public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry) { try { LocationTag loc = LocationTag.For(entry.GetArgument(queue, 1)); if (loc == null) { queue.HandleError(entry, "Invalid location!"); return; } EntityTag entity = EntityTag.For(entry.GetArgumentObject(queue, 0)); if (entity == null) { queue.HandleError(entry, "Invalid entity!"); return; } PlayerTag player; if (entity.TryGetPlayer(out player)) { player.Internal.player.gameObject.AddComponent <LaunchComponent>().LaunchPlayer(loc.ToVector3()); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully launched player " + TagParser.Escape(player.ToString()) + " to " + TagParser.Escape(loc.ToString()) + "!"); } return; } ZombieTag zombie; if (entity.TryGetZombie(out zombie)) { zombie.Internal.gameObject.AddComponent <LaunchComponent>().Launch(loc.ToVector3()); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully launched zombie " + TagParser.Escape(zombie.ToString()) + " to " + TagParser.Escape(loc.ToString()) + "!"); } return; } AnimalTag animal; if (entity.TryGetAnimal(out animal)) { animal.Internal.gameObject.AddComponent <LaunchComponent>().Launch(loc.ToVector3()); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully launched animal " + TagParser.Escape(animal.ToString()) + " to " + TagParser.Escape(loc.ToString()) + "!"); } return; } ItemEntityTag item; if (entity.TryGetItem(out item)) { // TODO: Find some way to teleport items, barricades, etc without voiding the InstanceID? } queue.HandleError(entry, "That entity can't be launched!"); } catch (Exception ex) // TODO: Necessity? { queue.HandleError(entry, "Failed to launch entity: " + ex.ToString()); } }
public void RemoveTag(LocationTag tag) { foreach (LocationTag t in tags) { if (t == tag) { tags.Remove(tag); } } }
public override TemplateObject Handle(TagData data) { string lname = data.GetModifier(0); LocationTag ltag = LocationTag.For(lname); if (ltag == null) { return(new TextTag("&{NULL}").Handle(data.Shrink())); } return(ltag.Handle(data.Shrink())); }
public void AddTag(LocationTag tag) { foreach (LocationTag t in tags) { if (t == tag) { return; } } tags.Add(tag); }
public override TemplateObject Handle(TagData data) { string lname = data.GetModifier(0); LocationTag ltag = LocationTag.For(TheServer, data, lname); if (ltag == null) { data.Error("Invalid location '" + TagParser.Escape(lname) + "'!"); return(new NullTag()); } return(ltag.Handle(data.Shrink())); }
public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry) { LocationTag loc = LocationTag.For(entry.GetArgument(queue, 1)); if (loc == null) { queue.HandleError(entry, "Invalid location!"); return; } EntityTag entity = EntityTag.For(entry.GetArgumentObject(queue, 0)); if (entity == null) { queue.HandleError(entry, "Invalid entity!"); return; } ZombieTag zombie; if (entity.TryGetZombie(out zombie)) { zombie.Internal.target.position = loc.ToVector3(); zombie.Internal.seeker.canMove = true; zombie.Internal.seeker.canSearch = true; zombie.Internal.path = EZombiePath.RUSH; // TODO: Option for this? if (!zombie.Internal.isTicking) { zombie.Internal.isTicking = true; ZombieManager.tickingZombies.Add(zombie.Internal); } if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully started a zombie walking to " + TagParser.Escape(loc.ToString()) + "!"); } return; } AnimalTag animal; if (entity.TryGetAnimal(out animal)) { animal.Internal.target = loc.ToVector3(); if (!animal.Internal.isTicking) { animal.Internal.isTicking = true; AnimalManager.tickingAnimals.Add(animal.Internal); } if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully started an animal walking to " + TagParser.Escape(loc.ToString()) + "!"); } return; } queue.HandleError(entry, "That entity can't be made to walk!"); }
