public void WriteLine(string msg, Logger.Type type = Logger.Type.All) { logger.WriteLine(msg, type); }
private void OnExecuteOrder(Player sender, ExecuteOrderEventArgs args) { switch (args.OrderId) { case OrderId.Ability: case OrderId.AbilityLocation: case OrderId.AbilityTarget: case OrderId.AbilityTargetRune: case OrderId.AbilityTargetTree: case OrderId.ToggleAbility: if (!mainMenu.OnExecuteOrderMenu.Abilities.Enabled) { return; } break; case OrderId.AttackLocation: case OrderId.AttackTarget: case OrderId.MoveLocation: case OrderId.MoveTarget: case OrderId.Stop: case OrderId.Hold: case OrderId.Continue: case OrderId.Patrol: if (!mainMenu.OnExecuteOrderMenu.AttackMove.Enabled) { return; } break; default: if (!mainMenu.OnExecuteOrderMenu.Other.Enabled) { return; } break; } const Color Color = Color.Magenta; const Logger.Type Type = Logger.Type.ExecuteOrder; logger.Write("Executed order", Type, Color, true); logger.Write("Sender name: " + args.Entities.FirstOrDefault()?.Name, Type, Color); logger.Write("Sender network name: " + args.Entities.FirstOrDefault()?.NetworkName, Type, Color); logger.Write("Sender classID: " + args.Entities.FirstOrDefault()?.ClassId, Type, Color); logger.Write("Order: " + args.OrderId, Type, Color); if (args.Ability != null) { logger.Write("Ability name: " + args.Ability?.Name, Type, Color); logger.Write("Ability network name: " + args.Ability?.NetworkName, Type, Color); logger.Write("Ability classID: " + args.Ability?.ClassId, Type, Color); } if (!args.TargetPosition.IsZero) { logger.Write("Position: " + args.TargetPosition, Type, Color); } if (args.Target != null) { logger.Write("Target name: " + args.Target.Name, Type, Color); logger.Write("Target network name: " + args.Target.NetworkName, Type, Color); logger.Write("Target classID: " + args.Target.ClassId, Type, Color); } logger.EmptyLine(); }
private void SpellsOnDump(object sender, EventArgs eventArgs) { var unit = SelectedEntity as Unit; if (unit == null) { return; } var menu = mainMenu.DumpMenu.Spells; const Color Color = Color.Yellow; const Logger.Type Type = Logger.Type.Spell; logger.Write("Spell dump", Type, Color, true); logger.Write("Unit name: " + unit.Name, Type, Color); logger.Write("Unit network name: " + unit.NetworkName, Type, Color); logger.Write("Unit classID: " + unit.ClassId, Type, Color); logger.EmptyLine(); foreach (var spell in unit.Spellbook.Spells) { if (!menu.ShowHidden && spell.IsHidden) { continue; } if (!menu.ShowTalents && spell.Name.StartsWith("special_")) { continue; } logger.Write("Name: " + spell.Name, Type, Color); logger.Write("Network Name: " + unit.NetworkName, Type, Color); logger.Write("ClassID: " + spell.ClassId, Type, Color); if (menu.ShowLevels) { logger.Write("Level: " + spell.Level, Type, Color); } if (menu.ShowManaCost) { logger.Write("Mana cost: " + spell.ManaCost, Type, Color); } if (menu.ShowCastRange) { logger.Write("Cast range: " + spell.GetCastRange(), Type, Color); } if (menu.ShowBehavior) { logger.Write("Behavior: " + spell.AbilityBehavior, Type, Color); } if (menu.ShowTargetType) { logger.Write("Target type: " + spell.TargetType, Type, Color); logger.Write("Target team type: " + spell.TargetTeamType, Type, Color); } if (menu.ShowSpecialData) { logger.Write("Special data =>", Type, Color); foreach (var abilitySpecialData in spell.AbilitySpecialData) { logger.Write(" " + abilitySpecialData.Name + ": " + abilitySpecialData.Value, Type, Color); } } logger.EmptyLine(); } logger.EmptyLine(); }
private void ItemsOnDump(object sender, EventArgs e) { var unit = SelectedEntity as Unit; if (unit == null) { return; } var menu = mainMenu.DumpMenu.Items; const Color Color = Color.Yellow; const Logger.Type Type = Logger.Type.Item; logger.Write("Item dump", Type, Color, true); logger.Write("Unit name: " + unit.Name, Type, Color); logger.Write("Unit network name: " + unit.NetworkName, Type, Color); logger.Write("Unit classID: " + unit.ClassId, Type, Color); logger.EmptyLine(); if (!unit.HasInventory) { return; } var items = new List <Item>(); if (menu.ShowInventoryItems) { items.AddRange(unit.Inventory.Items); } if (menu.ShowBackpackItems) { items.AddRange(unit.Inventory.Backpack); } if (menu.ShowStashItems) { items.AddRange(unit.Inventory.Stash); } foreach (var item in items) { logger.Write("Name: " + item.Name, Type, Color); logger.Write("Network Name: " + item.NetworkName, Type, Color); logger.Write("ClassID: " + item.ClassId, Type, Color); if (menu.ShowManaCost) { logger.Write("Mana cost: " + item.ManaCost, Type, Color); } if (menu.ShowCastRange) { logger.Write("Cast range: " + item.GetCastRange(), Type, Color); } if (menu.ShowBehavior) { logger.Write("Behavior: " + item.AbilityBehavior, Type, Color); } if (menu.ShowTargetType) { logger.Write("Target type: " + item.TargetType, Type, Color); logger.Write("Target team type: " + item.TargetTeamType, Type, Color); } if (menu.ShowSpecialData) { logger.Write("Special data =>", Type, Color); foreach (var abilitySpecialData in item.AbilitySpecialData) { logger.Write(" " + abilitySpecialData.Name + ": " + abilitySpecialData.Value, Type, Color); } } logger.EmptyLine(); } logger.EmptyLine(); }