private IEnumerator Start() { InstanceMgr.Init(); SqliteManager.Init(); Application.targetFrameRate = 30; Resources.Load<ShaderVariantCollection>("Shader/ShaderVariants").WarmUp(); yield return null; LoaderScene.LoadNextLevel(new LoginScene()); } // end Start
} // end DeleteRole private void OnClickStartGameBtn() { if (!ChechExitID(roleindex)) { ObjectTool.InstantiateGo("MessageBoxUI", ResourcesTool.LoadPrefabUI("message_box_ui"), SceneManager.mainCanvas.rectTransform).AddComponent <UIMessageBox>().SetMessage("请选择角色"); return; } // end if GameManager.playerInfo.SelectedRole(roleindex, roleDict[roleindex][0], roleDict[roleindex][1]); LoaderScene.LoadNextLevel(new NoviceVillage()); } // end OnClickStartGameBtn
} // end Act public void OnHrefClick(string name) { switch (name) { case GameConfig.FIGHT_SCENE: LoaderScene.LoadNextLevel(new FightScene()); break; case GameConfig.NOVICE_VILLAGE: LoaderScene.LoadNextLevel(new NoviceVillage()); break; default: SceneManager.uiPanelFMS.TransitionPrev(); break; } // end switch } // end OnHrefClick
} // end OnClickRegisterBtn /// <summary> /// 点击登录按钮 /// </summary> void OnClickLoginBtn() { if (userNameInput.text == "" || userNameInput.text == null || passwordInput.text == "" || passwordInput.text == null) { ObjectTool.InstantiateGo("MessageBoxUI", ResourcesTool.LoadPrefabUI("message_box_ui"), SceneManager.mainCanvas.rectTransform).AddComponent<UIMessageBox>().SetMessage("请输入正确的账号密码!"); return; } // end if string msg = ""; string username = userNameInput.text; if (SqliteManager.CheckLogin(username, passwordInput.text, out msg)) { ConsoleTool.SetConsole(msg); GameManager.playerInfo.LoginGame(username); LoaderScene.LoadNextLevel(new SelectRoleScene()); return; } // end if ObjectTool.InstantiateGo("MessageBoxUI", ResourcesTool.LoadPrefabUI("message_box_ui"), SceneManager.mainCanvas.rectTransform).AddComponent<UIMessageBox>().SetMessage(msg); } // end OnClickLoginBtn