protected override void OnModelCreating(ModelBuilder modelBuilder) { // SQLite specific: Default to always using NOCASE collation modelBuilder.UseCollation("NOCASE"); LocationClosure.OnModelCreating(modelBuilder); Location.OnModelCreating(modelBuilder); Photo.OnModelCreating(modelBuilder); ItemTag.OnModelCreating(modelBuilder); LocationTag.OnModelCreating(modelBuilder); Tag.OnModelCreating(modelBuilder); LocationType.OnModelCreating(modelBuilder); Item.OnModelCreating(modelBuilder); }
public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry) { LocationTag loc = LocationTag.For(entry.GetArgument(queue, 1)); if (loc == null) { queue.HandleError(entry, "Invalid location!"); return; } string targetAssetType = entry.GetArgument(queue, 0).ToLower(); EffectAssetTag effectType = EffectAssetTag.For(targetAssetType); if (effectType == null) { queue.HandleError(entry, "Invalid effect type!"); return; } EffectManager.sendEffect(effectType.Internal.id, EffectManager.INSANE, loc.ToVector3()); // TODO: radius option instead of always 512 units (INSANE)! if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Played effect " + TagParser.Escape(effectType.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "!"); } }
public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry) { try { TemplateObject spawned = null; LocationTag loc = LocationTag.For(entry.GetArgument(queue, 1)); if (loc == null) { queue.HandleError(entry, "Invalid location!"); return; } string targetAssetType = entry.GetArgument(queue, 0).ToLowerFast(); EntityType etype = EntityType.ValueOf(targetAssetType); if (etype == null) { queue.HandleError(entry, "Invalid entity type!"); return; } if (etype.Type == EntityAssetType.ZOMBIE) { Vector3 vec3 = loc.ToVector3(); byte reg = 0; // TODO: Optionally specifiable float closest = float.MaxValue; for (int r = 0; r < LevelZombies.zombies.Length; r++) { for (int i = 0; i < LevelZombies.zombies[r].Count; i++) { float dist = (LevelZombies.zombies[r][i].point - vec3).sqrMagnitude; if (dist < closest) { closest = dist; reg = (byte)r; } } } ZombieManager.manager.addZombie(reg, 0, 0, 0, 0, 0, 0, 0, 0, vec3, 0, false); Zombie zombie = ZombieManager.regions[reg].zombies[ZombieManager.regions[reg].zombies.Count - 1]; // TODO: Make this actually work! (See complaints file!) /* * foreach (SteamPlayer player in PlayerTool.getSteamPlayers()) * { * ZombieManager.manager.channel.openWrite(); * ZombieManager.manager.channel.write(reg); * ZombieManager.manager.channel.write((ushort)1); * ZombieManager.manager.channel.write(new object[] * { * zombie.type, * (byte)zombie.speciality, * zombie.shirt, * zombie.pants, * zombie.hat, * zombie.gear, * zombie.move, * zombie.idle, * zombie.transform.position, * MeasurementTool.angleToByte(zombie.transform.rotation.eulerAngles.y), * zombie.isDead * }); * ZombieManager.manager.channel.closeWrite("tellZombies", player.playerID.steamID, ESteamPacket.UPDATE_RELIABLE_CHUNK_BUFFER); * } */ if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a zombie at " + TagParser.Escape(loc.ToString()) + "! (WARNING: IT WILL BE INVISIBLE CURRENTLY - SEE THE COMPLAINTS FILE)"); } spawned = new ZombieTag(zombie); } else if (etype.Type == EntityAssetType.ANIMAL) { AnimalAssetTag asset = AnimalAssetTag.For(targetAssetType); if (asset == null) { queue.HandleError(entry, "Invalid animal type!"); return; } // TODO: Make this bit optional! RaycastHit rch; while (Physics.Raycast(loc.ToVector3(), new Vector3(0, 1, 0), out rch, 5)) { loc.Y += 3; } // END TODO AnimalManager.manager.addAnimal(asset.Internal.id, loc.ToVector3(), 0, false); Animal animal = AnimalManager.animals[AnimalManager.animals.Count - 1]; foreach (SteamPlayer player in PlayerTool.getSteamPlayers()) { AnimalManager.manager.channel.openWrite(); AnimalManager.manager.channel.write((ushort)1); AnimalManager.manager.channel.write(new