/// <inheritdoc /> public override bool TryCreateLocalizationSession(IPeerConnection peerConnection, MarkerVisualLocalizationSettings settings, out ISpatialLocalizationSession session) { session = null; if (markerVisual == null) { markerVisualGameObject = Instantiate(MarkerVisualPrefab); markerVisual = markerVisualGameObject.GetComponentInChildren <IMarkerVisual>(); if (markerVisual == null) { Debug.LogError("Marker Visual Prefab did not contain an IMarkerVisual component."); return(false); } } if (cameraTransform == null) { cameraTransform = Camera.main.transform; if (cameraTransform == null) { Debug.LogError("Unable to determine camera's location in the scene."); return(false); } } session = new LocalizationSession(this, settings, peerConnection, debugLogging); return(true); }
/// <inheritdoc /> public override bool TryCreateLocalizationSession(IPeerConnection peerConnection, WorldAnchorSpatialLocalizationSettings settings, out ISpatialLocalizationSession session) { session = new LocalizationSession(this, settings, peerConnection); return(true); }
/// <inheritdoc /> public override bool TryCreateLocalizationSession(IPeerConnection peerConnection, MarkerVisualDetectorLocalizationSettings settings, out ISpatialLocalizationSession session) { markerDetector = (markerDetector == null) ? MarkerDetector as IMarkerDetector : markerDetector; session = new LocalizationSession(this, settings, peerConnection, debugLogging); return(true); }
public override bool TryCreateLocalizationSession(IPeerConnection peerConnection, MarkerDetectorLocalizationSettings settings, out ISpatialLocalizationSession session) { session = new LocalizationSession(this, settings); return(true); }