private void OnAudioResourceUpdated(object sender, AudioResourceUpdatedEventArgs e) { if (e.QueueItem.MetaData.ContainingPlaylistId == null) { return; } lock (Lock) { Log.Info("AudioResource was changed by loader, saving containing playlist"); E <LocalStr> modifyR; lock (playlistManager.Lock) { var listId = e.QueueItem.MetaData.ContainingPlaylistId; var newResource = e.Resource; var oldResource = e.QueueItem.AudioResource; if (playlistManager.TryGetIndexOf(listId, oldResource, out var index)) { modifyR = playlistManager.ChangeItemAtDeep(listId, index, newResource); } else { Log.Error($"Could not find resource {e.Resource} in playlist {listId}"); modifyR = new LocalStr("See above"); } } if (!modifyR.Ok) { Log.Warn($"Failed to save playlist {e.QueueItem.MetaData.ContainingPlaylistId}: {modifyR.Error}"); } } }
public LoadFailureTaskEventArgs(LocalStr error, QueueItem queueItem, bool isCurrentResource) : base(error, queueItem) { IsCurrentResource = isCurrentResource; }
public LoadFailureEventArgs(LocalStr error) { Error = error; }
public LoadFailureEventArgs(LocalStr error, QueueItem queueItem) { Error = error; QueueItem = queueItem; }