object[] { animal.id, animal.transform.position, MeasurementTool.angleToByte(animal.transform.rotation.eulerAngles.y), animal.isDead }); AnimalManager.manager.channel.closeWrite("tellAnimals", player.playerID.steamID, ESteamPacket.UPDATE_RELIABLE_CHUNK_BUFFER); } if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "! (" + animal.gameObject.GetInstanceID() + ")"); } spawned = new AnimalTag(animal); } else if (etype.Type == EntityAssetType.VEHICLE) { VehicleAssetTag asset = VehicleAssetTag.For(targetAssetType); if (asset == null) { queue.HandleError(entry, "Invalid vehicle type!"); return; } // TODO: Make this bit optional! RaycastHit rch; while (Physics.Raycast(loc.ToVector3(), new Vector3(0, 1, 0), out rch, 5)) { loc.Y += 3; } // END TODO VehicleManager.spawnVehicle(asset.Internal.id, loc.ToVector3(), Quaternion.identity); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "!"); } // TODO: Get the vehicle entity! } else if (etype.Type == EntityAssetType.WORLD_OBJECT) { WorldObjectAssetTag asset = WorldObjectAssetTag.For(targetAssetType); if (asset == null) { queue.HandleError(entry, "Invalid world object type!"); return; } LevelObjects.addObject(loc.ToVector3(), Quaternion.identity, Vector3.one, asset.Internal.id, asset.Internal.name, asset.Internal.GUID, ELevelObjectPlacementOrigin.MANUAL); // TODO: Network! entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "! (WARNING: IT WILL BE INVISIBLE CURRENTLY - SEE THE COMPLAINTS FILE)"); // TODO: Get the world entity! } else if (etype.Type == EntityAssetType.ITEM) { ItemAssetTag asset = ItemAssetTag.For(targetAssetType); if (asset == null) { queue.HandleError(entry, "Invalid item type!"); return; } byte x; byte y; if (Regions.tryGetCoordinate(loc.ToVector3(), out x, out y)) { Item item = new Item(asset.Internal.id, 1, asset.Internal.quality); ItemData data = new ItemData(item, ++ItemManager.instanceCount, loc.ToVector3(), Dedicator.isDedicated); ItemManager.regions[x, y].items.Add(data); ItemModelTracker.Track(data, loc.ToVector3()); ItemManager.manager.channel.send("tellItem", ESteamCall.CLIENTS, x, y, ItemManager.ITEM_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[] { x, y, item.id, item.amount, item.quality, item.state, loc.ToVector3() }); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "!"); } // TODO: Get the item entity! } else { queue.HandleError(entry, "Trying to spawn item outside any valid item regions!"); } } else if (etype.Type == EntityAssetType.BARRICADE) { ItemAssetTag asset = ItemAssetTag.For(targetAssetType.Substring("barricade_".Length)); if (asset == null || !(asset.Internal is ItemBarricadeAsset)) { queue.HandleError(entry, "Invalid item barricade type!"); return; } Barricade barric = new Barricade(asset.Internal.id); BarricadeManager.dropBarricade(barric, null, loc.ToVector3(), 0f, 0f, 0f, CSteamID.Nil.m_SteamID, CSteamID.Nil.m_SteamID); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "!"); } // TODO: Get the game object! } else if (etype.Type == EntityAssetType.STRUCTURE) { ItemAssetTag asset = ItemAssetTag.For(targetAssetType.Substring("structure_".Length)); if (asset == null || !(asset.Internal is ItemStructureAsset)) { queue.HandleError(entry, "Invalid item structure type!"); return; } StructureManager.dropStructure(new Structure(asset.Internal.id), loc.ToVector3(), 0f, 0f, 0f, CSteamID.Nil.m_SteamID, CSteamID.Nil.m_SteamID); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully spawned a " + TagParser.Escape(asset.ToString()) + " at " + TagParser.Escape(loc.ToString()) + "!"); } // TODO: Get the game object! } else { queue.HandleError(entry, "Invalid or unspawnable entity type!"); return; } if (spawned != null) { queue.SetVariable("spawned", spawned); } } catch (Exception ex) // TODO: Necessity? { queue.HandleError(entry, "Failed to spawn entity: " + ex.ToString()); } }
