/// <summary> /// Loads the specified file as assembly. This will throw exception if there are problems. It's possible that the assembly was loaded anyway. /// Loading a file with same name again will attempt to return same assembly even if the file versions are different. /// </summary> /// <param name="file">The file to load from.</param> /// <param name="result">The result is set here. Result may be set even when an exception is thrown.</param> public static void Load(FileInfo file, ref Assembly result) { lock (Locker) { AssemblyLoadResult r = Loaded.FirstOrDefault(q => q.FileName.Equals(file.Name, StringComparison.OrdinalIgnoreCase)); if (r != null) { result = r.Assembly; if (r.Exception != null) { throw r.Exception; } return; } if (!file.Exists) { throw new FileNotFoundException("Specified assembly file was not found!", file.FullName); } // Must use LoadFile instead of LoadFrom or the load context will not allow types to match up. Assembly a = Assembly.LoadFile(file.FullName); r = new AssemblyLoadResult(); r.Assembly = a; r.FileName = file.Name; r.Exception = null; Loaded.Add(r); result = a; } }
public async Task <bool> LoadAsync() { Log.Debug($"[{Scope}] Loading snapshots"); var loadingAsync = LoadingAsync; if (loadingAsync != null) { var cancelEventArgs = new CancelEventArgs(); await loadingAsync(this, cancelEventArgs); if (cancelEventArgs.Cancel) { Log.Info("Loading canceled by LoadingAsync event"); return(false); } } var snapshots = await _snapshotStorageService.LoadSnapshotsAsync(); lock (_snapshots) { _snapshots.Clear(); _snapshots.AddRange(snapshots); } Loaded.SafeInvoke(this); Log.Info($"[{Scope}] Loaded '{snapshots.Count()}' snapshots"); return(true); }
/// <summary> /// Loads the view asynchronously. /// </summary> protected async Task LoadAsyncInternal(bool initiatedLoad, bool parentAwaitAssets) { if (IsLoaded) { return; } if (LoadMode.HasFlag(LoadMode.Manual) && !initiatedLoad) { return; } BeforeLoad(); bool awaitAssets = parentAwaitAssets || LoadMode.HasFlag(LoadMode.AwaitAssets); await Task.WhenAll(LayoutChildren.ToList().Select(x => x.LoadAsyncInternal(false, awaitAssets))); _isLoaded = true; AfterChildrenLoaded(); Initialize(); if (awaitAssets) { await LoadDependencyPropertiesAsync(); } else { LoadDependencyProperties(); } UpdateBindings(); AfterLoad(); Loaded?.Invoke(this); }
/// <summary> /// Loads the view. Called internally. /// </summary> protected void LoadInternal(bool initiatedLoad) { if (IsLoaded) { return; } if (LoadMode.HasFlag(LoadMode.Manual) && !initiatedLoad) { return; } BeforeLoad(); foreach (var child in LayoutChildren.ToList()) { child.LoadInternal(false); } _isLoaded = true; AfterChildrenLoaded(); Initialize(); LoadDependencyProperties(); UpdateBindings(); _initializer?.Invoke(this); AfterLoad(); Loaded?.Invoke(this); }
public void Load(string path) { var fileNameNotValid = false; var files = Directory.GetFiles(SpecialFolder.BlueprintThumbnails.GetPath(), "*.png"); for (int i = 0; i < files.Length; i++) { var texture = DirectoryExtensions.LoadPNG(files[i], WIDTH, HEIGHT); int hashKey; var name = Path.GetFileNameWithoutExtension(files[i]); var valid = int.TryParse(name, out hashKey); if (valid) { base[hashKey] = Sprite.Create( texture, new Rect(0f, 0f, 800, 800), new Vector2(0.5f, 0.5f)); } else { Debug.LogError($"file name not valid"); } } if (fileNameNotValid) { NoticeManager.Instance.Prompt("Incorrect files found in thumbnails folder. Stay the f**k away :)"); } Loaded?.Invoke(); }
private static void UpdateIsShowing(DependencyObject element) { if (element == null) { return; } if (!Visible.IsVisible(element) || !Loaded.IsLoaded(element)) { element.SetIsShowing(false); return; } var template = GetTemplate(element); var isVisible = GetIsVisible(element); if (template != null && isVisible != null) { element.SetIsShowing(isVisible.Value); return; } element.SetIsShowing(template != null); }
