예제 #1
0
    private void Update()
    {
        //APAGAR ##############################
        if (Input.GetKeyDown(KeyCode.Space))
        {
            UI.instance.ShowFinalButtons();
            AddTimeAsked(5);
            LoadSaveManager.LoadGame();
        }

        if (Input.GetKeyDown(KeyCode.N))
        {
            NextLevel();
        }
        //APAGAR ##############################

        ManageTime();
    }
예제 #2
0
    private void Start()
    {
        SetLevel();
        if (LoadSaveManager.atualGame.levels != null)
        {
            Game g = LoadSaveManager.LoadGame();
            if (g != null)
            {
                int index = 1;
                foreach (Level level in g.levels)
                {
                    string log = "";
                    log += "level index - " + level.levelParams.levelIndex + "\n";
                    log += "time played - " + level.levelParams.timePlayed + "\n";
                    log += "time guess - " + level.levelParams.timeGuess + "\n";
                    log += "score - " + level.point.Count;

                    Debug.Log(log);
                    index++;
                }
            }
        }
    }