public static Type Get <Type>(bool create = true) where Type : ScriptableObject { if (ProxyEditor.IsSwitching()) { return(null); } var name = typeof(Type).Name; return(Locate.GetAsset <Type>(name + ".asset") ?? ScriptableObject.FindObjectOfType <Type>() ?? create?Singleton.Create <Type>(name + ".asset") : null); }
public static GUIStyle Get(string skin, string name, bool copy = false) { var guiSkin = Locate.GetAsset <GUISkin>(skin); return(Style.Get(guiSkin, name, copy)); }