/// <summary> /// Gets if the specified unit can be added. /// </summary> public bool CanAddUnit(LogicCombatItemData data) { LogicAvatar homeOwnerAvatar = this._parent.GetLevel().GetHomeOwnerAvatar(); if (!homeOwnerAvatar.IsNpcAvatar()) { if (this.GetComponentType() != 0) { if (this._storageType == data.GetCombatItemType()) { return(this._maxCapacity >= data.GetHousingSpace() + this.GetUsedCapacity()); } } else { LogicComponentManager componentManager = this._parent.GetLevel().GetComponentManager(); int totalUsedHousing = componentManager.GetTotalUsedHousing(this._storageType); int totalMaxHousing = componentManager.GetTotalMaxHousing(this._storageType); if (data.GetCombatItemType() == this._storageType) { if (this.GetUsedCapacity() < this._maxCapacity) { return(totalMaxHousing >= totalUsedHousing); } } } return(false); } return(true); }
/// <summary> /// Recalculates the available loot. /// </summary> public void RecalculateAvailableLoot() { LogicAvatar homeOwnerAvatar = this._parent.GetLevel().GetHomeOwnerAvatar(); if (!homeOwnerAvatar.IsNpcAvatar()) { int matchType = this._parent.GetLevel().GetMatchType(); if (matchType < 10) { if (matchType == 0 || matchType == 2 || matchType >= 4 && matchType <= 6) { int resourceProductionLootPercentage = LogicDataTables.GetGlobals().GetResourceProductionLootPercentage(this._resourceData); if (homeOwnerAvatar.IsClientAvatar()) { if (this._parent.GetLevel().GetVisitorAvatar() != null) { LogicAvatar visitorAvatar = this._parent.GetLevel().GetVisitorAvatar(); if (visitorAvatar.IsClientAvatar()) { resourceProductionLootPercentage = resourceProductionLootPercentage * LogicDataTables.GetGlobals().GetLootMultiplierByTownHallDiff(visitorAvatar.GetTownHallLevel(), homeOwnerAvatar.GetTownHallLevel()) / 100; } } } if (resourceProductionLootPercentage > 100) { resourceProductionLootPercentage = 100; } this._availableLoot = this.GetResourceCount() * resourceProductionLootPercentage / 100; } else { this._availableLoot = 0; } } else { this._availableLoot = 0; } } else { this._availableLoot = 0; } }
public virtual void ResourcesStolen(int damage, int hp) { if (damage > 0 && hp > 0) { LogicDataTable table = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < this.m_stealableResourceCount.Size(); i++) { LogicResourceData data = (LogicResourceData)table.GetItemAt(i); int stealableResource = this.GetStealableResourceCount(i); if (damage < hp) { stealableResource = damage * stealableResource / hp; } if (stealableResource > 0) { this.m_parent.GetLevel().GetBattleLog().IncreaseStolenResourceCount(data, stealableResource); this.m_resourceCount[i] -= stealableResource; LogicAvatar homeOwnerAvatar = this.m_parent.GetLevel().GetHomeOwnerAvatar(); LogicAvatar visitorAvatar = this.m_parent.GetLevel().GetVisitorAvatar(); homeOwnerAvatar.CommodityCountChangeHelper(0, data, -stealableResource); visitorAvatar.CommodityCountChangeHelper(0, data, stealableResource); if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcData npcData = ((LogicNpcAvatar)homeOwnerAvatar).GetNpcData(); if (data == LogicDataTables.GetGoldData()) { visitorAvatar.CommodityCountChangeHelper(1, npcData, stealableResource); } else if (data == LogicDataTables.GetElixirData()) { visitorAvatar.CommodityCountChangeHelper(2, npcData, stealableResource); } } this.m_stealableResourceCount[i] = LogicMath.Max(this.m_stealableResourceCount[i] - stealableResource, 0); } } } }
