private bool doesSnapshotContainUsers(LobbyMembersSnapshot snapshot, IEnumerable <string> userNames) { return(snapshot.LobbyMembers .Select(member => member.UserName) .OrderBy(name => name) .SequenceEqual(userNames.OrderBy(name => name))); }
private void sendMembersSnapshot(ILobbyMember excludedMember = null) { var LobbyMembersSnapshot = new LobbyMembersSnapshot { LobbyMembers = connectedPlayers.Select(player => player.User).ToArray() }; sendMessage(player => player.SendLobbyMembersSnapshot(LobbyMembersSnapshot), excludedMember); }
public void SendLobbyMembersSnapshot(LobbyMembersSnapshot lobbySnapshot) { lock (syncObject) { if (lobby != null) { var players = lobbySnapshot.ToViewModel(); Application.Current.Dispatcher.InvokeAsync(() => lobby.SendLobbyMembersSnapshot(players)); } } }
public void SendLobbyMembersSnapshot(LobbyMembersSnapshot lobbyMembersSnapshot) { try { log("is sent LobbyMembersSnapshot"); callback.SendLobbyMembersSnapshot(lobbyMembersSnapshot); } catch (Exception ex) { logError("sending LobbyMembersSnapshot", ex); } }
public void SendLobbyMembersSnapshot(LobbyMembersSnapshot lobbySnapshot) { Console.WriteLine($"Members: {string.Join(" ", lobbySnapshot.LobbyMembers.Select(member => member.UserName))}"); }
public void SendLobbyMembersSnapshot(LobbyMembersSnapshot lobbyMembersSnapshot) { session.SendLobbyMembersSnapshot(lobbyMembersSnapshot); }