUnitCount.Size() != 0) { this.ClearUnitSlotArray(this.m_allianceUnitCount); this.m_allianceUnitCount = null; } if (this.m_unitCount.Size() != 0) { this.ClearDataSlotArray(this.m_unitCount); this.m_unitCount = null; } this.m_allianceUnitCount = new LogicArrayList <LogicUnitSlot>(); this.m_unitCount = this.m_npcData.GetClonedUnits(); }
/// <summary> /// Loads the npc attack state. /// </summary> public void LoadNpcAttackState(LogicClientHome home, LogicAvatar homeOwnerAvatar, LogicAvatar visitorAvatar, int currentTimestamp, int secondsSinceLastSave) { if (this._state == 1) { Debugger.Error("loadAttackState called from invalid state"); } else { this._state = 2; this._currentTimestamp = currentTimestamp; this._calendar.Load(home.GetCalendarJSON(), currentTimestamp); if (this._battleTimer != null) { this._battleTimer.Destruct(); this._battleTimer = null; } if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar; LogicNpcData npcData = npcAvatar.GetNpcData(); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetGoldData(), LogicMath.Max(npcData.Gold - visitorAvatar.GetLootedNpcGold(npcData), 0)); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetElixirData(), LogicMath.Max(npcData.Elixir - visitorAvatar.GetLootedNpcElixir(npcData), 0)); this._level.SetMatchType(2, 0); this._level.SetHome(home, false); this._level.SetHomeOwnerAvatar(homeOwnerAvatar); this._level.SetVisitorAvatar(visitorAvatar); this._level.FastForwardTime(secondsSinceLastSave); this._level.LoadingFinished(); } else { Debugger.Error("loadNpcAttackState called and home owner is not npc avatar"); } } }
public override int Execute(LogicLevel level) { if (this.m_layoutId == 7) { return(-21); } if (this.m_village2) { if (this.m_layoutId != 0 && this.m_layoutId != 2 && this.m_layoutId != 3) { return(-22); } } if (LogicDataTables.GetGlobals().UseVersusBattle()) { int villageType = this.m_village2 ? 1 : 0; if (level.GetTownHallLevel(villageType) < level.GetRequiredTownHallLevelForLayout(this.m_layoutId, villageType)) { return(-3); } if (level.GetPlayerAvatar() == null) { return(-10); } LogicArrayList <LogicGameObject> gameObjects = new LogicArrayList <LogicGameObject>(500); LogicGameObjectFilter filter = new LogicGameObjectFilter(); filter.AddGameObjectType(LogicGameObjectType.BUILDING); filter.AddGameObjectType(LogicGameObjectType.TRAP); filter.AddGameObjectType(LogicGameObjectType.DECO); level.GetGameObjectManagerAt(this.m_village2 ? 1 : 0).GetGameObjects(gameObjects, filter); for (int i = 0; i < gameObjects.Size(); i++) { LogicVector2 position = gameObjects[i].GetPositionLayout(this.m_layoutId, false); if ((this.m_layoutId & 0xFFFFFFFE) != 6 && (position.m_x == -1 || position.m_y == -1)) { return(-5); } } gameObjects.Destruct(); filter.Destruct(); if (!this.m_village2) { LogicAvatar homeOwnerAvatar = level.GetHomeOwnerAvatar(); if (homeOwnerAvatar == null || homeOwnerAvatar.IsChallengeStarted()) { if (level.GetLayoutCooldown(this.m_layoutId) > 0) { return(-7); } } } LogicBuilding allianceCastle = level.GetGameObjectManagerAt(0).GetAllianceCastle(); if (allianceCastle != null) { LogicBunkerComponent bunkerComponent = allianceCastle.GetBunkerComponent(); if (bunkerComponent == null || bunkerComponent.GetChallengeCooldownTime() != 0) { return(-6); } LogicClientAvatar playerAvatar = level.GetPlayerAvatar(); if (!this.m_challenge) { if (playerAvatar.GetChallengeId() != null) { int challengeState = playerAvatar.GetChallengeState(); if (challengeState != 2 && challengeState != 4) { Debugger.Warning("chal state: " + challengeState); return(-8); } } } int friendlyCost = LogicDataTables.GetGlobals().GetFriendlyBattleCost(playerAvatar.GetTownHallLevel()); if (friendlyCost != 0) { if (!playerAvatar.HasEnoughResources(LogicDataTables.GetGoldData(), friendlyCost, true, this, false)) { return(0); } if (friendlyCost > 0) { playerAvatar.CommodityCountChangeHelper(0, LogicDataTables.GetGoldData(), friendlyCost); } } bunkerComponent.StartChallengeCooldownTime(); bool warLayout = this.m_layoutId == 1 || this.m_layoutId == 4 || this.m_layoutId == 5; if (this.m_village2) { if (this.m_challenge) { playerAvatar.GetChangeListener().SendChallengeRequest(this.m_message, this.m_layoutId, warLayout, villageType); } else { playerAvatar.GetChangeListener().SendFriendlyBattleRequest(this.m_message, this.m_battleId, this.m_layoutId, warLayout, villageType); } } else { this.SaveChallengeLayout(level, warLayout); if (this.m_challenge) { playerAvatar.GetChangeListener().SendChallengeRequest(this.m_message, this.m_layoutId, warLayout, villageType); } else { playerAvatar.GetChangeListener().SendFriendlyBattleRequest(this.m_message, this.m_battleId, this.m_layoutId, warLayout, villageType); } playerAvatar.SetVariableByName("ChallengeStarted", 1); } return(0); } return(-3); } return(2); }
