private void OnTestMultiIntCD() { //multiTickObj = new MultiIntCD(); LogWarp.LogErrorFormat("运行并添加 multiTickObj"); //multiTickObj.Run(); //multiTickObj.AddCD(1000, Test01); //multiTickObj.AddCD(5000, Test02); }
/// <summary> /// 返回当前等级在等级段的差距 /// </summary> /// <param name="array"></param> /// <param name="level"></param> /// <returns></returns> private int GetNeedUpLv(int[] array, int level) { int idx = PlayerDataModule.FindLevelRangIndex(array, level); int needLv = array[idx] - level; LogWarp.LogErrorFormat(" 测试: 当前等级 {0} 在数组下标{1} 需要的等级{2} ", level, idx, needLv); return(needLv); }
protected void OnNotFoundMessage(int messageID) { if (messageID < 10001) { LogWarp.LogErrorFormat("消息未注册 {0}", (UFrameBuildinMessage)messageID); return; } LogWarp.LogErrorFormat("消息未注册 {0} {1}", (GameMessageDefine)messageID, (int)(GameMessageDefine)messageID); }
public void AddLittleZooBuildinPos(LittleZooBuildinPos littleZooBuildinPos) { if (littleZooBuildinPosMap.ContainsKey(littleZooBuildinPos.LittleZooID)) { LogWarp.LogErrorFormat("动物栏内置点重复 {0}", littleZooBuildinPos.LittleZooID); return; } littleZooBuildinPosMap.Add(littleZooBuildinPos.LittleZooID, littleZooBuildinPos); }
protected void OnTestBuffReturn() { var buffList = GlobalDataManager.GetInstance().playerData.playerZoo.buffList; //var offlineBuffList01 = PlayerDataModule.OnGetBuffCoefficient(buffList); foreach (var item in buffList) { LogWarp.LogErrorFormat("测试: offlineBuffList: buffID={0}, buff使用时间={1},buff还剩时间={2}, buff类型={3}, buff值={4} 加倍系数{5}", item.buffID, item.CD.org, item.CD.cd, item.buffType, item.buffVal, PlayerDataModule.PlayerRatioCoinInComeMul()); } }
protected void OnBroadcastForwardOneStepInExitGateQueue(Message msg) { var _msg = msg as BroadcastForwardOneStepInExitGateQueue; var entity = (this.fsmCtr as FSMMachineVisitor).ownerEntity; if (_msg.entityIDs.IndexOf(entity.entityID) < 0) { return; } entity.numOfExitGateQueueForwardOne++; LogWarp.LogErrorFormat("{0} GotoExitEntryQueue recv {1}, entity.numOfExitGateQueueForwardOne={2}", entity.entityID, _msg, entity.numOfExitGateQueueForwardOne); DebugFile.GetInstance().WriteKeyFile(entity.entityID, "{0} GotoExitEntryQueue recv {1}, entity.numOfExitGateQueueForwardOne={2}", entity.entityID, _msg, entity.numOfExitGateQueueForwardOne); }
private void OnGetIsLockAdsSucceedBool(bool isBool) { if (isBool) { LogWarp.LogErrorFormat("测试: 看视频成功"); switch (adTagFM) { case AdTagFM.Add_Double_Advert: LockAdsSucceed_Double(); break; case AdTagFM.Add_Tourist_Advert: LockAdsSucceed_Tourist(); break; case AdTagFM.Add_Ticket_Advert: LockAdsSucceed_Ticket(); break; case AdTagFM.Add_Visit_Advert: LockAdsSucceed_Visit(); break; case AdTagFM.Add_Offline_Advert: LockAdsSucceed_Offline(); break; case AdTagFM.Add_Viptiming_Advert: LockAdsSucceed_FreeItem(); break; default: break; } //利用dotweeen做延时操作 防止穿透 float timeCount = 0.1f; DOTween.To(() => timeCount, a => timeCount = a, 0.1f, 0.1f).OnComplete(new TweenCallback(delegate { OnClickCloseButton(""); })); } else { LogWarp.LogErrorFormat("测试: 看视频失败"); } }
public override void WhenCannotMoveTo(Vector2 moveTo) { Vector2 camPos2D = Math_F.Vector3_2D(cacheTrans.position); Vector2 tryPos = camPos2D + (moveTo - camPos2D).normalized * 0.5f; #if UNITY_EDITOR Vector3 tryPos3D = cacheTrans.position; tryPos3D.x = tryPos.x; tryPos3D.z = tryPos.y; tryPoint.position = tryPos3D; Vector3 moveToPos3D = cacheTrans.position; moveToPos3D.x = moveTo.x; moveToPos3D.z = moveTo.y; moveToPoint.position = moveToPos3D; #endif Vector2 lineStart; int idxStart; Vector2 lineEnd; int idxEnd; Vector2 crossPos = Math_F.GetClosestCrossPoint(tryPos, cameraArea, out lineStart, out idxStart, out lineEnd, out idxEnd); #if UNITY_EDITOR LogWarp.LogErrorFormat("WhenCannotMoveTo moveToPoint={0}, crossPos={1}, lineStart={2}, idxStart={3}, lineEnd={4}, idxEnd={5}", moveToPos3D, crossPos, lineStart, idxStart, lineEnd, idxEnd); #endif bool isCrossInLine = false; Vector2 crossDir = Vector2.zero; for (int i = 0; i < cameraArea.Count; i++) { if (Math_F.Approximate2D(crossPos, cameraArea[i], 0.5f)) { LogWarp.LogErrorFormat("WhenCannotMoveTo crossPos == {0}", i); isCrossInLine = true; crossDir = (cameraArea[(i + 1) % cameraArea.Count] - cameraArea[i]).normalized; break; } } //Debug.LogError("GetClosestCrossPoint"); //if (Math_F.IsPointInPolygon(crossPos, cameraArea)) { //Debug.LogError("IsPointInPolygon"); Vector3 camPos3D = cacheTrans.position; camPos3D.x = crossPos.x; camPos3D.z = crossPos.y; #if UNITY_EDITOR crossPoint.position = camPos3D; #endif switch (dragType) { case DragType.Normal: cacheTrans.position = camPos3D; break; case DragType.NormalPlus: if (!isCrossInLine) { dragSmoothDir = (lineEnd - lineStart).normalized * crossSensitivity; float dot = Vector2.Dot((moveTo - camPos2D).normalized, (lineEnd - lineStart).normalized); if (dot < 0) { dragSmoothDir *= -1f; } } else { dragSmoothDir = crossDir * crossSensitivity; } break; default: string e = string.Format("不支持滑动类型{0}", dragType); throw new System.Exception(e); } } }
/// <summary> /// 将m_data转为AdTagFM类型 /// </summary> /// <returns></returns> private AdTagFM InitCompentToAdTagFM() { int playerWatchAdsVideoCount = playerNumberOfVideosWatched.playerWatchAdsVideoCount; int advertRewardNumber = Config.globalConfig.getInstace().AdvertRewardNumber; int advertRewardRmbNumber = Config.globalConfig.getInstace().AdvertRewardRmbNumber; GoldText.text = string.Format(GetL10NString("Ui_Text_127"), playerWatchAdsVideoCount, advertRewardNumber); Schedule_Slider.value = AddPercentage(playerWatchAdsVideoCount, advertRewardNumber); ButtonBg_GoldNum.text = string.Format(GetL10NString("Ui_Text_128"), advertRewardRmbNumber); ButtonBg_ButtonText.text = GetL10NString("Ui_Text_27"); SwitchButtonUnClickable(advertButton, true); AdTagFM adTagFM = AdTagFM.Add_Double_Advert; if (m_data != null) { var isAdTagFM = m_data.ToString(); switch (isAdTagFM) { case "Add_Double_Advert": adTagFM = AdTagFM.Add_Double_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 翻倍广告视频 ", isAdTagFM); InitCompent_Double(); break; case "Add_Tourist_Advert": adTagFM = AdTagFM.Add_Tourist_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 增加游客广告视频 ", isAdTagFM); InitCompent_Tourist(); break; case "Add_Ticket_Advert": adTagFM = AdTagFM.Add_Ticket_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 快速售票广告视频 ", isAdTagFM); InitCompent_Ticket(); break; case "Add_Visit_Advert": adTagFM = AdTagFM.Add_Visit_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 快速观光广告视频 ", isAdTagFM); InitCompent_Visit(); break; case "Add_Offline_Advert": adTagFM = AdTagFM.Add_Offline_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 离线广告视频 ", isAdTagFM); InitCompent_Offline(); break; case "Add_Viptiming_Advert": adTagFM = AdTagFM.Add_Viptiming_Advert; LogWarp.LogErrorFormat(" 视频UI {0} 免费广告视频 ", isAdTagFM); InitCompent_Viptiming(); break; default: break; } } return(adTagFM); }