/// <summary> /// Gets if this mission is a open tutorial mission. /// </summary> public bool IsOpenTutorialMission() { if (this._data.GetVillageType() == this._level.GetVillageType()) { if (this._data.GetMissionCategory() == 2) { LogicAvatar homeOwnerAvatar = this._level.GetHomeOwnerAvatar(); if (homeOwnerAvatar == null || !homeOwnerAvatar.IsNpcAvatar() || this._level.GetVillageType() != -1) { LogicGameObjectManager gameObjectManager = this._level.GetGameObjectManagerAt(0); if (gameObjectManager.GetShipyard() == null || gameObjectManager.GetShipyard().GetUpgradeLevel() != 0) { int missionType = this._data.GetMissionType(); if ((missionType == 16 || missionType == 14) && this._level.GetState() == 1 && this._level.GetVillageType() == 0) { if (gameObjectManager.GetShipyard().IsConstructing()) { return(false); } } return(this._data.GetMissionCategory() != 1); } } return(true); } else { return(this._data.GetMissionCategory() != 1); } } else { return(false); } }
public static LogicCharacter PlaceAttacker(LogicAvatar avatar, LogicCharacterData characterData, LogicLevel level, int x, int y) { avatar.CommodityCountChangeHelper(level.GetVillageType() == 1 ? 7 : 0, characterData, -1); LogicCharacter character = (LogicCharacter)LogicGameObjectFactory.CreateGameObject(characterData, level, level.GetVillageType()); int upgradeLevel = avatar.GetUnitUpgradeLevel(characterData); if (level.GetMissionManager().GetMissionByCategory(2) != null && level.GetVillageType() == 1 && level.GetHomeOwnerAvatar() != null) { LogicAvatar homeOwnerAvatar = level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { upgradeLevel = LogicMath.Clamp(LogicDataTables.GetGlobals().GetVillage2StartUnitLevel(), 0, characterData.GetUpgradeLevelCount() - 1); } } character.SetUpgradeLevel(upgradeLevel); character.SetInitialPosition(x, y); if (characterData.IsJumper()) { character.GetMovementComponent().EnableJump(3600000); character.GetCombatComponent().RefreshTarget(true); } level.GetGameObjectManager().AddGameObject(character, -1); level.GetGameListener().AttackerPlaced(characterData); LogicBattleLog battleLog = level.GetBattleLog(); if (battleLog != null) { battleLog.IncrementDeployedAttackerUnits(characterData, 1); battleLog.SetCombatItemLevel(characterData, upgradeLevel); } character.UpdateAutoMerge(); return(character); }
/// <summary> /// Loads the npc attack state. /// </summary> public void LoadNpcAttackState(LogicClientHome home, LogicAvatar homeOwnerAvatar, LogicAvatar visitorAvatar, int currentTimestamp, int secondsSinceLastSave) { if (this._state == 1) { Debugger.Error("loadAttackState called from invalid state"); } else { this._state = 2; this._currentTimestamp = currentTimestamp; this._calendar.Load(home.GetCalendarJSON(), currentTimestamp); if (this._battleTimer != null) { this._battleTimer.Destruct(); this._battleTimer = null; } if (homeOwnerAvatar.IsNpcAvatar()) { LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar; LogicNpcData npcData = npcAvatar.GetNpcData(); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetGoldData(), LogicMath.Max(npcData.Gold - visitorAvatar.GetLootedNpcGold(npcData), 0)); homeOwnerAvatar.SetResourceCount(LogicDataTables.GetElixirData(), LogicMath.Max(npcData.Elixir - visitorAvatar.GetLootedNpcElixir(npcData), 0)); this._level.SetMatchType(2, 0); this._level.SetHome(home, false); this._level.SetHomeOwnerAvatar(homeOwnerAvatar); this._level.SetVisitorAvatar(visitorAvatar); this._level.FastForwardTime(secondsSinceLastSave); this._level.LoadingFinished(); } else { Debugger.Error("loadNpcAttackState called and home owner is not npc avatar"); } } }