public void Load() { if (File.Exists(_fileName)) { string serialized = File.ReadAllText(_fileName); var deserialized = deserialize(serialized); lock (_syncModels) { _state = deserialized; _deckModels = _state.Decks .Select(d => new DeckModel(d, _repo, _state.Collection, _transformation)) .ToList(); _decksByName = _deckModels.ToMultiDictionary(_ => _.Name, Str.Comparer); _indexByDeck = Enumerable.Range(0, _deckModels.Count) .ToDictionary(i => _deckModels[i]); } } IsLoaded = true; Loaded?.Invoke(); }
public bool LoadFile(string file) { try { textList.Clear(); StreamReader stream; try { stream = new StreamReader(file); } catch { return(false); } using (stream) { string line; while ((line = stream.ReadLine()) != null) { textList.Add(new TextBaseElement(line)); } } return(true); } finally { Loaded?.Invoke(); } }
public void Load() { using (EntityReader <T> curReader = new EntityReader <T>(new MemoryStream(data), DBM)) { for (int i = 1; i <= curReader.TotalRecords; i++) { //nincs double check, mert kevés az az eset amikor nem kellene lockolni (1. ág) lock (this.reader) { if (array[i - 1] != null) { curReader.SkipRecord(); } else { array[i - 1] = curReader.ReadRecord(); } } } } lock (this.reader) { this.reader.Close(); this.reader = null; this.data = null; //free unused memory } Loaded.Start(); }
public int LoadDocData(string moniker) { try { var replayer = new BinaryLogReplayEventSource(); var builder = new ModelBuilder(replayer); replayer.Replay(moniker); _filename = moniker; Log = builder.Finish(); } catch (Exception ex) { if (ex is AggregateException aggregateException) { Log = new Log(null, ImmutableList <Evaluation> .Empty, aggregateException.InnerExceptions.ToImmutableList()); } else { Log = new Log(null, ImmutableList <Evaluation> .Empty, new[] { ex }.ToImmutableList()); } } Loaded?.Invoke(this, new EventArgs()); return(VSConstants.S_OK); }
static MainMenu() { Events.MainMenu.Initialized.Subscribe(data => { Loaded?.Invoke(default(object), System.EventArgs.Empty); }); }
void Settings_SettingsLoaded(object sender, System.Configuration.SettingsLoadedEventArgs e) { if (Loaded != null) { Loaded.Invoke(Assembly.GetExecutingAssembly(), this); } }
public void RunFullyLoaded() { Loaded?.Invoke(); loadingCanvas.gameObject.SetActive(false); creditsCanvas.gameObject.SetActive(true); loadingDelayText.gameObject.SetActive(false); }
/// <summary> /// Handles <see cref="QuestInfoMessages.LoadInitialValues"/>. /// </summary> /// <param name="bs">The <see cref="BitStream"/> to read from.</param> void ReadLoadInitialValues(BitStream bs) { _completedQuests.Clear(); _activeQuests.Clear(); // Read completed quests var count = bs.ReadByte(); for (var i = 0; i < count; i++) { _completedQuests.Add(bs.ReadQuestID()); } // Read Active quests count = bs.ReadByte(); for (var i = 0; i < count; i++) { _activeQuests.Add(bs.ReadQuestID()); } // Raise events OnLoaded(); if (Loaded != null) { Loaded.Raise(this, EventArgs.Empty); } }
/// <summary> /// Write the save file. /// </summary> public static void WriteSave() { if (Loaded == null) { Loaded = new EnhancedGUISave(); } foreach (var renderer in EnhancedGUIRenderer.Renderers) { foreach (var window in renderer.Windows) { var data = Loaded.GetWindowData(window.Name); if (data == null) { data = new SerializableWindow(); Loaded.Windows.Add(data); } data.Name = window.Name; data.Ready = true; data.X = window.Rect.x; data.Y = window.Rect.y; data.Height = window.Rect.height; data.Width = window.Rect.width; data.IsContentActive = window.IsContentActive; } } File.WriteAllText(SaveFileName, JsonUtility.ToJson(Loaded, true)); }
