public void EntityOnClick(LivingThing thing) { EntityScrollList.Definition.SetActive(true); EntityScrollList.Header.SetActive(true); EntityScrollList.NothingSelected.SetActive(false); GameObject.Find("EntityName").GetComponent <Text>().text = thing.getName(); GameObject.Find("EntityDef").GetComponent <Text>().text = thing.getDefinition(); }
private void OnMouseDown() { string name = livingThing.getName(); string description = livingThing.getDefinition(); GameObject.Find("PopupName").GetComponent <Text>().text = name; GameObject.Find("PopupDescription").GetComponent <Text>().text = description; if (!World.getExplored().Contains(livingThing)) { World.getExplored().Add(livingThing); } }