// Update is called once per frame
    //void Update()
    //{
    //    if (Input.GetKeyDown(KeyCode.P))
    //    {
    //        Screen.fullScreen = !Screen.fullScreen;
    //    }
    //}

    /// <summary>
    /// 获取系统设置
    /// </summary>
    public static void GetSystemSetting()
    {
        string path = Application.dataPath + ConfigPath;

        if (!File.Exists(path))
        {
            CreateSystemSettingXml();
        }
        else
        {
            systemSetting = SerializeHelper.DeserializeFromFile <SystemSetting>(path);
        }
        Log.Error("SystemSettingHelper.GetSystemSetting" + systemSetting.IsShowLeftTopo);
        resolutionSetting    = systemSetting.ResolutionSetting;
        cinemachineSetting   = systemSetting.CinemachineSetting;
        communicationSetting = systemSetting.CommunicationSetting;
        versionSetting       = systemSetting.VersionSetting;
        refreshSetting       = systemSetting.RefreshSetting;
        assetLoadSetting     = systemSetting.AssetLoadSetting;
        honeyWellSetting     = systemSetting.HoneyWellSetting;
        deviceSetting        = systemSetting.DeviceSetting;
        historyPathSetting   = systemSetting.HistoryPathSetting;
        alarmSetting         = systemSetting.AlarmSetting;
        ///如果版本号不一致,自动更新
        if (versionSetting.VersionNumber != SystemSettingHelper.instance.versionNum)
        {
            versionSetting.VersionNumber = SystemSettingHelper.instance.versionNum;
            SaveSystemSetting();
        }

        locationSetting = systemSetting.LocationSetting;

        debugSetting = systemSetting.DebugSetting;
    }
        public async Task <IActionResult> Edit(int id, [Bind("locationIndex,Location")] LocationSetting locationSetting)
        {
            if (id != locationSetting.locationIndex)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(locationSetting);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!LocationSettingExists(locationSetting.locationIndex))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(locationSetting));
        }
예제 #3
0
        public void Execute(object parameter)
        {
            var values  = (object[])parameter;
            var content = values[0] as string;
            var window  = values[1] as Window;

            if (content.Equals("특성 고르기!"))
            {
                PersonalSetting personal = new PersonalSetting();
                window.Close();
                personal.ShowDialog();
            }
            else if (content.Equals("옷 고르기!"))
            {
                ClothesSetting clothes = new ClothesSetting();
                window.Close();
                clothes.ShowDialog();
            }
            else if (content.Equals("위치 선택!"))
            {
                LocationSetting location = new LocationSetting();
                window.Close();
                location.ShowDialog();
            }
        }
        public async Task <IActionResult> Create([Bind("locationIndex,Location")] LocationSetting locationSetting)
        {
            if (ModelState.IsValid)
            {
                _context.Add(locationSetting);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(locationSetting));
        }
예제 #5
0
 public SystemSetting()
 {
     ResolutionSetting    = new ResolutionSetting();
     CinemachineSetting   = new CinemachineSetting();
     CommunicationSetting = new CommunicationSetting();
     VersionSetting       = new VersionSetting();
     RefreshSetting       = new RefreshSetting();
     AssetLoadSetting     = new AssetLoadSetting();
     HoneyWellSetting     = new HoneyWellSetting();
     DeviceSetting        = new DeviceSetting();
     HistoryPathSetting   = new HistoryPathSetting();
     LocationSetting      = new LocationSetting();
     DebugSetting         = new DebugSetting();
     AlarmSetting         = new AlarmSetting();
 }