void connection_OnLogin(object sender, string username, string ipAddress) { new Thread(async delegate() { RegisterNotifications(); loginPacket = await connection.GetLoginDataPacketForUser(); // /*FileSystemWatcher watcher = new FileSystemWatcher(); * watcher.Path = @"..\Common\"; * watcher.Filter = "summoner_" + loginPacket.AllSummonerData.Summoner.Name + "_finished.txt"; * watcher.NotifyFilter = NotifyFilters.LastAccess | * NotifyFilters.LastWrite | * NotifyFilters.FileName | * NotifyFilters.DirectoryName; * watcher.Created += watcher_Created; * watcher.EnableRaisingEvents = true;*/ if (loginPacket.AllSummonerData == null) { Random rnd = new Random(); String summonerName = username; if (summonerName.Length > 16) { summonerName = summonerName.Substring(0, 12) + new Random().Next(1000, 9999).ToString(); } LoLLauncher.RiotObjects.Platform.Summoner.AllSummonerData sumData = await connection.CreateDefaultSummoner(summonerName); loginPacket.AllSummonerData = sumData; } updateStatus("Logged in on " + loginPacket.AllSummonerData.Summoner.Name); updateStatus("Starting at lvl " + loginPacket.AllSummonerData.SummonerLevel.Level); if (loginPacket.AllSummonerData.SummonerLevel.Level < 6 && queueType == QueueTypes.ARAM) { updateStatus("Need to lvl up before ARAM. Defaulting to intro bots"); queueType = QueueTypes.INTRO_BOT; } updateStatus("Starting with " + loginPacket.IpBalance + "ip"); LoLLauncher.RiotObjects.Platform.Matchmaking.GameQueueConfig[] availableQueues = await connection.GetAvailableQueues(); //LoLLauncher.RiotObjects.Platform.Summoner.Boost.SummonerActiveBoostsDTO boosts = await connection.GetSumonerActiveBoosts(); //LoLLauncher.RiotObjects.Platform.Leagues.Client.Dto.SummonerLeagueItemAndProgresssDTO leaguePosProg = await connection.GetMyLeaguePositionsAndProgress(); availableChampsArray = await connection.GetAvailableChampions(); LoLLauncher.RiotObjects.Platform.Summoner.Runes.SummonerRuneInventory sumRuneInven = await connection.GetSummonerRuneInventory(loginPacket.AllSummonerData.Summoner.SumId); LoLLauncher.RiotObjects.Platform.Leagues.Client.Dto.SummonerLeagueItemsDTO leaguePos = await connection.GetMyLeaguePositions(); object preferences = await connection.LoadPreferencesByKey("KEY BINDINGS", 1, false); LoLLauncher.RiotObjects.Platform.Summoner.Masterybook.MasteryBookDTO masteryBook = await connection.GetMasteryBook(loginPacket.AllSummonerData.Summoner.SumId); LoLLauncher.RiotObjects.Team.Dto.PlayerDTO player = await connection.CreatePlayer(); if (loginPacket.ReconnectInfo != null && loginPacket.ReconnectInfo.Game != null) { updateStatus("Reconnecting to game"); connection_OnMessageReceived(sender, loginPacket.ReconnectInfo.PlayerCredentials); } else { if (queueType == QueueTypes.CUSTOM) { CreatePracticeGame(); } else { LoLLauncher.RiotObjects.Platform.Statistics.EndOfGameStats eog = new LoLLauncher.RiotObjects.Platform.Statistics.EndOfGameStats(); connection_OnMessageReceived(sender, eog); } } }).Start(); }