/// <summary> /// The register load string. /// </summary> protected void RegisterLoadString() { this.PageContext.PageElements.RegisterJQuery(); var message = this.PageContext.LoadMessage.GetMessage(); if (message == null) { return; } /*if (ScriptManager.GetCurrent(this.ForumControl.Page) == null) * { * return; * }*/ // Get the clean JS string. message.Message = LoadMessage.CleanJsString(message.Message); if (string.IsNullOrEmpty(message.Message)) { return; } this.PageContext.PageElements.RegisterJsBlockStartup( this.ForumControl.Page, "modalNotification", "var fpModal = function() {{ {2}('{0}', '{1}'); Sys.Application.remove_load(fpModal); }}; Sys.Application.add_load(fpModal);" .FormatWith(message.Message, message.MessageType.ToString().ToLower(), this._errorPopup.ShowModalFunction)); }
private void handleData(byte[] data, string port) { try { MessageBase msg = JsonSerializer.Deserialize <MessageBase>(new ReadOnlySpan <byte>(data)); if (msg.Type == "LoadContract") { LoadMessage lmsg = JsonSerializer.Deserialize <LoadMessage>(new ReadOnlySpan <byte>(data)); if (lmsg.Data != "") { contractLoadingThread.addTask(lmsg, port); } } if (msg.Type == "RecordRequest") { GetRecordMessage grmsg = JsonSerializer.Deserialize <GetRecordMessage>(new ReadOnlySpan <byte>(data)); ServerLogger.Instance.writeLog($"Server: {grmsg.Type}, route: {grmsg.Route}"); List <byte[]> res = RouteContainer.Instance.getDataByRoute(grmsg.Route); send <GetRecordMessage>(port, new GetRecordMessage(grmsg.Route, new byte[0], true)); foreach (byte[] item in res) { send <GetRecordMessage>(port, new GetRecordMessage(grmsg.Route, item, false)); } } } catch (Exception ex) { ServerLogger.Instance.writeLog($"Server error: {ex.StackTrace}\n {ex.Message}"); send <ErrorMessage>(port, new ErrorMessage(ex.Message)); } }
public void LoadAssets(LoadMessage message) { lock (_assetLoaderQueue) { Console.WriteLine("Putting load message onto the queue..."); _loading.DoneLoading = false; _assetLoaderQueue.Enqueue(message); } }
public async Task <MediaStatus> LoadAsync( ISender sender, string sessionId, MediaInformation media, bool autoPlay = true, params int[] activeTrackIds) { var msg = new LoadMessage() { Media = media, AutoPlay = autoPlay, ActiveTrackIds = activeTrackIds.ToList(), SessionId = sessionId }; return(await SendAsync(sender, msg)); }
private void handleData(byte[] data, ClientView view) { try { MessageBase msg = JsonSerializer.Deserialize <MessageBase>(new ReadOnlySpan <byte>(data)); if (msg.Type == "ErrorMessage") { ErrorMessage ermsg = JsonSerializer.Deserialize <ErrorMessage>(new ReadOnlySpan <byte>(data)); view.handleMessage(ermsg, msg.Type); } if (msg.Type == "LoadContract") { LoadMessage lmsg = JsonSerializer.Deserialize <LoadMessage>(new ReadOnlySpan <byte>(data)); view.handleMessage(lmsg, msg.Type); } if (msg.Type == "ProgressInfo") { ProgressInfoMessage pimsg = JsonSerializer.Deserialize <ProgressInfoMessage>(new ReadOnlySpan <byte>(data)); view.handleMessage(pimsg, msg.Type); } if (msg.Type == "RecordRequest") { GetRecordMessage grmsg = JsonSerializer.Deserialize <GetRecordMessage>(new ReadOnlySpan <byte>(data)); view.handleMessage(grmsg, msg.Type); } if (msg.Type == "DataChanged") { DatabaseChangedMessage dbcmsg = JsonSerializer.Deserialize <DatabaseChangedMessage>(new ReadOnlySpan <byte>(data)); view.handleMessage(dbcmsg, msg.Type); } } catch (Exception ex) { Console.WriteLine(ex.StackTrace); ErrorMessage ermsg = new ErrorMessage(ex.StackTrace); view.handleMessage(ermsg, "ErrorMessage"); } }