public HttpResponseMessage SaveLocation([FromBody] LocationModel LocationModel) { int locationId = 0; try { if (LocationModel.CustomerId == 0) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Customer Id is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.Title == null || LocationModel.Title == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Title is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.Description == null || LocationModel.Description == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Description is blank"), Configuration.Formatters.JsonFormatter)); } //if (LocationModel.ContactInfo == null && LocationModel.ContactInfo == "") //{ // return Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "ContactInfo is blank"), Configuration.Formatters.JsonFormatter); //} if (LocationModel.Street == null || LocationModel.Street == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Street is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.City == null || LocationModel.City == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "City is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.State == null || LocationModel.State == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "State is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.Country == null || LocationModel.Country == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Country is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.CategoryIds == null || LocationModel.CategoryIds == "") { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "CategoryIds is blank"), Configuration.Formatters.JsonFormatter)); } if (LocationModel.Ratings == 0) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Ratings is blank"), Configuration.Formatters.JsonFormatter)); } var customer = _CustomerService.GetCustomers().Where(c => c.CustomerId == LocationModel.CustomerId && c.IsActive == true).FirstOrDefault(); if (customer != null) { var street = _LocationService.GetLocations().Where(l => l.Street.ToLower() == LocationModel.Street.ToLower()).Distinct().ToList(); if (street.Count() > 0) { var entity1 = street.Where(l => l.City.ToLower() == LocationModel.City.ToLower()).Distinct().ToList(); if (entity1.Count() > 0) { var entity2 = street.Where(l => l.State.ToLower() == LocationModel.State.ToLower()).Distinct().ToList(); if (entity2.Count() > 0) { var entity3 = street.Where(l => l.Country.ToLower() == LocationModel.Country.ToLower()).Distinct().ToList(); if (entity3.Count() > 0) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "this location already exists."), Configuration.Formatters.JsonFormatter)); } } } } string[] categoryIds = LocationModel.CategoryIds.Split(','); List <int> CatIds = _CategoryService.GetCategories().Select(c => c.CategoryId).ToList(); // var CatIds = Categories.Select(c => c.CategoryId); List <string> Ids = CatIds.ConvertAll <string>(x => x.ToString()); bool isMatched = true; foreach (var item in categoryIds) { if (!Ids.Contains(item)) { isMatched = false; } } IEnumerable <string> difference = Ids.Except(categoryIds); if (isMatched) { Mapper.CreateMap <Friendlier.Models.LocationModel, Friendlier.Entity.Location>(); Friendlier.Entity.Location location = Mapper.Map <Friendlier.Models.LocationModel, Friendlier.Entity.Location>(LocationModel); //string[] contactDetails = LocationModel.ContactInfo.Split('|'); //location.EmailId = contactDetails[1]; //location.MobileNo = contactDetails[0]; location.EmailId = LocationModel.EmailId; location.MobileNo = LocationModel.MobileNo; location.CategoryIds = LocationModel.CategoryIds; location.IsApproved = false; location.Status = EnumValue.GetEnumDescription(EnumValue.LocationStatus.New); _LocationService.InsertLocation(location); locationId = location.LocationId; if (LocationModel.Tags != null && LocationModel.Tags != "") { string[] tagList = LocationModel.Tags.Split(','); foreach (var tag in tagList) { LocationTag locationTag = new LocationTag(); locationTag.LocationId = locationId; locationTag.Tag = tag; _LocationTagService.InsertLocationTag(locationTag); } } Mapper.CreateMap <Location, LocationResponseModel>(); LocationResponseModel model = Mapper.Map <Location, LocationResponseModel>(location); model.Tags = LocationModel.Tags; SendMailToAdmin(customer.FirstName, model.Title, model.Street + " " + model.City + " " + model.State + " " + model.Country); //model.ContactInfo = location.MobileNo + "|" + location.EmailId; return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("success", model), Configuration.Formatters.JsonFormatter)); } else { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Category id is wrong."), Configuration.Formatters.JsonFormatter)); } } else { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Customer id is wrong."), Configuration.Formatters.JsonFormatter)); } } catch (Exception ex) { string ErrorMsg = ex.Message.ToString(); ErrorLogging.LogError(ex); return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Please try again."), Configuration.Formatters.JsonFormatter)); } }
public HttpResponseMessage UpdateLocation([FromBody] LocationModel LocationModel) { try { if (LocationModel.CustomerId == 0) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Customer Id is blank"), Configuration.Formatters.JsonFormatter)); } var customer = _CustomerService.GetCustomers().Where(c => c.CustomerId == LocationModel.CustomerId && c.IsActive == true).FirstOrDefault(); if (customer == null) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Customer not found."), Configuration.Formatters.JsonFormatter)); } if (LocationModel.LocationId == 0) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Location Id is blank"), Configuration.Formatters.JsonFormatter)); } var location = _LocationService.GetLocations().Where(l => l.LocationId == LocationModel.LocationId && l.CustomerId == LocationModel.CustomerId).FirstOrDefault(); if (location == null) { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Location not found."), Configuration.Formatters.JsonFormatter)); } else { location.Title = ((LocationModel.Title != null && LocationModel.Title != "") ? LocationModel.Title : location.Title); location.Description = ((LocationModel.Description != null && LocationModel.Description != "") ? LocationModel.Description : location.Description); //if (LocationModel.ContactInfo != null && LocationModel.ContactInfo != "") //{ // string[] contactDetails = LocationModel.ContactInfo.Split('|'); // location.EmailId = contactDetails[1]; // location.MobileNo = contactDetails[0]; //} location.EmailId = ((LocationModel.EmailId != null && LocationModel.EmailId != "") ? LocationModel.EmailId : location.EmailId); location.MobileNo = ((LocationModel.MobileNo != null && LocationModel.MobileNo != "") ? LocationModel.MobileNo : location.MobileNo); location.State = ((LocationModel.State != null && LocationModel.State != "") ? LocationModel.State : location.State); location.City = ((LocationModel.City != null && LocationModel.City != "") ? LocationModel.City : location.City); location.Country = ((LocationModel.Country != null && LocationModel.Country != "") ? LocationModel.Country : location.Country); location.Street = ((LocationModel.Street != null && LocationModel.Street != "") ? LocationModel.Street : location.Street); location.Ratings = (LocationModel.Ratings != null ? LocationModel.Ratings : location.Ratings); if (LocationModel.CategoryIds != null && LocationModel.CategoryIds != "") { string[] categoryIds = LocationModel.CategoryIds.Split(','); List <int> CatIds = _CategoryService.GetCategories().Select(c => c.CategoryId).ToList(); // var CatIds = Categories.Select(c => c.CategoryId); List <string> Ids = CatIds.ConvertAll <string>(x => x.ToString()); bool isMatched = true; foreach (var item in categoryIds) { if (!Ids.Contains(item)) { isMatched = false; } } IEnumerable <string> difference = Ids.Except(categoryIds); if (isMatched) { location.CategoryIds = LocationModel.CategoryIds; } else { return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Category id is wrong."), Configuration.Formatters.JsonFormatter)); } } //location.CategoryIds = ((LocationModel.CategoryIds != null && LocationModel.CategoryIds != "") ? LocationModel.CategoryIds : location.CategoryIds); _LocationService.UpdateLocation(location); string tags = ""; var LocationTag = _LocationTagService.GetLocationTags().Where(t => t.LocationId == location.LocationId).ToList(); if (LocationModel.Tags != null || LocationModel.Tags != "") { string[] tagList = LocationModel.Tags.Split(','); if (LocationTag.Count() > 0) { foreach (var tag in LocationTag) { _LocationTagService.DeleteLocationTag(tag); } } foreach (var tag in tagList) { LocationTag locationTag = new LocationTag(); locationTag.LocationId = location.LocationId; locationTag.Tag = tag; _LocationTagService.InsertLocationTag(locationTag); tags = tags + "," + tag; } } Mapper.CreateMap <Location, LocationResponseModel>(); LocationResponseModel model = Mapper.Map <Location, LocationResponseModel>(location); string[] categoryId = model.CategoryIds.Split(','); string categoryNames = ""; foreach (var item in categoryId) { var categoryName = _CategoryService.GetCategories().Where(c => c.CategoryId == Convert.ToInt32(item)).Select(c => c.Name).FirstOrDefault(); categoryNames = categoryNames + ',' + categoryName; } model.CategoryNames = categoryNames.TrimStart(',').TrimEnd(','); List <string> LocationImages = new List <string>(); var images = _LocationImagesService.GetLocationImages().Where(l => l.LocationId == location.LocationId).ToList(); if (images.Count() > 0) { foreach (var image in images) { LocationImages.Add(image.ImagePath); } } model.LocationImages = LocationImages; model.Tags = tags.TrimStart(',').TrimEnd(','); // model.ContactInfo = location.MobileNo + "|" + location.EmailId; return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("success", model), Configuration.Formatters.JsonFormatter)); } } catch (Exception ex) { string ErrorMsg = ex.Message.ToString(); ErrorLogging.LogError(ex); return(Request.CreateResponse(HttpStatusCode.OK, CommonCls.CreateMessage("error", "Please try again."), Configuration.Formatters.JsonFormatter)); } }
public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry) { try { LocationTag loc = LocationTag.For(entry.GetArgument(queue, 1)); if (loc == null) { queue.HandleError(entry, "Invalid location!"); return; } EntityTag entity = EntityTag.For(entry.GetArgumentObject(queue, 0)); if (entity == null) { queue.HandleError(entry, "Invalid entity!"); return; } PlayerTag player; if (entity.TryGetPlayer(out player)) { player.Internal.player.sendTeleport(loc.ToVector3(), 0); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully teleported a player to " + TagParser.Escape(loc.ToString()) + "!"); } return; } ZombieTag zombie; if (entity.TryGetZombie(out zombie)) { zombie.Internal.transform.position = loc.ToVector3(); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully teleported a zombie to " + TagParser.Escape(loc.ToString()) + "!"); } return; } AnimalTag animal; if (entity.TryGetAnimal(out animal)) { animal.Internal.transform.position = loc.ToVector3(); if (entry.ShouldShowGood(queue)) { entry.Good(queue, "Successfully teleported an animal to " + TagParser.Escape(loc.ToString()) + "!"); } return; } ItemEntityTag