public abstract TakeDamage ( byte damage, bool applyArmor, bool applyDefenceAction ) : void | ||
damage | byte | |
applyArmor | bool | |
applyDefenceAction | bool | |
리턴 | void |
public abstract TakeDamage ( byte damage, bool applyArmor, bool applyDefenceAction ) : void | ||
damage | byte | |
applyArmor | bool | |
applyDefenceAction | bool | |
리턴 | void |