void Update() { if (Input.GetMouseButtonDown(0)) { increase++; LogTextSpawner.Log("Hi " + increase.ToString()); } else if (Input.GetMouseButtonDown(1)) { increase++; LogTextSpawner.LogWarning("Warn " + increase.ToString()); } else if (Input.GetKeyDown(KeyCode.A)) { increase++; LogTextSpawner.LogError("Error " + increase.ToString()); } }
void Awake() { // This method must be called in Awake() LogTextSpawner.SetUpSpawner(thePool); }