public static string Mod()
        {
            // Location for mod
            VistaFolderBrowserDialog mod = new VistaFolderBrowserDialog()
            {
                Description            = "Select a mod folder...",
                UseDescriptionForTitle = true
            };

            if (mod.ShowDialog() == DialogResult.OK)
            {
                string config = Path.Combine(mod.SelectedPath, "mod.ini");

                if (File.Exists(config))
                {
                    string system = INI.DeserialiseKey("Platform", config);

                    foreach (string file in Paths.CollectModData(mod.SelectedPath))
                    {
                        // Absolute file path (core/xenon/win32 and beyond)
                        string filePath = Literal.CoreReplace(file.Remove(0, mod.SelectedPath.Length).Substring(1));

                        // Absolute file path (from the mod) combined with the game directory
                        string vanillaFilePath = Path.Combine(Path.GetDirectoryName(Properties.Settings.Default.Path_GameExecutable), filePath);

                        if (!File.Exists(vanillaFilePath))
                        {
                            return("The selected mod contains an incompatible filesystem...");
                        }
                        else
                        {
                            if (Path.GetExtension(file) == ".arc")
                            {
                                string incompatibleArc = "The selected mod contains incompatible archives...";

                                switch (system)
                                {
                                case "Xbox 360":
                                    if (!File.ReadAllText(file).Contains("xenon") && !File.ReadAllText(file).Contains("win32"))
                                    {
                                        return(incompatibleArc);
                                    }
                                    break;

                                case "PlayStation 3":
                                    if (!File.ReadAllText(file).Contains("ps3") && !File.ReadAllText(file).Contains("win32"))
                                    {
                                        return(incompatibleArc);
                                    }
                                    break;

                                case "All Systems":
                                    break;

                                default:
                                    return(incompatibleArc);
                                }
                            }
                        }
                    }

                    return("The selected mod should work properly with your configuration.");
                }
                else
                {
                    return("The selected mod doesn't have a configuration file.");
                }
            }

            return(string.Empty);
        }