public void Load(IEnumerable <IPlaylist> playlists) { if (IsLoaded || playlists == null) { return; } string currentSongPath = CurrentPlaylist?.CurrentSong?.Path; double currentSongPosition = CurrentPlaylist?.CurrentSongPosition ?? 0; List <IPlaylist> remainingPlaylists = Playlists.ToList(); List <IPlaylist> addPlaylists = new List <IPlaylist>(); foreach (IPlaylist setPlaylist in playlists) { IPlaylist existingPlaylist = remainingPlaylists.FirstOrDefault(p => p.AbsolutePath == setPlaylist.AbsolutePath); if (existingPlaylist == null) { addPlaylists.Add(setPlaylist); } else { existingPlaylist.Songs = setPlaylist.Songs; remainingPlaylists.Remove(existingPlaylist); } } Playlists.Change(remainingPlaylists, addPlaylists); SetCurrentPlaylistAndCurrentSong(currentSongPath, currentSongPosition); //AutoSaveLoad.CheckLibrary(this, "LoadedComplete"); IsLoaded = true; Loaded?.Invoke(this, System.EventArgs.Empty); }
//------------------------------------------------------------------------------- //------------------------------------------------------------------------------- internal XbrlFragment(XbrlDocument ParentDocument, INamespaceManager namespaceManager, INode XbrlRootNode) { this.Document = ParentDocument; this.NamespaceManager = namespaceManager; this.XbrlRootNode = XbrlRootNode; this.Schemas = new XbrlSchemaCollection(); this.ValidationErrors = new List <ValidationError>(); CreateNamespaceManager(); //--------------------------------------------------------------------------- // Load. //--------------------------------------------------------------------------- ReadSchemaLocationAttributes(); ReadLinkbaseReferences(); ReadTaxonomySchemaReferences(); ReadRoleReferences(); ReadArcroleReferences(); ReadContexts(); ReadUnits(); ReadFacts(); ReadFootnoteLinks(); Loaded?.Invoke(this, null); //--------------------------------------------------------------------------- // Validate. //--------------------------------------------------------------------------- var validator = new Xbrl2Dot1Validator(); validator.Validate(this); Validated?.Invoke(this, null); }
public void Load() { if (IsLoaded || IsLoading) { return; } IsLoading = true; if (_version.IsUpToDate) { _index = new RAMDirectory(FSDirectory.Open(_version.Directory), IOContext.READ_ONCE); } else { _index = new RAMDirectory(createKeywordsFrom(_repo), IOContext.READ_ONCE); } _indexReader = DirectoryReader.Open(_index); _searcher = new IndexSearcher(_indexReader); IsLoaded = true; IsLoading = false; Loaded?.Invoke(); }
public void Load(string path) { try { var json = File.ReadAllText(path); var unverifiedBlueprints = JsonConvert.DeserializeObject <List <BlueprintModel> >(json); var validBlueprints = unverifiedBlueprints.Distinct().Where(x => x.IsValid); // Return a list of blueprints that are valid and unique AddRange(validBlueprints); Loaded?.Invoke(); HasLoaded = true; } catch (FileNotFoundException) { File.Create(path); Loaded?.Invoke(); HasLoaded = true; } catch (Exception e) { Debug.LogWarning("Error on blueprint collection load:" + e); } }
protected override void OnElementPropertyChanged(PropertyChangedEventArgs args) { base.OnElementPropertyChanged(args); /* * Console.WriteLine("Container: " + this.Container); * Console.WriteLine("Control: " + this.Control); * Console.WriteLine("Element: " + this.Element); */ //Console.WriteLine("OnElementPropertyChanged set LoadedControl to " + LoadedControl + " from Control " + Control + " Element: " + Element); /* special implementation neccessary beacuse the native Control is not being ready at start/in mainpage contructor */ if (Control != null && LoadedControl == null) { LoadedControl = Control; // Console.WriteLine("OnElementPropertyChanged set LoadedControl to " + LoadedControl + " from Control " + Control); Loaded.Invoke(); } // handling case with Xamarin.Forms.Layout // https://forums.xamarin.com/discussion/comment/386827#Comment_386827 if (Container != null && LoadedControl == null) { LoadedControl = Container; // Console.WriteLine("OnElementPropertyChanged set LoadedControl to " + LoadedControl + " from Container " + Container); Loaded.Invoke(); } // no page equivalent in native }
