public Character(string name, string genre, ICollection <Items.Item> items, Location.Cell currentCell, int maxHp = 100, int level = 1) { this.name = name; this.genre = genre; this.maxHP = maxHp; this.items = items; this.currentCell = currentCell; //Init Default this.hp = maxHP; this.level = 1; }
public PJ(string name, string genre, ICollection <Items.Item> items, ICollection <Items.UsableItem> objects, Location.Cell currentCell, int maxHp) : base(name, genre, items, currentCell, maxHp) { this.xP = 0; }
public PNJ(string name, string genre, int maxHp, ICollection <Items.Item> items, Location.Cell currentCell) : base(name, genre, items, currentCell, maxHp) { }