public static void FixInvisibleSim(SimDescription sim, bool force = false, bool reset = false) { try{ OutfitCategories[] categoriesArray = null; switch (sim.Species) { case CASAgeGenderFlags.Human: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Athletic, OutfitCategories.Formalwear, OutfitCategories.Sleepwear, OutfitCategories.Swimwear }; break; case CASAgeGenderFlags.Horse: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Racing, OutfitCategories.Bridle, OutfitCategories.Jumping }; break; default: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked }; break; } bool necessary = force; if (!necessary) { foreach (OutfitCategories category in categoriesArray) { if (sim.IsHuman) { if (category == OutfitCategories.Naked) { continue; } } SimOutfit outfit2 = sim.GetOutfit(category, 0); if ((outfit2 == null) || (!outfit2.IsValid)) { necessary = true; } } } if (!necessary) { return; } SimOutfit sourceOutfit = null; for (int i = 0; i < 2; i++) { OutfitCategoryMap map = null; if (i == 0) { map = sim.mOutfits; } else { map = sim.mMaternityOutfits; } if (map == null) { continue; } foreach (OutfitCategories category in Enum.GetValues(typeof(OutfitCategories))) { if (category == OutfitCategories.Supernatural) { continue; } ArrayList outfits = map[category] as ArrayList; if (outfits == null) { continue; } foreach (SimOutfit anyOutfit in outfits) { if ((anyOutfit != null) && (anyOutfit.IsValid)) { sourceOutfit = anyOutfit; break; } } } } SimBuilder builder = new SimBuilder(); builder.UseCompression = true; var simTone = sim.SkinToneKey; List <ResourceKey> choiceTones = new List <ResourceKey>(); KeySearch tones = new KeySearch(0x0354796a); foreach (ResourceKey tone in tones) { choiceTones.Add(tone); } tones.Reset(); if ((simTone.InstanceId == 0) || (!choiceTones.Contains(simTone))) { simTone = RandomUtil.GetRandomObjectFromList(choiceTones); } ResourceKey newTone = simTone; builder.Age = sim.Age; builder.Gender = sim.Gender; builder.Species = sim.Species; builder.SkinTone = newTone; builder.SkinToneIndex = sim.SkinToneIndex; builder.MorphFat = sim.mCurrentShape.Fat; builder.MorphFit = sim.mCurrentShape.Fit; builder.MorphThin = sim.mCurrentShape.Thin; GeneticsPet.SpeciesSpecificData speciesData = OutfitUtils.GetSpeciesSpecificData(sim); try{ if (sourceOutfit != null) { foreach (SimOutfit.BlendInfo blend in sourceOutfit.Blends) { builder.SetFacialBlend(blend.key, blend.amount); } CASParts.OutfitBuilder.CopyGeneticParts(builder, sourceOutfit); } else { if (sim.Genealogy != null) { List <SimDescription> parents = new List <SimDescription>(); List <SimDescription> grandParents = new List <SimDescription>(); if (sim.Genealogy.Parents != null) { foreach (Genealogy gene in sim.Genealogy.Parents) { SimDescription relative = gene.SimDescription; if (relative == null) { continue; } parents.Add(relative); if (relative.Genealogy != null) { if (relative.Genealogy.Parents != null) { foreach (Genealogy grandGene in relative.Genealogy.Parents) { var grandRelative = grandGene.SimDescription; if (grandRelative == null) { continue; } grandParents.Add(grandRelative); } } } } } if (parents.Count > 0) { if (sim.IsHuman) { Genetics.InheritFacialBlends(builder, parents.ToArray(), new Random()); } else { GeneticsPet.InheritBodyShape(builder, parents, grandParents, new Random()); GeneticsPet.InheritBasePeltLayer(builder, parents, grandParents, new Random()); GeneticsPet.InheritPeltLayers(builder, parents, grandParents, new Random()); } } } } }catch (Exception exception) { Alive.WriteLog(exception.Message + "\n\n" + exception.StackTrace + "\n\n" + exception.Source); } if (sim.IsRobot) { OutfitUtils.AddMissingPartsBots(builder, (OutfitCategories)0x200002, true, sim); Sleep(); OutfitUtils.AddMissingPartsBots(builder, OutfitCategories.Everyday, true, sim); Sleep(); } else if (sim.IsHuman) { OutfitUtils.AddMissingParts(builder, (OutfitCategories)0x200002, true, sim, sim.IsAlien); Sleep(); OutfitUtils.AddMissingParts(builder, OutfitCategories.Everyday, true, sim, sim.IsAlien); Sleep(); } else { OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday | (OutfitCategories)0x200000, true, sim, speciesData); Sleep(); OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday, true, sim, speciesData); Sleep(); } ResourceKey uniformKey = new ResourceKey(); if (sim.IsHuman) { if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, OutfitCategories.Everyday)) { OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim); } } OutfitUtils.SetAutomaticModifiers(builder); sim.ClearOutfits(OutfitCategories.Career, false); sim.ClearOutfits(OutfitCategories.MartialArts, false); sim.ClearOutfits(OutfitCategories.Special, false); foreach (OutfitCategories category in categoriesArray) { ArrayList outfits = null; if (!force) { outfits = sim.Outfits[category] as ArrayList; if (outfits != null) { int index = 0; while (index < outfits.Count) { SimOutfit anyOutfit = outfits[index] as SimOutfit; if (anyOutfit == null) { outfits.RemoveAt(index); } else if (!anyOutfit.IsValid) { outfits.RemoveAt(index); } else { index++; } } } } if ((outfits == null) || (outfits.Count == 0)) { OutfitUtils.MakeCategoryAppropriate(builder, category, sim); if (sim.IsHuman) { if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, category)) { OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim); } } sim.RemoveOutfits(category, false); CASParts.AddOutfit(sim, category, builder, true); } if (sim.IsUsingMaternityOutfits) { sim.BuildPregnantOutfit(category); } } if (sim.IsMummy) { OccultMummy .OnMerge(sim); } else if (sim.IsFrankenstein) { OccultFrankenstein .OnMerge(sim, sim.OccultManager.mIsLifetimeReward); } else if (sim.IsGenie) { OccultGenie .OverlayUniform(sim, OccultGenie.CreateUniformName(sim.Age, sim.Gender), ProductVersion.EP6, OutfitCategories.Everyday, CASSkinTones.BlueSkinTone, 0.68f); } else if (sim.IsImaginaryFriend) { OccultImaginaryFriend friend = sim.OccultManager.GetOccultType(Sims3.UI.Hud.OccultTypes.ImaginaryFriend) as OccultImaginaryFriend; OccultBaseClass .OverlayUniform(sim, OccultImaginaryFriend.CreateUniformName(sim.Age, friend.Pattern), ProductVersion.EP4, OutfitCategories.Special, CASSkinTones.NoSkinTone, 0f); } if (sim.IsMermaid) { OccultMermaid .AddOutfits(sim, null); } if (sim.IsWerewolf) { if (sim.ChildOrAbove) { SimOutfit newWerewolfOutfit = OccultWerewolf .GetNewWerewolfOutfit(sim.Age, sim.Gender); if (newWerewolfOutfit != null) { sim.AddOutfit(newWerewolfOutfit, OutfitCategories.Supernatural, 0x0); } } } SimOutfit currentOutfit = null; if (sim.CreatedSim != null) { if (reset) { StuckSimData stuckSim; if (!StuckSims.TryGetValue(sim.SimDescriptionId, out stuckSim)) { stuckSim = new StuckSimData(); StuckSims.Add(sim.SimDescriptionId, stuckSim); } if (!stuckSim.Resetting) { stuckSim.Detections++; Vector3 destination = Vector3.Invalid; if (sim.CreatedSim.RoutingComponent != null) { sim.CreatedSim.RoutingComponent.GetDestination(out destination); } if (stuckSim.resetTask == null) { stuckSim.resetTask = new ResetStuckSimTask(sim.CreatedSim, destination, "Invisible"); } else { stuckSim.resetTask.Renew(); } } } try{ sim.CreatedSim.SwitchToOutfitWithoutSpin(Sim.ClothesChangeReason.GoingOutside, OutfitCategories.Everyday, true); }catch (Exception exception) { Alive.WriteLog(exception.Message + "\n\n" + exception.StackTrace + "\n\n" + exception.Source); } currentOutfit = sim.CreatedSim.CurrentOutfit; } else { currentOutfit = sim.GetOutfit(OutfitCategories.Everyday, 0); } if (currentOutfit != null) { ThumbnailManager.GenerateHouseholdSimThumbnail(currentOutfit.Key, currentOutfit.Key.InstanceId, 0x0, ThumbnailSizeMask.Large | ThumbnailSizeMask.ExtraLarge | ThumbnailSizeMask.Medium | ThumbnailSizeMask.Small, ThumbnailTechnique.Default, true, false, sim.AgeGenderSpecies); } }catch (Exception exception) { Alive.WriteLog(exception.Message + "\n\n" + exception.StackTrace + "\n\n" + exception.Source + "\n\n" + "FixInvisibleSim"); }finally{ } }
