// Use this for initialization void Start() { sceneManager = this.transform.root.GetComponent <LoadNewScene> (); string name = sceneManager.getPlayerName(); if (name == "Captain Summers") { KinergyContent = SummersKinergy; SummersKinergy.enabled = true; } if (name == "The Wonder") { KinergyContent = WondieKinergy; WondieKinergy.enabled = true; } if (name == "X-42") { KinergyContent = X42Kinergy; X42Kinergy.enabled = true; } if (name == "Ronin") { KinergyContent = RoninKinergy; RoninKinergy.enabled = true; } KinergyContent.enabled = true; }