/// <summary> /// Places the specified attacker. /// </summary> public static LogicCharacter PlaceAttacker(LogicAvatar avatar, LogicCharacterData characterData, LogicLevel level, int x, int y) { avatar.CommodityCountChangeHelper(level.GetVillageType() == 1 ? 7 : 0, characterData, -1); LogicCharacter character = (LogicCharacter)LogicGameObjectFactory.CreateGameObject(characterData, level, level.GetVillageType()); Int32 upgradeLevel = avatar.GetUnitUpgradeLevel(characterData); if (level.GetMissionManager().GetMissionByCategory(2) != null && level.GetVillageType() == 1 && level.GetHomeOwnerAvatar() != null) { LogicAvatar homeOwnerAvatar = level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { upgradeLevel = LogicMath.Clamp(LogicDataTables.GetGlobals().GetVillage2StartUnitLevel(), 0, characterData.GetUpgradeLevelCount()); } } character.SetUpgradeLevel(upgradeLevel); character.SetInitialPosition(x, y); return(character); }
public void LoadVisitState(LogicClientHome home, LogicAvatar homeOwnerAvatar, LogicAvatar visitorAvatar, int currentTimestamp, int secondsSinceLastSave) { if (this.m_state != 0) { Debugger.Error("loadVisitState called from invalid state"); } else { this.m_state = 4; this.m_startTimestamp = currentTimestamp; this.m_configuration.Load((LogicJSONObject)LogicJSONParser.Parse(home.GetGlobalJSON())); this.m_calendar.Load(home.GetCalendarJSON(), currentTimestamp); this.m_level.SetNpcVillage(homeOwnerAvatar.IsNpcAvatar()); this.m_level.SetHome(home, false); this.m_level.SetHomeOwnerAvatar(homeOwnerAvatar); this.m_level.SetVisitorAvatar(visitorAvatar); this.m_level.FastForwardTime(secondsSinceLastSave); homeOwnerAvatar.SetLevel(this.m_level); this.m_level.LoadingFinished(); } }
/// <summary> /// Ticks this instance. /// </summary> public void Tick() { int missionType = this._data.GetMissionType(); if (missionType <= 17) { if (missionType != 1) { if (missionType == 2) { LogicAvatar homeOwnerAvatar = this._level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { if (this._level.GetState() == 2) { this.Finished(); this._level.GetGameListener().ShowTroopPlacementTutorial(this._data.GetCustomData()); } } } } else { if (this._level.GetState() == 1) { if (this._progress == 1) { this.Finished(); } } } } else if (missionType == 19) { if (this._level.GetState() == 1) { this._progress = 1; } } else if (missionType == 18) { if (this._progress == 0) { LogicAvatar homeOwnerAvatar = this._level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { if (this._level.GetState() == 2) { this._progress = 1; this._level.GetGameListener().ShowTroopPlacementTutorial(this._data.GetCustomData()); } } } else if (this._progress == 1) { LogicAvatar homeOwnerAvatar = this._level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { if (this._level.GetState() == 2) { if (this._level.GetBattleLog().GetBattleEnded()) { this._progress = 2; this.Finished(); } } } } } }
public virtual void RecalculateAvailableLoot() { int matchType = this.m_parent.GetLevel().GetMatchType(); LogicAvatar homeOwnerAvatar = this.m_parent.GetLevel().GetHomeOwnerAvatar(); LogicAvatar visitorAvatar = this.m_parent.GetLevel().GetVisitorAvatar(); LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE); for (int i = 0; i < this.m_resourceCount.Size(); i++) { LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i); int resourceCount = this.m_resourceCount[i]; if (!homeOwnerAvatar.IsNpcAvatar()) { if (matchType == 5 && this.m_parent.GetLevel().IsArrangedWar()) { if (resourceCount >= 0) { resourceCount = 0; } } else if (LogicDataTables.GetGlobals().UseTownHallLootPenaltyInWar() || matchType != 5) { if (matchType != 8 && matchType != 9) { int multiplier = 100; int calculateAvailableLootCount = 0; if (homeOwnerAvatar != null && homeOwnerAvatar.IsClientAvatar() && visitorAvatar != null && visitorAvatar.IsClientAvatar()) { multiplier = LogicDataTables.GetGlobals().GetLootMultiplierByTownHallDiff(visitorAvatar.GetTownHallLevel(), homeOwnerAvatar.GetTownHallLevel()); } if (this.m_parent.GetData() == LogicDataTables.GetTownHallData() && LogicDataTables.GetGlobals().GetTownHallLootPercentage() != -1) { calculateAvailableLootCount = resourceCount * (multiplier * LogicDataTables.GetGlobals().GetTownHallLootPercentage() / 100) / 100; } else if (!data.IsPremiumCurrency()) { int townHallLevel = homeOwnerAvatar.GetTownHallLevel(); int lootableResourceCount = 0; if (matchType != 3) { if (matchType == 5) { lootableResourceCount = resourceCount; } else if (matchType != 7) { lootableResourceCount = (int)((long)resourceCount * LogicDataTables.GetTownHallLevel(townHallLevel).GetStorageLootPercentage(data) / 100); } } int storageLootCap = LogicDataTables.GetTownHallLevel(townHallLevel).GetStorageLootCap(data); int maxResourceCount = LogicMath.Min(homeOwnerAvatar.GetResourceCount(data), homeOwnerAvatar.GetResourceCap(data)); if (maxResourceCount > storageLootCap && maxResourceCount > 0) { int clampedValue; if (storageLootCap < 1000000) { if (storageLootCap < 100000) { if (storageLootCap < 10000) { if (storageLootCap < 1000) { clampedValue = (resourceCount * storageLootCap + (maxResourceCount >> 1)) / maxResourceCount; } else { if (!LogicDataTables.GetGlobals().UseMoreAccurateLootCap()) { clampedValue = 100 * ((resourceCount * (storageLootCap / 100) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 100 > maxResourceCount / storageLootCap) { clampedValue = 100 * ((resourceCount * (storageLootCap / 100) + (maxResourceCount >> 1)) / maxResourceCount); } else { clampedValue = (resourceCount * storageLootCap + (maxResourceCount >> 1)) / maxResourceCount; } } } } else { if (!LogicDataTables.GetGlobals().UseMoreAccurateLootCap()) { clampedValue = 1000 * ((resourceCount * (storageLootCap / 1000) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 1000 > maxResourceCount / storageLootCap) { clampedValue = 1000 * ((resourceCount * (storageLootCap / 1000) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 100 > maxResourceCount / storageLootCap) { clampedValue = 100 * ((resourceCount * (storageLootCap / 100) + (maxResourceCount >> 1)) / maxResourceCount); } else { clampedValue = (resourceCount * storageLootCap + (maxResourceCount >> 1)) / maxResourceCount; } } } } } else { if (!LogicDataTables.GetGlobals().UseMoreAccurateLootCap()) { clampedValue = 10000 * ((resourceCount * (storageLootCap / 10000) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 10000 > maxResourceCount / storageLootCap) { clampedValue = 10000 * ((resourceCount * (storageLootCap / 10000) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 1000 > maxResourceCount / storageLootCap) { clampedValue = 1000 * ((resourceCount * (storageLootCap / 1000) + (maxResourceCount >> 1)) / maxResourceCount); } else { if (resourceCount / 100 > maxResourceCount / storageLootCap) { clampedValue = 100 * ((resourceCount * (storageLootCap / 100) + (maxResourceCount >> 1)) / maxResourceCount); } else { clampedValue = (resourceCount * storageLootCap + (maxResourceCount >> 1)) / maxResourceCount; } } } } } } else { clampedValue = 40000 * ((resourceCount * (storageLootCap / 40000) + (maxResourceCount >> 1)) / maxResourceCount); } if (lootableResourceCount > clampedValue) { lootableResourceCount = clampedValue; } } calculateAvailableLootCount = multiplier * lootableResourceCount / 100; } if (calculateAvailableLootCount <= resourceCount) { resourceCount = calculateAvailableLootCount; } } } } this.m_stealableResourceCount[i] = resourceCount; } }