public void SetNumberOfVideoViews(AdTagFM adTagFM) { switch (adTagFM) { case AdTagFM.Add_Double_Advert: if (playerLockGainDoubleAdsVideoCount < Config.globalConfig.getInstace().GoldRewardMaxNumber) { playerLockGainDoubleAdsVideoCount += 1; if (playerLockGainDoubleAdsVideoCount == Config.globalConfig.getInstace().GoldRewardMaxNumber) { var rewardNumCoin = PlayerDataModule.AllScenePerMinCoin(true) * Config.globalConfig.getInstace().AdvertGoldReward; //加钱 SetValueOfPlayerData.Send((int)GameMessageDefine.AddCoinOfPlayerDataMSSC, 0, rewardNumCoin, 0); float timeCount = 0.1f; DOTween.To(() => timeCount, a => timeCount = a, 0.1f, 0.1f).OnComplete(new TweenCallback(delegate { UIMainPage uIMainPage = PageMgr.GetPage <UIMainPage>(); uIMainPage.OnMoneyEffect(); //飘钱特效 })); } } break; case AdTagFM.Add_Tourist_Advert: playerLockVisitorNumberAdsVideoCount += 1; break; case AdTagFM.Add_Ticket_Advert: playerLockEntryExpediteAdsVideoCount += 1; break; case AdTagFM.Add_Visit_Advert: playerLockVisitorExpediteAdsVideoCount += 1; break; case AdTagFM.Add_Offline_Advert: playerLockOfflineAdsVideoCount += 1; break; case AdTagFM.Add_Viptiming_Advert: playerFreeItemAdsVideoCount += 1; break; default: break; } playerWatchAdsVideoCount += 1; if (adTagFM == AdTagFM.Add_Double_Advert) { } if (playerWatchAdsVideoCount == Config.globalConfig.getInstace().AdvertRewardNumber) { var rewardNum = Config.globalConfig.getInstace().AdvertRewardRmbNumber; //加钻石 SetValueOfPlayerData.Send((int)GameMessageDefine.SetDiamondOfPlayerData, rewardNum, 0, 0); LogWarp.LogErrorFormat("看广告6次 增加了钻石"); playerWatchAdsVideoCount = 0; } }
private void Test02(int arg1, IntCD arg2) { LogWarp.LogErrorFormat("BBBBBBBBBBBBBBBBB {0} {1}", arg1, arg2.org); arg2.Reset(); arg2.Run(); }
protected bool CalcOffline(bool forceCalc) { //Debug.LogError("CalcOffline"); long calcDuation = (DateTime.Now.Ticks - this.calcOffineTick) / 10000000; if (calcDuation <= 5 && !forceCalc) { LogWarp.Log("CalcOffline FALSE calcDuation <= 5 && !forceCalc"); return(false); } playerData = GlobalDataManager.GetInstance().playerData; if (playerData.playerZoo.isGuide) { //Logger.LogWarp.LogErrorFormat("playerData.playerZoo.isGuide {0}", playerData.playerZoo.isGuide); return(false); } var buffList = playerData.playerZoo.buffList; var buffs = GetCurrBuffs(); buffs.Clear(); buffs.AddRange(buffList); double offlineSeconds = playerData.GetOfflineSecond(); if (offlineSeconds <= 0) { //Debug.LogError("CalcOffline FALSE offlineTime <=0"); return(false); } //if (playerData.playerZoo.buffList == null) //{ // playerData.playerZoo.buffList = new List<Buff>(); //} removeBuffList.Clear(); var offlineBuffList = new List <Buff>(); playerData.playerZoo.offlineBuffList = offlineBuffList; for (int i = 0; i < buffList.Count; i++) { var buff = buffList[i]; //构建离线buff列表 if ((offlineSeconds > 0) && (buff.buffType == BuffType.RatioCoinInComeAdd || buff.buffType == BuffType.RatioCoinInComeMul)) { LogWarp.LogErrorFormat("构建离线buff列表"); //offlineTime += Config.globalConfig.getInstace().MinOfflineSecond; double offlineBuffTime = Math.Min(buff.CD.cd, offlineSeconds); if (offlineBuffTime > 0) { var offlineBuff = new Buff(); offlineBuff.Init(buff.buffID, offlineBuffTime); //离线buff不涉及合并规则,因为离线buff来源于buff列表,已经合并过。 offlineBuffList.Add(offlineBuff); } } //正常BUFF扣除离线时间 buff.CD.cd -= offlineSeconds; if (buff.CD.cd <= 0) { removeBuffList.Add(i); } } //记录要移除的buff载体 List <Buff> removeList = new List <Buff>(); //移除移除剩余时间<=0的buff for (int i = 0; i < removeBuffList.Count; i++) { int removeIdx = removeBuffList[i]; removeList.Add(buffList[removeIdx]); } foreach (var item in removeList) { buffList.Remove(item); } calcOffineTick = DateTime.Now.Ticks; buffs.Clear(); buffs.AddRange(buffList); GlobalDataManager.GetInstance().offlineSeconds = offlineSeconds; //Debug.LogError("CalcOffline TRUE"); return(true); }