public void LoadHistory(string file) { string directory = Path.GetDirectoryName(file); if (string.IsNullOrEmpty(directory)) { throw new ArgumentException($"parent directory not found for path: {file}", nameof(file)); } Directory.CreateDirectory(directory); if (File.Exists(file)) { HistoryState state; using (var fileReader = File.OpenText(file)) using (var jsonReader = new JsonTextReader(fileReader)) state = _serializer.Deserialize <HistoryState>(jsonReader); _settingsHistory = state.SettingsHistory; _settingsIndex = state.SettingsIndex; } else { _settingsHistory = new List <GuiSettings>(); var defaultSettings = new GuiSettings(); Add(defaultSettings); } IsLoaded = true; Loaded?.Invoke(); }
public override void OnFrameworkInitializationCompleted() { if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime lifetime) { try { Loaded?.Invoke(this, EventArgs.Empty); lifetime.Exit += OnExit; var mainViewModel = new MainWindowViewModel(); var mainView = View.CreateAndAttach(mainViewModel); lifetime.MainWindow = mainView; Log.Verbose("GUI framework successfully initialized"); } catch (Exception ex) { Log.Error(ex, "Unable to initialize GUI framework"); } } else { Log.Error("Unable to initialize GUI framework: expected desktop lifetime but found {0}", ApplicationLifetime); } base.OnFrameworkInitializationCompleted(); }
public virtual void OnLoad() { if (Loaded != null) { Loaded.Invoke(); } }
public void Dispose() { Instance = null; Loaded.Dispose(); Thread.Abort(); return; }
/// <summary> /// </summary> /// <param name="assemblyPath"></param> private void VerifyPlugin(string assemblyPath) { try { var bytes = File.ReadAllBytes(assemblyPath); var pAssembly = Assembly.Load(bytes); var pType = pAssembly.GetType(pAssembly.GetName() .Name + ".Plugin"); var implementsIPlugin = typeof(IPlugin).IsAssignableFrom(pType); if (!implementsIPlugin) { Logging.Log(Logger, String.Format("*IPlugin Not Implemented* :: {0}", pAssembly.GetName() .Name)); return; } var plugin = new PluginInstance { Instance = (IPlugin)Activator.CreateInstance(pType), AssemblyPath = assemblyPath }; plugin.Instance.Initialize(Instance); Loaded.Add(plugin); } catch (Exception ex) { } }
internal void LoadIndex(LuceneSearcherState <TId, TDoc> state) { BeginLoad?.Invoke(); bool stateExisted = State != null; if (!stateExisted) { State = state; } var index = CreateIndex(state); if (index == null) { return; } state.Load(index); if (stateExisted) { State.Dispose(); State = state; } Loaded?.Invoke(); }
protected ViewModelBase() { if (!Loaded.Contains(this)) { Loaded.Add(this); } }
public void SetAnimationStream(Stream inputStream) { if (inputStream == null) { _gifMovie = null; _movieWidth = 0; _movieHeight = 0; } else { _gifMovie = Movie.DecodeStream(inputStream); if (_gifMovie != null) { _movieWidth = _gifMovie.Width(); _movieHeight = _gifMovie.Height(); } else { _movieWidth = 0; _movieHeight = 0; } Loaded?.Invoke(this, EventArgs.Empty); } }
private async void ViewBase_Loaded(object sender, RoutedEventArgs e) { if (_isLeaving == false) { Loaded?.Invoke(sender, e); await PlayEnterAnimationAsync(); } }
private void ObjectExplorerForm_VisibleChanged(object sender, EventArgs e) { if (!_isLoaded) { Loaded?.Invoke(sender, e); _isLoaded = true; } }