public static void AddLobbyComponentType( System.Type type, LobbyMissionType missionType, bool isSeverComponent) { MissionLobbyComponent._lobbyComponentTypes.Add(new Tuple <LobbyMissionType, bool>(missionType, isSeverComponent), type); }
public static void StartMultiplayerLobbyMission(LobbyMissionType lobbyMissionType) => BannerlordNetwork.LobbyMissionType = lobbyMissionType;