public static SimDescription DGSMakeSSimDescription(SimBuilder builder, CASAgeGenderFlags age, CASAgeGenderFlags gender, ResourceKey skinTone, float skinToneIndex, Color[] hairColors, WorldName homeWorld, uint outfitCategoriesToBuild, bool isAlien) { if (age == CASAgeGenderFlags.None) { return(null); } if (builder == null) { builder = new SimBuilder(); builder.Age = age; builder.Gender = gender; builder.Species = CASAgeGenderFlags.Human; builder.SkinTone = skinTone; builder.SkinToneIndex = skinToneIndex; builder.TextureSize = 1024u; builder.UseCompression = true; } if (hairColors.Length == 9) { Color[] array = new Color[10]; hairColors.CopyTo(array, 0); array[9] = hairColors[0]; hairColors = array; } if (hairColors.Length != 10) { hairColors = Genetics.Black1; } Color[] array2 = new Color[4]; Array.Copy(hairColors, 5, array2, 0, 4); Color activeEyebrowColor = hairColors[4]; SimDescriptionCore simDescriptionCore = new SimDescriptionCore(); simDescriptionCore.HomeWorld = homeWorld; bool useDyeColor = age == CASAgeGenderFlags.Elder; GeneticColor[] hairColors2 = simDescriptionCore.HairColors; for (int i = 0; i < 4; i++) { hairColors2[i].UseDyeColor = useDyeColor; } simDescriptionCore.HairColors = hairColors2; simDescriptionCore.ActiveHairColors = hairColors; simDescriptionCore.EyebrowColor.UseDyeColor = useDyeColor; simDescriptionCore.ActiveEyebrowColor = activeEyebrowColor; simDescriptionCore.BodyHairColor.UseDyeColor = useDyeColor; simDescriptionCore.ActiveBodyHairColor = hairColors[9]; GeneticColor[] facialHairColors = simDescriptionCore.FacialHairColors; for (int j = 0; j < 4; j++) { facialHairColors[j].UseDyeColor = useDyeColor; } simDescriptionCore.FacialHairColors = facialHairColors; simDescriptionCore.ActiveFacialHairColors = array2; Dictionary <ResourceKey, float> dictionary = new Dictionary <ResourceKey, float>(); if (LocaleConstraints.GetFacialShape(ref dictionary, homeWorld)) { foreach (KeyValuePair <ResourceKey, float> keyValuePair in dictionary) { builder.SetFacialBlend(keyValuePair.Key, keyValuePair.Value); } } OutfitUtils.AddMissingParts(builder, (OutfitCategories)2097154u, true, simDescriptionCore, isAlien); Genetics.SleepIfPossible(); OutfitUtils.AddMissingParts(builder, OutfitCategories.Everyday, true, simDescriptionCore, isAlien); Genetics.SleepIfPossible(); ResourceKey key = default(ResourceKey); if (LocaleConstraints.GetUniform(ref key, homeWorld, age, gender, OutfitCategories.Everyday)) { OutfitUtils.SetOutfit(builder, new SimOutfit(key), simDescriptionCore); } OutfitUtils.SetAutomaticModifiers(builder); ResourceKey key2 = builder.CacheOutfit(string.Format("Genetics.MakeSim_{0}_{1}_{2}", builder.Age, Simulator.TicksElapsed(), OutfitCategories.Everyday)); if (key2.InstanceId == 0UL) { return(null); } OutfitCategories[] array3 = new OutfitCategories[] { OutfitCategories.Naked, OutfitCategories.Athletic, OutfitCategories.Formalwear, OutfitCategories.Sleepwear, OutfitCategories.Swimwear }; SimOutfit simOutfit = new SimOutfit(key2); SimDescription simDescription = new SimDescription(simOutfit); simDescription.HairColors = simDescriptionCore.HairColors; simDescription.FacialHairColors = simDescriptionCore.FacialHairColors; simDescription.EyebrowColor = simDescriptionCore.EyebrowColor; simDescription.BodyHairColor = simDescriptionCore.BodyHairColor; simDescription.AddOutfit(simOutfit, OutfitCategories.Everyday, true); foreach (OutfitCategories outfitCategories in array3) { if ((outfitCategoriesToBuild & (uint)outfitCategories) != 0u) { OutfitUtils.MakeCategoryAppropriate(builder, outfitCategories, simDescription); if (LocaleConstraints.GetUniform(ref key, homeWorld, age, gender, outfitCategories)) { OutfitUtils.SetOutfit(builder, new SimOutfit(key), simDescriptionCore); } ResourceKey key3 = builder.CacheOutfit(string.Format("Genetics.MakeSim_{0}_{1}_{2}", builder.Age, Simulator.TicksElapsed(), outfitCategories)); simDescription.AddOutfit(new SimOutfit(key3), outfitCategories); Genetics.SleepIfPossible(); } } simDescription.RandomizePreferences(); TraitNames cultureSpecificTrait = Genetics.GetCultureSpecificTrait(homeWorld); if (cultureSpecificTrait == TraitNames.FutureSim) { simDescription.TraitManager.AddHiddenElement(cultureSpecificTrait); Skill skill = simDescription.SkillManager.AddElement(SkillNames.Future); if ((skill.AvailableAgeSpecies & simDescription.GetCASAGSAvailabilityFlags()) != CASAGSAvailabilityFlags.None) { while (simDescription.SkillManager.GetSkillLevel(SkillNames.Future) < skill.MaxSkillLevel) { simDescription.SkillManager.ForceGainPointsForLevelUp(SkillNames.Future); } } } else if (cultureSpecificTrait != TraitNames.Unknown) { simDescription.TraitManager.AddHiddenElement(cultureSpecificTrait); } builder.Dispose(); builder = null; simDescription.HomeWorld = GameUtils.GetCurrentWorld(); return(simDescription); }
public static Approach Perform(SimDescription sim, bool force, bool reset) { try { OutfitCategories[] categoriesArray = null; switch (sim.Species) { case CASAgeGenderFlags.Human: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Athletic, OutfitCategories.Formalwear, OutfitCategories.Sleepwear, OutfitCategories.Swimwear }; break; case CASAgeGenderFlags.Horse: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Racing, OutfitCategories.Bridle, OutfitCategories.Jumping }; break; default: categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked }; break; } bool necessary = force; if (!necessary) { foreach (OutfitCategories category in categoriesArray) { if (sim.IsHuman) { if (category == OutfitCategories.Naked) { continue; } } SimOutfit outfit2 = sim.GetOutfit(category, 0); if ((outfit2 == null) || (!outfit2.IsValid)) { necessary = true; } } } if (!necessary) { return(Approach.None); } SimOutfit sourceOutfit = null; for (int i = 0; i < 2; i++) { OutfitCategoryMap map = null; if (i == 0) { map = sim.mOutfits; } else { map = sim.mMaternityOutfits; } if (map == null) { continue; } foreach (OutfitCategories category in Enum.GetValues(typeof(OutfitCategories))) { if (category == OutfitCategories.Supernatural) { continue; } ArrayList outfits = map[category] as ArrayList; if (outfits == null) { continue; } foreach (SimOutfit anyOutfit in outfits) { if ((anyOutfit != null) && (anyOutfit.IsValid)) { sourceOutfit = anyOutfit; break; } } } } SimBuilder builder = new SimBuilder(); builder.UseCompression = true; ResourceKey newTone = ValidateSkinTone(sim.SkinToneKey); builder.Age = sim.Age; builder.Gender = sim.Gender; builder.Species = sim.Species; builder.SkinTone = newTone; builder.SkinToneIndex = sim.SkinToneIndex; builder.MorphFat = sim.mCurrentShape.Fat; builder.MorphFit = sim.mCurrentShape.Fit; builder.MorphThin = sim.mCurrentShape.Thin; Approach approach = Approach.Rerolled; GeneticsPet.SpeciesSpecificData speciesData = OutfitUtils.GetSpeciesSpecificData(sim); try { if (sourceOutfit != null) { foreach (SimOutfit.BlendInfo blend in sourceOutfit.Blends) { builder.SetFacialBlend(blend.key, blend.amount); } CASParts.OutfitBuilder.CopyGeneticParts(builder, sourceOutfit); approach = Approach.Recovered; } else { if (sim.Genealogy != null) { List <SimDescription> parents = new List <SimDescription>(); List <SimDescription> grandParents = new List <SimDescription>(); foreach (SimDescription parent in Relationships.GetParents(sim)) { parents.Add(parent); foreach (SimDescription grandParent in Relationships.GetParents(parent)) { grandParents.Add(grandParent); } } if (parents.Count > 0) { if (sim.IsHuman) { Genetics.InheritFacialBlends(builder, parents.ToArray(), new Random()); } else { GeneticsPet.InheritBodyShape(builder, parents, grandParents, new Random()); GeneticsPet.InheritBasePeltLayer(builder, parents, grandParents, new Random()); GeneticsPet.InheritPeltLayers(builder, parents, grandParents, new