예제 #1
0
        public override void MouseDown(int x, int y)
        {
            var system = ((Sfml)GraphicsManager.Graphics).SceneSystem;

            base.MouseDown(x, y);

            switch (this.Name)
            {
            case "cmdLogin":
                string name = system.GetUIObject("txtAccount").GetStringValue("text");

                if (name != string.Empty)
                {
                    Data.DataManager.LoadAccount(name);
                    LoL.SetGameState(GameState.MainMenu);
                }
                break;
            }

            switch (this.Caption)
            {
            case "RELOAD":
                system.Reload();
                break;
            }
        }
예제 #2
0
        private void DrawingSurface_Closed(object sender, System.EventArgs e)
        {
            switch (LoL.State)
            {
            case GameState.MainMenu:
                DataManager.SaveAccount();
                LoL.SetGameState(GameState.Login);
                break;

            default:
                LoL.SetGameFlag(GameFlag.Closing);
                break;
            }
        }