private LoadingScreen() { init(typeof(LoadingAnimation), "SetImage"); init(typeof(LoadingAnimation), "SetText"); init(typeof(LoadingAnimation), "OnEnable"); init(typeof(LoadingAnimation), "OnDisable"); init(typeof(LoadingAnimation), "Update"); init(typeof(LoadingAnimation), "OnPostRender"); this.camera = la.GetComponent <Camera>(); this.bgLoaded = bgMesh != null && bgMaterial != null; }