// LOCAL JOIN public void OnClickJoin() { lobbyManager.ChangeTo(lobbyPanel); lobbyManager.networkAddress = ipInput.text; lobbyManager.StartClient(); lobbyManager.backDelegate = lobbyManager.StopClientClbk; lobbyManager.DisplayIsConnecting(); lobbyManager.SetServerInfo("Connecting...", lobbyManager.networkAddress); }
public void OnClickQuitLobby() { lobbyManager.ChangeTo(mainPanel); lobbyManager.StopHost(); lobbyManager.StopClient(); lobbyManager.isHost = false; }
IEnumerator GameEnd() { yield return(new WaitForSeconds(3)); LobbyManager lm = GameObject.Find("LobbyManager").GetComponent <LobbyManager>(); if (isServer) { lm.StopHost(); lm.ChangeTo(lm.mainMenuPanel); } else { lm.StopClient(); lm.ChangeTo(lm.mainMenuPanel); } }
public void OnClickQuitGame() { Debug.Log("Quitting game!"); lobbyManager.ChangeTo(mainPanel); lobbyManager.Randomize(); lobbyManager.StopHost(); lobbyManager.StopClient(); lobbyManager.isHost = false; }
// single player mode public void OnSinglePlayerSurvivalModeClick() { sceneManager.OnStartButton(); lobbyManager.ChangeTo(null); Destroy(GameObject.Find("MainMenuUI(Clone)")); lobbyManager.backDelegate = lobbyManager.SimpleBackClbk; lobbyManager.topPanel.isInGame = true; lobbyManager.topPanel.ToggleVisibility(false); }
public void OnClickJoin() { if (ipInput.text.Length > 0) { lobbyManager.ChangeTo(lobbyPanel); lobbyManager.networkAddress = ipInput.text; lobbyManager.StartClient(); startButton.SetActive(false); hostCover.SetActive(true); } }
public void OnClickBack() { Manager.ChangeTo(MainMenuPanel); }
public void OnClickJoin() { Manager.ChangeTo(JoinPanel); }