private void Update() { if (_canCheckForInput) { if (Input.GetMouseButtonDown(0)) { _canCheckForInput = false; _loadingManager.RevealLoadingScreen(); } } }
public void ShowLoading() { LoadingScreenManager.RevealLoadingScreen(); }
private void Update() { if (_canCheckForInput) { if (Input.GetMouseButtonDown(0)) { _canCheckForInput = false; _loadingManager.RevealLoadingScreen(); } } }
public void ShowLoading() { LoadingScreenManager.RevealLoadingScreen(); }