private void Load(LoadMessage msg) { // Create an instance of the open file dialog box. OpenFileDialog openFileDialog1 = new OpenFileDialog(); // Set filter options and filter index. openFileDialog1.Filter = "Xml files (*.xml)|*.xml|Text files (*.txt)|*.txt|All files (*.*)|*.*"; openFileDialog1.FilterIndex = 1; openFileDialog1.Multiselect = true; // Call the ShowDialog method to show the dialog box. bool?userClickedOK = openFileDialog1.ShowDialog(); try { // Process input if the user clicked OK. if (userClickedOK == true) { // Open the selected file to read. System.IO.Stream fileStream = openFileDialog1.OpenFile(); XmlSerializer xs = new XmlSerializer(typeof(GameData)); using (System.IO.StreamReader reader = new System.IO.StreamReader(fileStream)) { ApplicationModel.GameModel.ImportData((GameData)xs.Deserialize(reader)); ApplicationViewModel.GameViewModel.ApplyModel(ApplicationModel.GameModel); } fileStream.Close(); } } catch (Exception e) { } Dispatcher.Invoke(new Action(() => { }), DispatcherPriority.ContextIdle, null); }
public void startListening() { while (true) { waitForTask.WaitOne(); while (tasks.Count > 0) { ProgressInfoMessage progress = new ProgressInfoMessage($"Analyzing {tasks[0].Contract.FileName}."); TcpServerWrapper.Instance.send <ProgressInfoMessage>(tasks[0].Port, progress); ServerLogger.Instance.writeLog(progress.Info); tasks[0].executeTask(); LoadMessage resp = new LoadMessage("", tasks[0].Contract.FileName); TcpServerWrapper.Instance.send <LoadMessage>(tasks[0].Port, resp); TcpServerWrapper.Instance.sendToAll <DatabaseChangedMessage>(new DatabaseChangedMessage()); ServerLogger.Instance.writeLog($"{resp.FileName} analyzed succesfully."); tasks.RemoveAt(0); } waitForTask.Reset(); if (endThread) { break; } } }
public LoadingTask(LoadMessage contract, string port) { Contract = contract; Port = port; }
public void addTask(LoadMessage contract, string port) { tasks.Add(new LoadingTask(contract, port)); waitForTask.Set(); }
public void ConsumeLoadMessage(LoadMessage message) { if (message is SaveLoadMessage) { } else { var newContentManagers = new Dictionary <RegionNames, ContentManager>(); var newCharacterContentManager = new ContentManager(_serviceProvider, _rootDirectory); var newCharacterTextures = new Dictionary <int, Texture2D>(); var newRegionTextures = new Dictionary <RegionNames, Dictionary <int, Texture2D> >(); var newGameObjects = new Dictionary <RegionNames, List <GameObject> >(); var newCameraObjects = new Dictionary <RegionNames, List <GameObject> >(); var newBgObjects = new Dictionary <RegionNames, List <GameObject> >(); var newFgObjects = new Dictionary <RegionNames, List <GameObject> >(); foreach (RegionNames r in ((RegionLoadMessage)message).RegionsToLoad) { LoadRegion(r, newContentManagers, newRegionTextures, newGameObjects, newCameraObjects, newBgObjects, newFgObjects); } if (((RegionLoadMessage)message).SwapOutCharacterHandler) { LoadCharacters(((RegionLoadMessage)message).CharacterThemeToLoad, newCharacterContentManager, newCharacterTextures); } lock (_loading.Sync) { foreach (RegionNames r in ((RegionLoadMessage)message).RegionsToUnload) { _regionContentManagers[r].Unload(); _regionContentManagers.Remove(r); _regionTextures.Remove(r); _regionGameObjects.Remove(r); _cameraCollisionObjects.Remove(r); _bgGameObjects.Remove(r); _fgGameObjects.Remove(r); if (((RegionLoadMessage)message).SwapOutCharacterHandler) { _characterContentManager.Unload(); } } foreach (RegionNames r in newContentManagers.Keys) { _regionContentManagers.Add(r, newContentManagers[r]); _regionTextures.Add(r, newRegionTextures[r]); _regionGameObjects.Add(r, newGameObjects[r]); _cameraCollisionObjects.Add(r, newCameraObjects[r]); _bgGameObjects.Add(r, newBgObjects[r]); _fgGameObjects.Add(r, newFgObjects[r]); if (((RegionLoadMessage)message).SwapOutCharacterHandler) { _characterContentManager = newCharacterContentManager; _characterTextures = newCharacterTextures; } } } } _loading.DoneLoading = true; }