public void LateUpdate() { if (snowballInst.Snowball != null && !LocomotionUtils.IsThrowingSnowball(LocomotionUtils.GetAnimatorStateInfo(anim, mutableData.AnimLayerIndex)) && !LocomotionUtils.IsChargingSnowball(LocomotionUtils.GetAnimatorStateInfo(anim, mutableData.AnimLayerIndex))) { abortSnowball(); } }