예제 #1
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 public void Log(LogLevel logLevel, object message, UnityEngine.Object context) => logger.Log(logLevel.GetLogType(), message, context);
예제 #2
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 public void Log(LogLevel logLevel, object message) => logger.Log(logLevel.GetLogType(), message);
예제 #3
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 public void Log(LogLevel logLevel, string tag, object message) => logger.Log(logLevel.GetLogType(), tag, message);