public void Load(XmlReader reader) { while (reader.Read()) { if (reader.IsStartElement()) { switch (reader.Name) { case "ActionType": { ActionType = reader.ReadString().ToEnum<Logic.Display.CharSprite.ActionType>(); break; } } } } }
public void Load(XmlReader reader) { while (reader.Read()) { if (reader.IsStartElement()) { switch (reader.Name) { case "ActionType": { ActionType = reader.ReadString().ToEnum <Logic.Display.CharSprite.ActionType>(); break; } } } } }
public CharAnimation(CharAnimation copy) { ActionType = copy.ActionType; }
private void BtnLoop_Click(object sender, EventArgs e) { Logic.Display.CharSprite.ActionType action = (Logic.Display.CharSprite.ActionType)cbAnim.SelectedIndex; Logic.Gameplay.Processor.MockAnim(action, true, action == Logic.Display.CharSprite.ActionType.Walk); }