Random()); } approach = Approach.Reinherited; } } } } catch (Exception e) { Common.Exception(sim, null, "Primary Outfit Creation", e); return(Approach.None); } if (sim.IsRobot) { OutfitUtils.AddMissingPartsBots(builder, (OutfitCategories)0x200002, true, sim); Common.Sleep(); OutfitUtils.AddMissingPartsBots(builder, OutfitCategories.Everyday, true, sim); Common.Sleep(); } else if (sim.IsHuman) { OutfitUtils.AddMissingParts(builder, (OutfitCategories)0x200002, true, sim, sim.IsAlien); Common.Sleep(); OutfitUtils.AddMissingParts(builder, OutfitCategories.Everyday, true, sim, sim.IsAlien); Common.Sleep(); } else { OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday | (OutfitCategories)0x200000, true, sim, speciesData); Common.Sleep(); OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday, true, sim, speciesData); Common.Sleep(); } ResourceKey uniformKey = new ResourceKey(); if (sim.IsHuman) { if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, OutfitCategories.Everyday)) { OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim); } } OutfitUtils.SetAutomaticModifiers(builder); sim.ClearOutfits(OutfitCategories.Career, false); sim.ClearOutfits(OutfitCategories.MartialArts, false); sim.ClearOutfits(OutfitCategories.Special, false); foreach (OutfitCategories category in categoriesArray) { ArrayList outfits = null; if (!force) { outfits = sim.Outfits[category] as ArrayList; if (outfits != null) { int index = 0; while (index < outfits.Count) { SimOutfit anyOutfit = outfits[index] as SimOutfit; if (anyOutfit == null) { outfits.RemoveAt(index); } else if (!anyOutfit.IsValid) { outfits.RemoveAt(index); } else { index++; } } } } if ((outfits == null) || (outfits.Count == 0)) { OutfitUtils.MakeCategoryAppropriate(builder, category, sim); if (sim.IsHuman) { if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, category)) { OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim); } } sim.RemoveOutfits(category, false); CASParts.AddOutfit(sim, category, builder, true); } if (sim.IsUsingMaternityOutfits) { sim.BuildPregnantOutfit(category); } } if (sim.IsMummy) { OccultMummy.OnMerge(sim); } else if (sim.IsFrankenstein) { OccultFrankenstein.OnMerge(sim, sim.OccultManager.mIsLifetimeReward); } else if (sim.IsGenie) { OccultGenie.OverlayUniform(sim, OccultGenie.CreateUniformName(sim.Age, sim.Gender), ProductVersion.EP6, OutfitCategories.Everyday, CASSkinTones.BlueSkinTone, 0.68f); } else if (sim.IsImaginaryFriend) { OccultImaginaryFriend friend = sim.OccultManager.GetOccultType(Sims3.UI.Hud.OccultTypes.ImaginaryFriend) as OccultImaginaryFriend; OccultBaseClass.OverlayUniform(sim, OccultImaginaryFriend.CreateUniformName(sim.Age, friend.Pattern), ProductVersion.EP4, OutfitCategories.Special, CASSkinTones.NoSkinTone, 0f); } if (sim.IsMermaid) { OccultMermaid.AddOutfits(sim, null); } if (sim.IsWerewolf) { if (sim.ChildOrAbove) { SimOutfit newWerewolfOutfit = OccultWerewolf.GetNewWerewolfOutfit(sim.Age, sim.Gender); if (newWerewolfOutfit != null) { sim.AddOutfit(newWerewolfOutfit, OutfitCategories.Supernatural, 0x0); } } } SimOutfit currentOutfit = null; if (sim.CreatedSim != null) { if (reset) { ResetSimTask.Perform(sim.CreatedSim, false); } try { sim.CreatedSim.SwitchToOutfitWithoutSpin(Sim.ClothesChangeReason.GoingOutside, OutfitCategories.Everyday, true); } catch (Exception e) { Common.DebugException(sim, e); } currentOutfit = sim.CreatedSim.CurrentOutfit; } else { currentOutfit = sim.GetOutfit(OutfitCategories.Everyday, 0); } if (currentOutfit != null) { ThumbnailManager.GenerateHouseholdSimThumbnail(currentOutfit.Key, currentOutfit.Key.InstanceId, 0x0, ThumbnailSizeMask.Large | ThumbnailSizeMask.ExtraLarge | ThumbnailSizeMask.Medium | ThumbnailSizeMask.Small, ThumbnailTechnique.Default, true, false, sim.AgeGenderSpecies); } return(approach); } catch (Exception e) { Common.Exception(sim, e); return(Approach.None); } }