public void SetBattleOver() { if (this.m_battleOver) { return; } this.m_level.GetBattleLog().SetBattleEnded(LogicDataTables.GetGlobals().GetAttackLengthSecs() - this.GetRemainingAttackSeconds()); this.m_level.GetMissionManager().Tick(); LogicArrayList <LogicComponent> components = this.m_level.GetComponentManager().GetComponents(LogicComponentType.COMBAT); for (int i = 0; i < components.Size(); i++) { ((LogicCombatComponent)components[i]).Boost(0, 0, 0); } bool duelMatch = (this.m_level.GetMatchType() & 0xFFFFFFFE) == 8; if (duelMatch) { LogicAvatar avatar = this.m_level.GetVisitorAvatar(); if (avatar != null && avatar.IsClientAvatar()) { ((LogicClientAvatar)avatar).RemoveUnitsVillage2(); } } if (this.m_state == 3) { this.EndDefendState(); } else { LogicBattleLog battleLog = this.m_level.GetBattleLog(); if (battleLog.GetBattleStarted()) { LogicAvatar visitorAvatar = this.m_level.GetVisitorAvatar(); LogicAvatar homeOwnerAvatar = this.m_level.GetHomeOwnerAvatar(); int stars = battleLog.GetStars(); if (!this.m_level.GetVisitorAvatar().IsClientAvatar() || !this.m_level.GetHomeOwnerAvatar().IsClientAvatar()) { if (visitorAvatar.IsClientAvatar() && homeOwnerAvatar.IsNpcAvatar()) { LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar; LogicNpcData npcData = npcAvatar.GetNpcData(); int npcStars = visitorAvatar.GetNpcStars(npcData); if (stars > npcStars && npcData.IsSinglePlayer()) { visitorAvatar.SetNpcStars(npcData, stars); visitorAvatar.GetChangeListener().CommodityCountChanged(0, npcData, stars); } // TODO: LogicBattleLog::sendNpcAttackEndEvents. } } else { LogicClientAvatar attacker = (LogicClientAvatar)visitorAvatar; LogicClientAvatar defender = (LogicClientAvatar)homeOwnerAvatar; int originalAttackerScore = attacker.GetScore(); int originalDefenderScore = defender.GetScore(); int matchType = this.m_level.GetMatchType(); if (matchType == 1 || !LogicDataTables.GetGlobals().ScoringOnlyFromMatchedMode() && (matchType == 0 || matchType == 2 || matchType == 4 || matchType == 6)) { LogicGamePlayUtil.CalculateCombatScore(attacker, defender, stars, false, matchType == 4, battleLog.GetDestructionPercentage(), this.m_calendar.GetStarBonusMultiplier(), duelMatch); if (!duelMatch && homeOwnerAvatar.GetTownHallLevel() >= LogicDataTables.GetGlobals().GetLootCartEnabledTownHall()) { LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE); if (resourceTable.GetItemCount() > 0) { bool hasStolen = false; for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i); if (!data.IsPremiumCurrency()) { if (battleLog.GetStolenResources(data) > 0) { hasStolen = true; } } } if (hasStolen) { LogicGameObjectManager gameObjectManager = this.m_level.GetGameObjectManagerAt(0); LogicObstacle lootCart = gameObjectManager.GetLootCart(); if (lootCart == null) { gameObjectManager.AddLootCart(); lootCart = gameObjectManager.GetLootCart(); } if (lootCart != null) { LogicLootCartComponent lootCartComponent = lootCart.GetLootCartComponent(); if (lootCartComponent != null) { for (int i = 0; i < resourceTable.GetItemCount(); i++) { LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i); if (!data.IsPremiumCurrency() && data.GetWarResourceReferenceData() == null) { int lootPercentage = lootCart.GetObstacleData().GetLootDefensePercentage(); int lootCount = battleLog.GetStolenResources(data) * lootPercentage / 100; lootCartComponent.SetResourceCount(i, LogicMath.Min(LogicMath.Max(lootCount, lootCartComponent.GetResourceCount(i)), lootCartComponent.GetCapacityCount(i))); } } } } } } } this.m_level.UpdateBattleShieldStatus(false); if (stars > 0) { LogicArrayList <LogicDataSlot> castedUnits = battleLog.GetCastedUnits(); LogicArrayList <LogicDataSlot> castedSpells = battleLog.GetCastedSpells(); LogicArrayList <LogicUnitSlot> castedAllianceUnits = battleLog.GetCastedAllianceUnits(); LogicArrayList <LogicDataSlot> placedUnits = new LogicArrayList <LogicDataSlot>(castedUnits.Size()); for (int i = 0; i < castedUnits.Size(); i++) { placedUnits.Add(new LogicDataSlot(castedUnits[i].GetData(), castedUnits[i].GetCount())); } for (int i = 0; i < castedSpells.Size(); i++) { int idx = -1; for (int j = 0; j < placedUnits.Size(); j++) { if (placedUnits[j].GetData() == castedSpells[i].GetData()) { idx = j; break; } } if (idx != -1) { placedUnits[idx].SetCount(placedUnits[idx].GetCount() + castedSpells[i].GetCount()); } else { placedUnits.Add(new LogicDataSlot(castedSpells[i].GetData(), castedSpells[i].GetCount())); } } for (int i = 0; i < castedAllianceUnits.Size(); i++) { placedUnits.Add(new LogicDataSlot(castedAllianceUnits[i].GetData(), castedAllianceUnits[i].GetCount())); } for (int i = 0; i < placedUnits.Size(); i++) { LogicCombatItemData data = (LogicCombatItemData)placedUnits[i].GetData(); LogicCalendarUseTroop calendarUseTroopEvent = this.m_calendar.GetUseTroopEvents(data); if (calendarUseTroopEvent != null) { int count = attacker.GetEventUnitCounterCount(data); if (placedUnits[i].GetCount() >= count >> 16) { int progressCount = (short)count + 1; int eventCounter = progressCount | (int)(count & 0xFFFF0000); attacker.SetCommodityCount(6, data, eventCounter); attacker.GetChangeListener().CommodityCountChanged(6, data, eventCounter); if (calendarUseTroopEvent.GetParameter(0) == progressCount) { int diamonds = calendarUseTroopEvent.GetParameter(2); int xp = calendarUseTroopEvent.GetParameter(3); attacker.XpGainHelper(xp); attacker.SetDiamonds(attacker.GetDiamonds() + diamonds); attacker.SetFreeDiamonds(attacker.GetFreeDiamonds() + diamonds); attacker.GetChangeListener().FreeDiamondsAdded(diamonds, 9); Debugger.HudPrint(string.Format("USE TROOP Event: Awarding XP: {0} GEMS {1}", xp, diamonds)); } } } } for (int i = 0; i < placedUnits.Size(); i++) { placedUnits[i].Destruct(); } placedUnits.Destruct(); } } if (this.m_state != 5 && this.m_level.GetDefenseShieldActivatedHours() == 0 && battleLog.GetDestructionPercentage() > 0) { int defenseVillageGuardCounter = defender.GetDefenseVillageGuardCounter() + 1; defender.SetDefenseVillageGuardCounter(defenseVillageGuardCounter); defender.GetChangeListener().DefenseVillageGuardCounterChanged(defenseVillageGuardCounter); int villageGuardMins = (defenseVillageGuardCounter & 0xFFFFFF) == 3 * ((defenseVillageGuardCounter & 0xFFFFFF) / 3) ? defender.GetLeagueTypeData().GetVillageGuardInMins() : LogicDataTables.GetGlobals().GetDefaultDefenseVillageGuard(); this.m_level.GetHome().GetChangeListener().GuardActivated(60 * villageGuardMins); Debugger.HudPrint(string.Format("Battle end. No Shield, Village Guard for defender: {0}", villageGuardMins)); } battleLog.SetAttackerScore(attacker.GetScore() - originalAttackerScore); battleLog.SetDefenderScore(defender.GetScore() - originalDefenderScore); battleLog.SetOriginalAttackerScore(originalAttackerScore); battleLog.SetOriginalDefenderScore(originalDefenderScore); if (this.m_state != 5) { if (stars != 0) { if (matchType != 3 && matchType != 7 && matchType != 8 && matchType != 9) { if (matchType == 5) { if (stars > this.m_level.GetPreviousAttackStars() && !this.m_level.GetIgnoreAttack()) { this.m_level.GetAchievementManager().IncreaseWarStars(stars); } } else { this.m_level.GetAchievementManager().PvpAttackWon(); } } } else if (matchType > 9 || matchType == 3 || matchType == 5 || matchType == 7 || matchType == 8 || matchType == 9) { this.m_level.GetAchievementManager().PvpDefenseWon(); } } } } } this.m_battleOver = true; }