예제 #1
0
    public void Start()
    {
        GameObject         roomIndex    = GameObject.Find("_loadedRoom");
        LoadRoomsWithStuff playerScript = roomIndex.GetComponent <LoadRoomsWithStuff>();

        //GameObject.Find("roomIndex").GetComponent<RoomIndex>();
    }
예제 #2
0
 void Start()
 {
     mySm = GetComponent <LoadRoomsWithStuff> ();
 }
예제 #3
0
파일: Timer.cs 프로젝트: dashkinok/IGD2018
 // Adding audiosource, grab scenemanager
 void Start()
 {
     myAS = gameObject.AddComponent <AudioSource> ();
     mySm = GetComponent <LoadRoomsWithStuff> ();
 }
예제 #4
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 void Start()
 {
     myRl = GameObject.Find("Managers").GetComponent <LoadRoomsWithStuff> ();
 }