public static LoadSceneManager.LoadTool SetAction(System.Action call, LoadSceneManager.LoadType type = LoadSceneManager.LoadType.Lt_Back) { ActionMode mode = new ActionMode(); mode.SetAction(type, call); return(mode); }
public void PlayAction(LoadSceneManager.LoadType type) { if (mCallBack.ContainsKey(type)) { mCallBack[type](); } }
internal void PlayLoad(LoadSceneManager.LoadType type) { var mode = GetTool <ActionMode>(); if (mode != null) { mode.PlayAction(type); } }
public void SetAction(LoadSceneManager.LoadType type, System.Action callBack) { mCallBack[type] = callBack; }