item; if (entity.TryGetItem(out item)) { // TODO: Find some way to teleport items, barricades, etc without voiding the InstanceID? /* * Transform transform = item.Internal.transform.parent; * byte x; * byte y; * if (Regions.tryGetCoordinate(transform.position, out x, out y)) * { * ItemRegion region = ItemManager.regions[x, y]; * for (byte i = 0; i < region.models.Count; i+) * { * if (region.models[i] == transform) * { * ItemManager.regions[x, y].items.RemoveAt(i); * ItemModelTracker.Untrack(x, y, i); * ItemManager.manager.channel.send("tellTakeItem", ESteamCall.CLIENTS, x, y, ItemManager.ITEM_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[] * { * x, * y, * loc.ToVector3() * }); * // Then respawn item at new location * break; * } * } * } */ } queue.HandleError(entry, "That entity can't be teleported!"); } catch (Exception ex) // TODO: Necessity of this? { queue.HandleError(entry, "Failed to teleport entity: " + ex.ToString()); } }
protected EntityMapperBase() { var warehouse = new Warehouse { Id = 16473, Name = "Test Warehouse 16473", Description = "The test warehouse" }; var tagForWarehouse = new Tag { Id = 46437 }; var warehouseTag = new WarehouseTag { WarehouseId = warehouse.Id, Warehouse = warehouse, TagId = tagForWarehouse.Id, Tag = tagForWarehouse }; var branch = new Branch { Id = 27362, Name = "Test Branch 27362", Description = "The test branch" }; var tagForBranch = new Tag { Id = 57832 }; var branchTag = new BranchTag { BranchId = branch.Id, Branch = branch, TagId = tagForBranch.Id, Tag = tagForBranch }; var warehouseLocation = new Location { Id = 63672, Name = "Warehouse Location", Description = "Warehouse Street, Warehouse Land" }; var tagForWarehouseLocation = new Tag { Id = 53627 }; var warehouseLocationTag = new LocationTag { LocationId = warehouseLocation.Id, Location = warehouseLocation, TagId = tagForWarehouseLocation.Id, Tag = tagForWarehouseLocation }; var branchLocation = new Location { Id = 73726, Name = "Branch Location", Description = "Branch Street, Branch Land" }; var tagForBranchLocation = new Tag { Id = 53272 }; var branchLocationTag = new LocationTag { LocationId = branchLocation.Id, Location = branchLocation, TagId = tagForBranchLocation.Id, Tag = tagForBranchLocation }; var product = new Product { Id = 37638, Name = "Test Product", Description = "The test product" }; var tagForProduct = new Tag { Id = 58276 }; var productTag = new ProductTag { ProductId = product.Id, Product = product, TagId = tagForProduct.Id, Tag = tagForProduct }; var warehouseProduct = new WarehouseProduct { Id = 38376, WarehouseId = warehouse.Id, Warehouse = warehouse, ProductId = product.Id, Product = product }; var tagForWarehouseProduct = new Tag { Id = 63463 }; var warehouseProductTag = new WarehouseProductTag { WarehouseProductId = warehouseProduct.Id, WarehouseProduct = warehouseProduct, TagId = tagForWarehouseProduct.Id, Tag = tagForWarehouseProduct }; warehouse.BranchId = branch.Id; warehouse.Branch = branch; warehouse.LocationId = warehouseLocation.Id; warehouse.Location = warehouseLocation; warehouse.Tags.Add(warehouseTag); tagForWarehouse.Warehouses.Add(warehouseTag); tagForWarehouseLocation.Locations.Add(warehouseLocationTag); warehouseLocation.Tags.Add(warehouseLocationTag); branch.Location = branchLocation; branch.Warehouses.Add(warehouse); branch.Tags.Add(branchTag); tagForBranch.Branches.Add(branchTag); tagForBranchLocation.Locations.Add(branchLocationTag); branchLocation.Tags.Add(branchLocationTag); product.Tags.Add(productTag); tagForProduct.Products.Add(productTag); warehouse.Products.Add(warehouseProduct); product.Warehouses.Add(warehouseProduct); warehouseProduct.Tags.Add(warehouseProductTag); tagForWarehouseProduct.WarehouseProducts.Add(warehouseProductTag); _warehouse = warehouse; }