public static void CalculateCombatScore(LogicClientAvatar attacker, LogicClientAvatar defender, int stars, bool ignoreLeague, bool revenge, int destructionPercentage, int starBonusMultiplier, bool duelMatch) { int multiplier = stars; if (stars <= 0) { multiplier = LogicDataTables.GetGlobals().GetScoreMultiplierOnAttackLose(); } int attackerScore = attacker.GetScore(); int defenderScore = defender.GetScore(); LogicLeagueData attackerLeagueData = attacker.GetLeagueTypeData(); LogicLeagueData defenderLeagueData = defender.GetLeagueTypeData(); int newAttackerScore; int newDefenderScore; if (LogicDataTables.GetGlobals().EloOffsetDampeningEnabled()) { newAttackerScore = LogicELOMath.CalculateNewRating(stars > 0, attackerScore, defenderScore, 20 * multiplier, LogicDataTables.GetGlobals().GetEloDampeningFactor(), LogicDataTables.GetGlobals().GetEloDampeningLimit(), LogicDataTables.GetGlobals().GetEloDampeningScoreLimit()); newDefenderScore = LogicELOMath.CalculateNewRating(stars <= 0, defenderScore, attackerScore, 20 * multiplier, LogicDataTables.GetGlobals().GetEloDampeningFactor(), LogicDataTables.GetGlobals().GetEloDampeningLimit(), LogicDataTables.GetGlobals().GetEloDampeningScoreLimit()); } else { newAttackerScore = LogicELOMath.CalculateNewRating(stars > 0, attackerScore, defenderScore, 20 * multiplier); newDefenderScore = LogicELOMath.CalculateNewRating(stars <= 0, defenderScore, attackerScore, 20 * multiplier); } int attackerGainCount = newAttackerScore - attackerScore; int defenderGainCount = newDefenderScore - defenderScore; if (attackerScore < 1000 && attackerGainCount < 0) { attackerGainCount = attackerScore * attackerGainCount / 1000; } if (defenderScore < 1000 && defenderGainCount < 0) { defenderGainCount = defenderScore * defenderGainCount / 1000; } if (LogicELOMath.CalculateNewRating(true, attackerScore, defenderScore, 60) > attackerScore) { if (stars <= 0) { if (attackerGainCount >= 0) { attackerGainCount = -1; } } else { if (attackerGainCount <= 0) { attackerGainCount = 1; } if (defenderGainCount >= 0) { defenderGainCount = -1; } } } newAttackerScore = LogicMath.Max(attackerScore + attackerGainCount, 0); newDefenderScore = LogicMath.Max(defenderScore + defenderGainCount, 0); if (!ignoreLeague) { attacker.SetScore(newAttackerScore); defender.SetScore(newDefenderScore); if (LogicDataTables.GetGlobals().EnableLeagues()) { if (!duelMatch) { if (attackerLeagueData != null) { if (stars <= 0) { attacker.SetAttackLoseCount(attacker.GetAttackLoseCount() + 1); } else { attacker.SetAttackWinCount(attacker.GetAttackWinCount() + 1); } } if (defenderLeagueData != null) { if (stars > 0) { defender.SetDefenseLoseCount(defender.GetDefenseLoseCount() + 1); } else { defender.SetDefenseWinCount(defender.GetDefenseLoseCount() + 1); } } if (stars > 0) { if (!revenge || LogicDataTables.GetGlobals().RevengeGiveLeagueBonus()) { int leagueBonusPercentage = LogicDataTables.GetGlobals().GetLeagueBonusPercentage(destructionPercentage); attacker.CommodityCountChangeHelper(0, LogicDataTables.GetGoldData(), attackerLeagueData.GetGoldReward() * leagueBonusPercentage / 100); attacker.CommodityCountChangeHelper(0, LogicDataTables.GetElixirData(), attackerLeagueData.GetElixirReward() * leagueBonusPercentage / 100); if (attacker.IsDarkElixirUnlocked()) { attacker.CommodityCountChangeHelper(0, LogicDataTables.GetDarkElixirData(), attackerLeagueData.GetDarkElixirReward() * leagueBonusPercentage / 100); } } } LogicGamePlayUtil.UpdateLeagueRank(attacker, newAttackerScore, false); LogicGamePlayUtil.UpdateLeagueRank(defender, newDefenderScore, true); } } } attacker.GetChangeListener().ScoreChanged(attacker.GetCurrentHomeId(), attackerGainCount, stars > 0 ? 1 : -1, true, attacker.GetLeagueTypeData(), attackerLeagueData, destructionPercentage); defender.GetChangeListener().ScoreChanged(defender.GetCurrentHomeId(), defenderGainCount, stars > 0 ? -1 : 1, false, defender.GetLeagueTypeData(), defenderLeagueData, destructionPercentage); if (stars > 0 && !ignoreLeague && !duelMatch && (!revenge || LogicDataTables.GetGlobals().RevengeGiveStarBonus()) && !attacker.GetStarBonusCooldown()) { int totalStars = stars + attacker.GetStarBonusCounter(); if (totalStars >= LogicDataTables.GetGlobals().GetStarBonusStarCount()) { LogicLeagueData leagueData = attacker.GetLeagueTypeData(); attacker.AddStarBonusReward(leagueData.GetGoldRewardStarBonus() * starBonusMultiplier, leagueData.GetElixirRewardStarBonus() * starBonusMultiplier, leagueData.GetDarkElixirRewardStarBonus() * starBonusMultiplier); attacker.StarBonusCollected(); if (LogicDataTables.GetGlobals().AllowStarsOverflowInStarBonus() && !attacker.GetStarBonusCooldown()) { totalStars %= LogicDataTables.GetGlobals().GetStarBonusStarCount(); } else { totalStars = 0; } } attacker.SetStarBonusCounter(totalStars); } }